Arch Mage: Difference between revisions

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*Max Level 5
*Max Level 10
*Active Support
*Active Magical
*Single Self Target<br>
*Ground<br>
*Range 9 Cells
*Element: Weapon
*Element: Weapon
*AP Recovery: 6x Skill Level
*Costs: 130 SP, 25 AP
*Costs: 60 SP
*CastTime(ms): 8000
*CastTime(ms): 1000
*AfterCastActDelay(ms): 500
*AfterCastActDelay(ms): 500
*Cooldown(ms): 30000
*Cooldown(ms): 6000
*FixedCastTime(ms): 1000
*FixedCastTime(ms): 2000
*Can be dispelled.
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[[image:astralstrike.gif|300px|frameless]]
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Drops a powerful meteorite on the ground to inflict Neutral elemental magic damage and additional damage over time for 6 seconds. The skill inflicts more damage against Undead and Dragon race monsters.<br>Damage additionally increases according to the caster's Base Level and SPL.
#MATK 2100%/2500%(Undead/Dragon)/650%(Secondary)/AoE: 5x5 cells
#MATK 3900%/4600%(Undead/Dragon)/1300%(Secondary)/AoE: 5x5 cells
#MATK 5700%/6700%(Undead/Dragon)/1950%(Secondary)/AoE: 5x5 cells
#MATK 7500%/8800%(Undead/Dragon)/2600%(Secondary)/AoE: 7x7 cells
#MATK 9300%/10900%(Undead/Dragon)/3250%(Secondary)/AoE: 7x7 cells
#MATK 11100%/13000%(Undead/Dragon)/3900%(Secondary)/AoE: 7x7 cells
#MATK 12900%/15100%(Undead/Dragon)/4550%(Secondary)/AoE: 9x9 cells
#MATK 14700%/17200%(Undead/Dragon)/5200%(Secondary)/AoE: 9x9 cells
#MATK 16500%/19300%(Undead/Dragon)/5850%(Secondary)/AoE: 9x9 cells
#MATK 18300%/21400%(Undead/Dragon)/6500%(Secondary)/AoE: 11x11 cells
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ATK% = -100 + 200 x Skill Level.
MATK% = -100 + 1800 x Skill Level.


ATK% = + 5 x POW.
MATK% = + 10 x SPL.


ATK% = + Base Level / 100.
MATK% = + Base Level / 100.


MATK% if Undead & Dragon = + 340 x Skill Level.




Hits target every 300 ms.


Duration: 120000 ms.
Secondary
 
MATK% = - 100 + 650 x Skill Level.
 
MATK% = + 10 x SPL.
 
MATK% = + Base Level / 100.
 
MATK% if Undead & Dragon = + 200 x Skill Level.
 
 
 
Duration 6000 ms.
 
Secondary each hit 300 ms.
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Revision as of 04:56, 7 March 2024

Overview

Shadow Cross


Max Level Max Level HP/SP Stats Bonus when Max Job Level

Arch Mage

RO, Ragnarok Online.
Arch Mage, the advanced class for Warlock, presents extraordinary magic by adding beauty to their powerful spells. You can create flower beds of flame or even a pristine crystal rain of ice. When the Climax begins, these wizards can unleash even stronger spells.
  • Base Level: 260
  • Job Level: 55
  • Base Max HP: 28375
  • Base Max SP: 3880

Str+1, Agi+8, Vit+8, Int+14, Dex+8, Luk+4

Pow+0, Sta+8, Wis+7, Spl+13, Con+9, Ctr+1

Skills

S 5228.pngTwo-Handed Staff Mastery

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Passive

N/A

Increases S.MATK when equipped with a Two-Handed Staff.
  1. S.MATK +2
  2. S.MATK +4
  3. S.MATK +6
  4. S.MATK +8
  5. S.MATK +10
  6. S.MATK +12
  7. S.MATK +14
  8. S.MATK +16
  9. S.MATK +18
  10. S.MATK +20

2H Staff = + SMATK 2 x Skill Level

S 5220.pngSoul Vulvan Strike

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Magical
  • Single Other Target
  • Range 9 Cells
  • Hit Count: 3/4/5/6/7
  • Element: Ghost
  • Costs: 110 SP
  • CastTime(ms): 3000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 700
  • FixedCastTime(ms): 1000

