One Handed Axes: Difference between revisions
(Created page with "{| class="wikitable" style="border-collapse: collapse; width: 100%;" |- | style="width: 50%;" | Swords used by Dragon Knights and Imperial Guards. These are the same as One-Handed Swords, but obviously take up both hands instead of one. As such, you cannot wear a Shield while wielding a Two-Handed Sword. Knights generally benefit more from wielding this weapon due to their skill set. | style="width: 50%;" | {| class="wikitable" style="border-collapse: collapse; width:...") |
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| style="width: 50%;" | | | style="width: 50%;" | Axes can be used by Swordman, Knight, Crusader, and Assassin, but are generally used by Merchant, Alchemist, Blacksmith and Super Novice classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high ATK, but have lower attack speed than Swords or Daggers. Many axes are sold from NPCs. All axes are also naturally unbreakable except in upgrade attempts. | ||
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| style="width: 50%; text-align: center; height: 23px;" | '''Size''' | | style="width: 50%; text-align: center; height: 23px;" | '''Size''' | ||
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| style="width: 50%; text-align: center; height: 23px;" | Small | | style="width: 50%; text-align: center; height: 23px;" | Small | ||
| style="width: 50%; text-align: center; height: 23px;" | | | style="width: 50%; text-align: center; height: 23px;" | 50% | ||
|- style="height: 23px;" | |- style="height: 23px;" | ||
| style="width: 50%; text-align: center; height: 23px;" | Medium | | style="width: 50%; text-align: center; height: 23px;" | Medium | ||
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== Level 5 == | == Level 5 == | ||
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| style="width: 15%; text-align: center; height: 23px;" | '''Item Name''' | | style="width: 15%; text-align: center; height: 23px;" | '''Item Name''' | ||
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| style="width: 15%; height: 19px; text-align: center;" | | | style="width: 15%; height: 19px; text-align: center;" | | ||
< | <span>[[image:520009.png|middle|24px]][https://www.mmo4th.com/item/view/?id=520009 Vivatus Fides Axe [2]]</span> | ||
| style="width: 5%; height: 19px; text-align: center;" | | | style="width: 5%; height: 19px; text-align: center;" | | ||
210 | |||
| style="width: 8%; text-align: center; height: 19px;" | | | style="width: 8%; text-align: center; height: 19px;" | | ||
Meister | |||
| style="width: 5%; height: 19px; text-align: center;" | | | style="width: 5%; height: 19px; text-align: center;" | | ||
270 | |||
| style="width: 5%; text-align: center; height: 19px;" | | | style="width: 5%; text-align: center; height: 19px;" | 0 | ||
| style="width: 7%; height: 19px; text-align: center;" | | | style="width: 7%; height: 19px; text-align: center;" | | ||
Item Reform | |||
Villa of Deception Advanced | |||
| style="width: 55%; height: 19px; text-align: center;" | | | style="width: 55%; height: 19px; text-align: center;" | | ||
<br> | Can't be destroyed.<br>Increases Axe Boomerang damage by 10%.<br>Atk + 12 per 3 refine rate.<br>If refine rate is 7 or higher, increases Axe Boomerang damage by additional 20%.<br>If refine rate is 9 or higher, increases physical damage againt all size enemies by 15%.<br>If refine rate is 11 or higher, increases Axe Boomerang damage by additional 25%.<br>If refine rate is 12 or higher, increases long ranged physical damage by 15%.<br>_<br>[Bonus by grade]<br>[Grade D] If refine rate is 11 or higher, increases physical damage againt all property enemies by 15%.<br>[Grade C] Increases Axe Boomerang damage by additional 15%.<br>[Grade B] Atk + 7%.<br>[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. | ||
|- style="height: 28px;" | |||
| style="width: 15%; text-align: center; height: 28px;" | <span>[[image:520017.png|middle|24px]][https://www.mmo4th.com/item/view/?id=520017 Glacier Axe]</span> | |||
| style="width: 5%; text-align: center; height: 28px;" | 210 | |||
| style="width: 8%; text-align: center; height: 28px;" | Swordman classes, Merchant classes | |||
