Shadow Equipments: Difference between revisions
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== '''Blue Shadows''' == | == '''Blue Shadows''' == | ||
'''''' | === Conversion / Upgraded === | ||
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| style="width: 33.3333%; text-align: center;" | '''Item'''<br> | |||
| style="width: 33.3333%; text-align: center;" | '''Description'''<br> | |||
| style="width: 33.3333%; text-align: center;" | '''Obtainable From'''<br> | |||
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| style="width: 33.3333%; text-align: center;" | <span>[[image:24685.png|middle|24px]][https://www.midgardtales.com/item/view/?id=24685 Absorb Shadow Shield]</span> | |||
| style="width: 33.3333%; text-align: center;" | A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect.<br>_______________________<br>MaxHP +3%<br>MaxSP +3%<br>_______________________<br>For each 3 Refine Levels:<br>ATK +1%<br>_______________________<br>Refine Level +7:<br>Decreases Variable Casting Time by 3%.<br>_______________________<br>Refine Level +10:<br>Physical attacks have a 2% chance to absorb 2% of the inflicted damage as HP and 1% chance to absorb 2% of the inflicted damage as SP.<br>_______________________<br>Type: Shadow Shield<br>_______________________<br>Requirement: None | |||
| style="width: 33.3333%; text-align: center;" rowspan="2" | <span>[[image:100691.png|middle|24px]][https://www.midgardtales.com/item/view/?id=100691 Absolve Shadow Thump Box]</span> | |||
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| style="width: 33.3333%; text-align: center;" | <span>[[image:24686.png|middle|24px]][https://www.midgardtales.com/item/view/?id=24686 Absorb Shadow Weapon]</span> | |||
| style="width: 33.3333%; text-align: center;" | A pair of gloves that can draw the wearer's potential ability.<br>_______________________<br>MaxHP +3%<br>MaxSP +3%<br>_______________________<br>For each 3 Refine Levels:<br>ATK +1%<br>_______________________<br>Refine Level +7:<br>Decreases Variable Casting Time by 3%.<br>_______________________<br>Refine Level +10:<br>Physical attacks have a 2% chance to absorb 2% of the inflicted damage as HP and 1% chance to absorb 2% of the inflicted damage as SP.<br>_______________________<br>Type: Shadow Weapon<br>_______________________<br>Requirement: None | |||
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== '''Material Shadows''' == | == '''Material Shadows''' == | ||
Material Shadows are Shadow Equipments that are used to be a materials to be combined to make a certain Upgraded Version of their corresponding Shadow Equipments | Material Shadows are Shadow Equipments that are used to be a materials to be combined to make a certain Upgraded Version of their corresponding Shadow Equipments |
Revision as of 13:09, 25 August 2023
Overview
Shadow gears are ethereal items that can be worn over your existing gears in Costume Equipment Tab
Shadow gears can be randomly obtained through:
Shadow Cubes (such as Shadow Cube /
All Shadow Cube /
Shadow Cube (Weapon) /
Shadow Cube (Armor) /
Shadow Cube (Shield) /
Shadow Cube (Shoes) /
Shadow Cube (Pendant) /
Shadow Cube (Earing) etc.)
Certain Thump Boxes (such as StatusShadow Mix etc.)