Soulvulcanstrike.gif

A powerful soul strike is fired at one target and nearby targets.
Damage additionally increases according to the caster's Base Level and SPL.
  1. MATK 300%, Hits: 3/AoE: 3x3 cells
  2. MATK 600%, Hits: 4/AoE: 5x5 cells
  3. MATK 900%, Hits: 5/AoE: 7x7 cells
  4. MATK 1200%, Hits: 6/AoE: 9x9 cells
  5. MATK 1500%, Hits: 7/AoE: 11x11 cells

MATK% = -100 + 300 x Skill Level.

MATK% = + 5 x SPL.

MATK% = + Base Level / 100.

Item Boosts Equipment Combo Boosts

640036.pngDevil Wing Staff [2]

311158.pngIce Magic Orb (Comet Expansion)

311294.pngGlacier Magic Orb (Illusion Soul Magic)

312241.pngArch Mage Soul (Soul Vulcan Strike)

400178.pngHelm of Faith (Warlock) [1] + 640022.pngVivatus Fides Rod [2]

490152.pngHeroic Token (Arch Mage) [1] + 640028.pngBlue Crystal Staff-LT [2]

400376.pngCrown of Good and Evil (Arch Mage) [1] + 312021.pngEvil Spell + 640036.pngDevil Wing Staff [2]

400376.pngCrown of Good and Evil (Arch Mage) [1] + 640036.pngDevil Wing Staff [2]

312804.pngEvil Vigor (Arch Mage) + 312021.pngEvil Spell[1]

640049.pngDimensions Arc Staff [2] + 400535.pngDimensions Crown (Arch Mage) [1]

640050.pngDimensions Arc Road [2] + 400535.pngDimensions Crown (Arch Mage) [1]

S 5217.pngMystery Illusion

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Magical
  • Ground
  • Range 9 Cells
  • Element: Shadow
  • AP Recovery: 5
  • Costs: 110 SP
  • CastTime(ms): 4000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 4000
  • FixedCastTime(ms): 1500

Mysteryillusion.gif

Casts unknown magic at the specified target area, inflicting Shadow elemental magic damage to targets within range during the skills duration.
Damage additionally increases according to the caster's Base Level and SPL.
  1. MATK 950%/AoE: 9x9 cells
  2. MATK 1900%/AoE: 9x9 cells
  3. MATK 2850%/AoE: 11x11 cells
  4. MATK 3800%/AoE: 11x11 cells
  5. MATK 4750%/AoE: 13x13 cells

MATK% = -100 + 950 x Skill Level.

MATK% = + 5 x SPL.

MATK% = + Base Level / 100.


Duration 4000ms.

Hits every 300 ms.

AoE not stacked.

Item Boosts Equipment Combo Boosts

640036.pngDevil Wing Staff [2]

311158.pngIce Magic Orb (Comet Expansion)

311294.pngGlacier Magic Orb (Illusion Soul Magic)

312242.pngArk Mage Soul (Mystery Illusion)

400179.pngHelm of Faith II (Warlock) [1] + 640021.pngVivatus Fides Two-handed Staff [2]

400376.pngCrown of Good and Evil (Arch Mage) [1] + 312021.pngEvil Spell + 640036.pngDevil Wing Staff [2]

400376.pngCrown of Good and Evil (Arch Mage) [1] + 640036.pngDevil Wing Staff [2]

312804.pngEvil Vigor (Arch Mage) + 312021.pngEvil Spell

S 5214.pngDeadly Projection

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Magical
  • Single Other Target
  • Range 9 Cells
  • Element: Undead
  • Costs: 90 SP
  • CastTime(ms): 4000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 2000
  • FixedCastTime(ms): 1500

Deadlyprojection.gif

Corrupts the target's somatic cells.
It negates the target's magic immunity for the skills duration and inflicts Undead elemental magic damage. 
The damage further increases based on the caster's Base Level and SPL.
  1. [Lv 1]: MATK 2800%, Duration: 4 seconds
  2. [Lv 2]: MATK 5600%, Duration: 5 seconds
  3. [Lv 3]: MATK 8400%, Duration: 6 seconds
  4. [Lv 4]: MATK 11200%, Duration: 7 seconds
  5. [Lv 5]: MATK 14000%, Duration: 8 seconds

MATK% = -100 + 2800 x Skill Level.