| style="width: 5%; text-align: center; height: 28px;" | 240 | |||
| style="width: 5%; text-align: center; height: 28px;" | 210 | |||
| style="width: 7%; text-align: center; height: 28px;" | Episode 19.1 Equipment Merchant Maram | |||
| style="width: 55%; text-align: center; height: 28px;" | | |||
|- | |||
| style="width: 15%; text-align: center;" | <span>[[image:590016.png|middle|24px]][https://www.mmo4th.com/item/view/?id=590016 Poenitentia Clava [2]]</span> | |||
| style="width: 5%; text-align: center;" | 230 | |||
| style="width: 8%; text-align: center;" | Meister | |||
| style="width: 5%; text-align: center;" | 205 | |||
| style="width: 5%; text-align: center;" | 0 | |||
| style="width: 7%; text-align: center;" | Tomb of Remorse | |||
| style="width: 55%; text-align: center;" | Can't be destroyed.<br>Atk + 10%.<br>Increases <span style="color: #3598db;">Axe Stomp</span> damage by 10%.<br>Increases <span style="color: #3598db;">Knuckle Boost</span> damage by 5% per 2 refine rate.<br>If refine rate is 7 or higher, reduces variable casting time by 10%.<br>If refine rate is 9 or higher, increases <span style="color: #3598db;">Vulcan Arm</span> damage by 25%.<br>If refine rate is 11 or higher, increases <span style="color: #3598db;">Arm Cannon</span> damage by 25%.<br>_<br>[Bonus by grade]<br>[Grade D] Increases long ranged physical damage by 2%.<br>[Grade C] Increases long ranged physical damage by additional 3%,<br>[Grade B] Increases <span style="color: #3598db;">Arm Cannon</span> damage by 10%, P.Atk + 1. | |||
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| style="width: 15%; text-align: center;" | <span><span>[[image:520021.png|middle|24px]][https://www.mmo4th.com/item/view/?id=520021 Dim Glacier Axe [1]]</span></span> | |||
| style="width: 5%; text-align: center;" | 230 | |||
| style="width: 8%; text-align: center;" | Swordman classes, Merchant classes | |||
| style="width: 5%; text-align: center;" | 240 | |||
| style="width: 5%; text-align: center;" | 210 | |||
| style="width: 7%; text-align: center;" | Abandoned Pit<p>Snake God's Warmth</p> | |||
| style="width: 55%; text-align: center;" | <br> | |||
|} | |} | ||
== Level 4 == | == Level 4 == | ||
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<br> | <br> | ||
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<br> | <br> | ||
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== Level 3 == | == Level 3 == | ||
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== Level 2 == | == Level 2 == | ||
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== Level 1 == | == Level 1 == | ||
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Latest revision as of 22:06, 16 February 2024
Axes can be used by Swordman, Knight, Crusader, and Assassin, but are generally used by Merchant, Alchemist, Blacksmith and Super Novice classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high ATK, but have lower attack speed than Swords or Daggers. Many axes are sold from NPCs. All axes are also naturally unbreakable except in upgrade attempts. |
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Level 5
Item Name | Level | Jobs | ATK | MATK | Source | Description |
210 |
Meister |
270 |
0 |
Item Reform Villa of Deception Advanced |
Can't be destroyed. | |
Glacier Axe | 210 | Swordman classes, Merchant classes | 240 | 210 | Episode 19.1 Equipment Merchant Maram | |
Poenitentia Clava [2] | 230 | Meister | 205 | 0 | Tomb of Remorse | Can't be destroyed. Atk + 10%. Increases Axe Stomp damage by 10%. Increases Knuckle Boost damage by 5% per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Vulcan Arm damage by 25%. If refine rate is 11 or higher, increases Arm Cannon damage by 25%. _ [Bonus by grade] [Grade D] Increases long ranged physical damage by 2%. [Grade C] Increases long ranged physical damage by additional 3%, [Grade B] Increases Arm Cannon damage by 10%, P.Atk + 1. |
Dim Glacier Axe [1] | 230 | Swordman classes, Merchant classes | 240 | 210 | Abandoned Pit Snake God's Warmth |
Level 4
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Level 3
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Level 2
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Level 1
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