Recycling Unused Shadow Equipment into a Shadow Exchange SynthesisBox for another random Shadow Equipment
Normal Shadows
'
Skills Shadows
'
Job Shadows
'
Blue Shadows
Conversion / Upgraded
Item |
Description |
Obtainable From |
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A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. _______________________ MaxHP +3% MaxSP +3% _______________________ For each 3 Refine Levels: ATK +1% _______________________ Refine Level +7: Decreases Variable Casting Time by 3%. _______________________ Refine Level +10: Physical attacks have a 2% chance to absorb 2% of the inflicted damage as HP and 1% chance to absorb 2% of the inflicted damage as SP. _______________________ Type: Shadow Shield _______________________ Requirement: None |
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A pair of gloves that can draw the wearer's potential ability. _______________________ MaxHP +3% MaxSP +3% _______________________ For each 3 Refine Levels: ATK +1% _______________________ Refine Level +7: Decreases Variable Casting Time by 3%. _______________________ Refine Level +10: Physical attacks have a 2% chance to absorb 2% of the inflicted damage as HP and 1% chance to absorb 2% of the inflicted damage as SP. _______________________ Type: Shadow Weapon _______________________ Requirement: None | |
Material Shadows
Material Shadows are Shadow Equipments that are used to be a materials to be combined to make a certain Upgraded Version of their corresponding Shadow Equipments
Absolve Shadow
Materials are to be combined in: Absolve Shadow Thump Box
Items |
Obtainable From |
or or
| |
Auto Spell Shadow
Materials are to be combined in: Auto Spell Shadow Thump Box
Items |
Obtainable From |
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Bearer's Shadow
Materials are to be combined in: Lord Bearer's Shadow Thump Box
Items |
Obtainable From |
or or or or
(Depending on the corresponding parts) | |
Blitz Shadow
Materials are to be combined in: Mega Blitz Shadow Thump Box
Items |
Obtainable From |
or or or
| |
Clever Shadow
Materials are to be combined in: Clever Shadow Thump Box
Items |
Obtainable From |
or
or or
(Depending on corresponding parts) | |
Compose Shadow
Materials are to be combined in: ComposerShadow Mix
Items |
Obtainable From |
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or or |
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Critical Hit Shadow
Materials are to be combined in: CriticalHit Mix
Items |
Obtainable From |
or or or
| |
Durable Shadow
Materials are to be combined in: Durable Shadow Pick-Up Box
Items |
Obtainable From |
or or
or
(Depending on the corresponding parts)
| |
Experience Shadow
Materials are to be combined in: Experience Shadow Thump Box
Items |
Obtainable From |
or or
(Depending on the corresponding parts) | |
Full Penetration Shadow
Materials are to be combined in: Full Penetration Shadow Thump Box
Full Tempest Shadow
Materials are to be combined in: Full Tempest Shadow Thump Box
Gemstone Shadow
Materials are to be combined in: True Gemstone Shadow Thump Box
Items |
Obtainable From |
or or or
| |
Hard Champion Shadow
Materials are to be combined in: HardChampion Mix
Items |
Obtainable From |
or or
(Depending on the corresponding parts)
| |
Hasty Shadow
Materials are to be combined in: Hasty Shadow SynthesisBox
Items |
Obtainable From |
or or or
(Depending on the corresponding parts)
| |
Infinity Shadow
Materials are to be combined in: InfinityShadow Mix
Items |
Obtainable From |
or or or
(Depending on the corresponding part)
| |
Immuned Athena Shadow
Materials are to be combined in: ImmunedAthena Mix
Items |
Obtainable From |
or or
| |
Kingbird Ancient Shadow
Materials are to be combined in: KingbirdAncient Mix
Items |
Obtainable From |
or or
| |
Maximum Mammoth Shadow
Materials are to be combined in: Maximum Mammonth Shadow Thump Box
Items |
Obtainable From |
or | |
Race Shadow
Materials are to be combined in: RaceShadow Mix
Reload Shadow
Materials are to be combined in: Reload Shadow Thump Box
Items |
Obtainable From |
or
or or
| |
Perfect Size Shadow
Materials are to be combined in: Perfect Size Shadow SynthesisBox
Items |
Obtainable From |
or or
| |
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Spell Caster Shadow
Materials are to be combined in: Spell Caster Shadow Thump Box
Items |
Obtainable From |
| |
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Stability Shadow
Materials are to be combined in: StabilityShadow Mix
Status Shadow
Materials are to be combined in: StatusShadow Mix
Items |
Obtainable From |
or
or
| |
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Trait Shadows
Item |
Description |
Obtainable From |
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A pair of gloves that can draw the wearer's potential ability. _______________________ For each 2 Refine Levels: POW +1 _______________________ Refine Level +7: P.ATK +3 _______________________ Refine Level +9: P.ATK +3 _______________________ When equipped with Physical Power Shadow Shield: P.ATK +3 _______________________ Type: Shadow Weapon _______________________ Requirement: None |
100x Exchangable from NPC Blackphone /navi pud_land 126/134 |
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A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. _______________________ For each 2 Refine Levels: POW +1 _______________________ Refine Level +7: P.ATK +3 _______________________ Refine Level +9: P.ATK +3 _______________________ Type: Shadow Shield _______________________ Requirement: None | |
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A pair of gloves that can draw the wearer's potential ability. | |
![]() |
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. | |
![]() |
A pair of gloves that can draw the wearer's potential ability. | |
![]() |
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. | |
![]() |
A pair of gloves that can draw the wearer's potential ability. | |
![]() |
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. | |
![]() |
A pair of gloves that can draw the wearer's potential ability. | |
![]() |
A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. | |
![]() |
A pair of gloves that can draw the wearer's potential ability. | |
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A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. |
Master Shadows
Item |
Description |
Obtainable From |
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A pair of gloves that can draw the wearer's potential ability. _______________________ ATK +2%, MATK +2% _______________________ For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. _______________________ Refine Level +7: MaxHP +3%, MaxSP +3% _______________________ Refine Level +9: P.ATK +2, S.MATK +2 _______________________ Type: Shadow Weapon _______________________ Requirement: Base Level 200 4th and High Expanded Classes |
Craftable from Heroes vs Heroes |
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A small shield worn on the arm for additional defense. Needs a complete set to have bonus effect. _______________________ ATK +2%, MATK +2% _______________________ For each 2 Refine Levels: Increases Physical Damage by 1%. Increases Magical Damage with every element by 1%. _______________________ Refine Level +7: MaxHP +3%, MaxSP +3% _______________________ Refine Level +9: P.ATK +2, S.MATK +2 _______________________ Type: Shadow Shield _______________________ Requirement: Base Level 200 4th and High Expanded Classes |