MATK% = + 5 x SPL.

MATK% = + Base Level / 100.


Applies debuff Deadly Defeasance debuff.
Removes NoMagicDamage status.

Can be dispelled.

S 5230.pngAstral Strike

Basic Info Skill Animation Description Formula
  • Max Level 10
  • Active Magical
  • Ground
  • Range 9 Cells
  • Element: Weapon
  • Costs: 130 SP, 25 AP
  • CastTime(ms): 8000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 6000
  • FixedCastTime(ms): 2000

Astralstrike.gif

Drops a powerful meteorite on the ground to inflict Neutral elemental magic damage and additional damage over time for 6 seconds. The skill inflicts more damage against Undead and Dragon race monsters.
Damage additionally increases according to the caster's Base Level and SPL.

  1. MATK 2100%/2500%(Undead/Dragon)/650%(Secondary)/AoE: 5x5 cells
  2. MATK 3900%/4600%(Undead/Dragon)/1300%(Secondary)/AoE: 5x5 cells
  3. MATK 5700%/6700%(Undead/Dragon)/1950%(Secondary)/AoE: 5x5 cells
  4. MATK 7500%/8800%(Undead/Dragon)/2600%(Secondary)/AoE: 7x7 cells
  5. MATK 9300%/10900%(Undead/Dragon)/3250%(Secondary)/AoE: 7x7 cells
  6. MATK 11100%/13000%(Undead/Dragon)/3900%(Secondary)/AoE: 7x7 cells
  7. MATK 12900%/15100%(Undead/Dragon)/4550%(Secondary)/AoE: 9x9 cells
  8. MATK 14700%/17200%(Undead/Dragon)/5200%(Secondary)/AoE: 9x9 cells
  9. MATK 16500%/19300%(Undead/Dragon)/5850%(Secondary)/AoE: 9x9 cells
  10. MATK 18300%/21400%(Undead/Dragon)/6500%(Secondary)/AoE: 11x11 cells

MATK% = -100 + 1800 x Skill Level.

MATK% = + 10 x SPL.

MATK% = + Base Level / 100.

MATK% if Undead & Dragon = + 340 x Skill Level.


Secondary

MATK% = - 100 + 650 x Skill Level.

MATK% = + 10 x SPL.

MATK% = + Base Level / 100.

MATK% if Undead & Dragon = + 200 x Skill Level.


Duration 6000 ms.

Secondary each hit 300 ms.

S 5232.pngClimax

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Climax.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5229.pngFloral Flare Road

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Floralflareroad.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5235.pngCrimson Arrow

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Crimsonarrow.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5222.pngAll Bloom

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Allbloom.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5216.pngRain of Crystal

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Rainofcrystal.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5237.pngFrozen Slash

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Frozenslash.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5225.pngCrystal Impact

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Crystalimpact.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5227.pngTornado Storm

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Tornadostorm.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5234.pngStorm Cannon

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Stormcannon.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5215.pngDestructive Hurricane

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Destructivehurricane.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5221.pngStrantum Tremor

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Strantumtremor.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5233.pngRock Down

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Rockdown.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

S 5218.pngViolent Quake

Basic Info Skill Animation Description Formula
  • Max Level 5
  • Active Support
  • Single Self Target
  • Element: Weapon
  • AP Recovery: 6x Skill Level
  • Costs: 60 SP
  • CastTime(ms): 1000
  • AfterCastActDelay(ms): 500
  • Cooldown(ms): 30000
  • FixedCastTime(ms): 1000
  • Can be dispelled.

Violentquake.gif

ATK% = -100 + 200 x Skill Level.

ATK% = + 5 x POW.

ATK% = + Base Level / 100.


Hits target every 300 ms.

Duration: 120000 ms.

Related NPC



Wallpaper