Shinkiro Shiranui: Difference between revisions

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== 4th Job Skills ==
== 4th Job Skills ==
==== [[File:4th 5479.png|300px|frameless|Mirage]]Mirage ====
==== [[File:4th 5479.png|300px|frameless|Mirage]]Mirage ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level 
*Active 
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5477.png|300px|frameless|Infiltrate]]Infiltrate ====
==== [[File:4th 5477.png|300px|frameless|Infiltrate]]Infiltrate ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5476.png|300px|frameless|Melt Away]]Melt Away ====
==== [[File:4th 5476.png|300px|frameless|Melt Away]]Melt Away ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5478.png|300px|frameless|Nightmare Erasion]]Nightmare Erasion ====
==== [[File:4th 5478.png|300px|frameless|Nightmare Erasion]]Nightmare Erasion ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5485.png|300px|frameless|Kunai Distortion]]Kunai - Distortion ====
==== [[File:4th 5485.png|300px|frameless|Kunai Distortion]]Kunai - Distortion ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5486.png|300px|frameless|Kunai Rotation]]Kunai - Rotation ====
==== [[File:4th 5486.png|300px|frameless|Kunai Rotation]]Kunai - Rotation ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5487.png|300px|frameless|Kunai Refraction]]Kunai - Refraction ====
==== [[File:4th 5487.png|300px|frameless|Kunai Refraction]]Kunai - Refraction ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5494.png|300px|frameless|Kunai Nightmare]]Kunai - Nightmare ====
==== [[File:4th 5494.png|300px|frameless|Kunai Nightmare]]Kunai - Nightmare ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5483.png|300px|frameless|Huuma Shuriken Grasp]]Huuma Shuriken - Grasp ====
==== [[File:4th 5483.png|300px|frameless|Huuma Shuriken Grasp]]Huuma Shuriken - Grasp ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5484.png|300px|frameless|Huuma Shuriken Construct]]Huuma Shuriken - Construct ====
==== [[File:4th 5484.png|300px|frameless|Huuma Shuriken Construct]]Huuma Shuriken - Construct ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5480.png|300px|frameless|Shadow Hunting]]Shadow Hunting ====
==== [[File:4th 5480.png|300px|frameless|Shadow Hunting]]Shadow Hunting ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5481.png|300px|frameless|Shadow Dance]]Shadow Dance ====
==== [[File:4th 5481.png|300px|frameless|Shadow Dance]]Shadow Dance ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5482.png|300px|frameless|Shadow Flash]]Shadow Flash ====
==== [[File:4th 5482.png|300px|frameless|Shadow Flash]]Shadow Flash ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5493.png|300px|frameless|Shadow Nightmare]]Shadow - Nightmare ====
==== [[File:4th 5493.png|300px|frameless|Shadow Nightmare]]Shadow - Nightmare ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5488.png|300px|frameless|Red Flame Cannon]]Red Flame Cannon ====
==== [[File:4th 5488.png|300px|frameless|Red Flame Cannon]]Red Flame Cannon ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5489.png|300px|frameless|Cold Blooded Cannon]]Cold Blooded Cannon ====
==== [[File:4th 5489.png|300px|frameless|Cold Blooded Cannon]]Cold Blooded Cannon ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5490.png|300px|frameless|Thundering Cannon]]Thundering Cannon ====
==== [[File:4th 5490.png|300px|frameless|Thundering Cannon]]Thundering Cannon ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5491.png|300px|frameless|Golden Dragon Cannon]]Golden Dragon Cannon ====
==== [[File:4th 5491.png|300px|frameless|Golden Dragon Cannon]]Golden Dragon Cannon ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5492.png|300px|frameless|Darkening Cannon]]Darkening Cannon ====
==== [[File:4th 5492.png|300px|frameless|Darkening Cannon]]Darkening Cannon ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}
==== [[File:4th 5495.png|300px|frameless|Dark Dragon Nightmare]]Dark Dragon - Nightmare ====
==== [[File:4th 5495.png|300px|frameless|Dark Dragon Nightmare]]Dark Dragon - Nightmare ====
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 46px;"
|- style="height: 23px;"
| style="width: 12.5%; height: 23px; text-align: center;" | '''Basic Info'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Skill Animation'''
| style="width: 25%; height: 23px; text-align: center;" | '''Description'''
| style="width: 12.5%; height: 23px; text-align: center;" | '''Formula'''
|- style="height: 23px;"
| style="width: 12.5%; height: 23px;" |
*Max Level&nbsp;
*Active&nbsp;
*Single Self Target
*AP Recovery: 20
*Costs: 60 SP
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*FixedCastTime(ms): 1000
| style="width: 12.5%; height: 23px; text-align: center;" |
<br>
| style="width: 25%; height: 23px;" |
<br>
| style="width: 12.5%; height: 23px;" |
<br>
|}
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 47px;"
|- style="height: 23px;"
| style="width: 50%; text-align: center; height: 23px;" | '''Item Boosts'''
| style="width: 50%; text-align: center; height: 23px;" | '''Equipment Combo Boosts'''
|- style="height: 24px;"
| style="width: 50%; text-align: center; height: 24px;" |
| style="width: 50%; text-align: center; height: 24px;" |
|}


== Related NPC ==
== Related NPC ==

Revision as of 19:21, 8 March 2024

Table of content

Overview

Job Tree

Max Level Stats Bonus

Shinkiro / Shiranui is turned from Novice -> Ninja -> Kagerou / Oboro to in short SS.

  • Base Level: 260
  • Job Level: 55
  • Str+3, Agi+7, Vit+7, Int+11, Dex+13, Luk+2
  • Pow+1, Sta+3, Wis+6, Spl+14, Con+7, Ctr+3

4th Job Skills

MirageMirage

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

InfiltrateInfiltrate

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Melt AwayMelt Away

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Nightmare ErasionNightmare Erasion

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Kunai DistortionKunai - Distortion

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Kunai RotationKunai - Rotation

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Kunai RefractionKunai - Refraction

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Kunai NightmareKunai - Nightmare

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Huuma Shuriken GraspHuuma Shuriken - Grasp

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Huuma Shuriken ConstructHuuma Shuriken - Construct

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Shadow HuntingShadow Hunting

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Shadow DanceShadow Dance

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Shadow FlashShadow Flash

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Shadow NightmareShadow - Nightmare

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Red Flame CannonRed Flame Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Cold Blooded CannonCold Blooded Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Thundering CannonThundering Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Golden Dragon CannonGolden Dragon Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Darkening CannonDarkening Cannon

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Dark Dragon NightmareDark Dragon - Nightmare

Basic Info Skill Animation Description Formula
  • Max Level 
  • Active 
  • Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000




Item Boosts Equipment Combo Boosts

Related NPC

Wallpaper