Item |
Description |
Obtainable From |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Dragon Knights. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Dragon Knight Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Dragon Knight Shadow Shoes, M. Dragon Knight Shadow Earring and M. Dragon Knight Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Dragon Knight |
Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Dragon Knights. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Dragon Knight | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Dragon Knights. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Dragon Knight Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Dragon Knight | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Dragon Knights. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Dragon Knight | |
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. |
or Craftable in Heroes vs Heroes | |
A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. | ||
A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. | ||
A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. | ||
A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. |
or Craftable in Heroes vs Heroes | |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Shadow Cross'. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Shadow Cross | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Shadow Cross'. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Shadow Cross Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Shadow Cross | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Shadow Cross'. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Shadow Cross | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Abyss Chasers. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Abyss Chaser Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Abyss Chaser Shadow Shoes, M. Abyss Chaser Shadow Earring and M. Abyss Chaser Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Abyss Chaser |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Abyss Chasers. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Abyss Chaser | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Abyss Chasers. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Abyss Chaser Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Abyss Chaser | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Abyss Chasers. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Abyss Chaser | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Cardinal. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Cardinal Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Cardinal Shadow Shoes, M. Cardinal Shadow Earring and M. Cardinal Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Cardinal |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Cardinal. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Cardinal | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Cardinal. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Cardinal Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Cardinal | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Cardinal. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Cardinal | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Inquisitors. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Inquisitor Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Inquisitor Shadow Shoes, M. Inquisitor Shadow Earring and M. Inquisitor Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Inquisitor |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Inquisitors. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Inquisitor | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Inquisitors. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Inquisitor Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Inquisitor | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Inquisitors. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Inquisitor | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Meisters. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Meister Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Meister Shadow Shoes, M. Meister Shadow Earring and M. Meister Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Meister |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Meisters. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Meister | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Meisters. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Meister Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Meister | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Meisters. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Meister | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Biolos. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Biolo Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Biolo Shadow Shoes, M. Biolo Shadow Earring and M. Biolo Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Biolo |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Biolos. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Biolo | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Biolos. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Biolo Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Biolo | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Biolos. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Biolo | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Windhawks. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Windhawk Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Windhawk Shadow Shoes, M. Windhawk Shadow Earring and M. Windhawk Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Windhawk |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Windhawks. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Windhawk | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Windhawks. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Windhawk Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Windhawk | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Windhawks. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Windhawk | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Troubadours and Trouveres. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Troubadour & Trouvere Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Troubadour & Trouvere Shadow Shoes, M. Troubadour & Trouvere Shadow Earring and M. Troubadour & Trouvere Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Troubadour, Trouvere |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Troubadours and Trouveres. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Troubadour, Trouvere | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Troubadours and Trouveres. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Troubadour & Trouvere Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Troubadour, Trouvere | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Troubadours and Trouveres. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Troubadour, Trouvere | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Arch Mages. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Arch Mage Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Arch Mage Shadow Shoes, M. Arch Mage Shadow Earring and M. Arch Mage Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Arch Mage |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Arch Mages. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Arch Mage | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Arch Mages. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Arch Mage Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Arch Mage | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Arch Mages. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Arch Mage | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Elemental Masters. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Elemental Master Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Elemental Master Shadow Shoes, M. Elemental Master Shadow Earring and M. Elemental Master Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Elemental Master |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Elemental Masters. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Elemental Master | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Elemental Masters. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Elemetal Master Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Elemental Master | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Elemental Masters. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Elemental Master | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Night Watchs. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Night Watch Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Night Watch Shadow Shoes, M. Night Watch Shadow Earring and M. Night Watch Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Night Watch |
or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Night Watchs. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Night Watch | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Night Watchs. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Night Watch Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Night Watch | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Night Watchs. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Night Watch | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Spirit Handlers. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Spirit Handler Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Spirit Handler Shadow Shoes, M. Spirit Handler Shadow Earring and M. Spirit Handler Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Spirit Handler |
or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Spirit Handlers. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Spirit Handler | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Spirit Handlers. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Spirit Handler Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Spirit Handler | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Spirit Handlers. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Spirit Handler | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Shinkiros and Shiranuis. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Shinkiro & Shiranui Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Shinkiro & Shiranui Shadow Shoes, M. Shinkiro & Shiranui Shadow Earring and M. Shinkiro & Shiranui Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Shinkiro, Shiranui |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Shinkiros and Shiranuis. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Shinkiro, Shiranui | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Shinkiros and Shiranuis. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Shinkiro & Shiranui Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Shinkiro, Shiranui | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Shinkiros and Shiranuis. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Shinkiro, Shiranui | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Sky Emperors. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Sky Emperor Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Sky Emperor Shadow Shoes, M. Sky Emperor Shadow Earring and M. Sky Emperor Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Sky Emperor |
or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Sky Emperors. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Sky Emperor | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Sky Emperors. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Sky Emperor Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Sky Emperor | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Sky Emperors. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Sky Emperor | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Soul Ascetics. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Soul Ascetic Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Soul Ascetic Shadow Shoes, M. Soul Ascetic Shadow Earring and M. Soul Ascetic Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Soul Ascetic |
![]() Exchangable from Mileage Store or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Soul Ascetics. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Soul Ascetic | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Soul Ascetics. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Soul Ascetic Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Soul Ascetic | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Soul Ascetics. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Soul Ascetic | |
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A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect. Can only be worn by Hyper Novices. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ When equipped with Master Shadow Shield and M. Hyper Novice Shadow Shoes: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ When equipped with Master Shadow Weapon, Master Shadow Shield, M. Hyper Novice Shadow Shoes, M. Hyper Novice Shadow Earring and M. Hyper Novice Shadow Pendant: Ignores physical and magical resistance of every race, except Players, by 20%. _______________________ Type: Shadow Armor _______________________ Requirement: Base Level 200 Hyper Novice |
or Craftable in Heroes vs Heroes |
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A pair of shoes worn on top of normal shoes for additional defense. Needs a complete set to have bonus effect. Can only be worn by Hyper Novices. _______________________ When equipped with Master Shadow Shield: All Traits +2 _______________________ Type: Shadow Shoes _______________________ Requirement: Base Level 200 Hyper Novice | |
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A sacred earring which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Hyper Novices. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ When equipped with Master Shadow Weapon and M. Hyper Novice Shadow Pendant: P.ATK +1, S.MATK +1 Total Refine Level of entire set is at least +27: Ignores physical and magical defense of every race, except Players, by 50%. _______________________ Type: Shadow Earring _______________________ Requirement: Base Level 200 Hyper Novice | |
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A sacred necklace which is believed to protect its wearer. It also draws the wearer's potential abilities. Can only be worn by Hyper Novices. _______________________ When equipped with Master Shadow Weapon: All Traits +2 _______________________ Type: Shadow Pendant _______________________ Requirement: Base Level 200 Hyper Novice |