One Handed Swords

From Midgard Tales Wiki

Used mostly by Biolo and Imperial Guard, but Hyper Novice,  Dragon Knight may also find them useful. Many come in slotted varieties, and some of the same type have more slots than others.

Size Damage
Small 75%
Medium 100%
Large 75%

Level 5

Item Name Level Jobs ATK MATK Source Bonus
500051.pngCannon Rapier-OSAD [2] 170 Swordman classes, Novice classes, Thief classes, Merchant classes 160 150 Item Reform When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10).
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%).
If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%.
If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4.
500024.pngThanos Sword-AD [2] 190 Genetic 190 0 Item Reform When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times.
Atk + 10 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, Atk + 5%, reduces variable casting time by 15%.
If refine rate is 9 or higher, increases Cart Cannon damage by 15%, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases Cart Cannon damage by additional 15%.

[Bonus by grade]
[Grade D] Atk + 2%, increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%.
[Grade C] Additional Atk + 3%, P.Atk + 1.
[Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by additional 10%.
500038.pngLight Blade-LT [2] 190 Royal Guard 130 195 Item Reform Matk + 195, Matk + 5%.
If the user's base level is 210 or higher, SPL + 2, S.Matk + 1.
Matk + 15 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases neutral and holy property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by additional 30%

When equipped with 470094.pngHero Boots-LT [1], Matk + 10%, S.Matk + 2.

[Bonus by grade]
[Grade D] Matk + 3%.
[Grade C] Increases neutral and holy property magical damage by 15%, S.Matk + 1.
[Grade B] SPL + 3, S.Matk + 2.
500039.pngRed Lotus Sword-LT [2] 190 Genetic 200 0 Item Reform Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases long ranged physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increase Cart Cannon damage by 10%, reduces variable casting time by 10%.
If refine rate is 9 or higher, increase Cart Cannon damage by additional 20%, increases physical damage against all size enemies by 15%.
If refine rate is 11 or higher, increase Cart Cannon damage by additional 10%, increase Acid Bomb damage by 25%, reduces variable casting time by additional 8%.

When equipped with 470094.pngHero Boots-LT [1], Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases long ranged physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.
500040.pngSlate Sword-LT [2] 190 Genetic 205 0 Item Reform Atk + 5%.
If the user's base level is 210 or higher, POW + 2, P.Atk + 1.
Atk + 15 per 2 refine rate.
Increases melee physical damage by 4% per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by 25% and Hell Plant damage by 30%.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%, reduces global cool time by 10%.
If refine rate is 11 or higher, MaxHP + 10%, increases Cart Tornado damage by additional 20%, reduces global cool time by additional 5%.

When equipped with 470094.pngHero Boots-LT [1], Atk + 10%, P.Atk + 2.

[Bonus by grade]
[Grade D] Atk + 3%.
[Grade C] Increases melee physical damage by 15%, P.Atk + 1.
[Grade B] POW + 3, P.Atk + 2.

500018.pngRelapse Blade [2]

200

Biolo

200

0

Gan Ceann (20935)

Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate.
Atk + 3% per 4 refine rate.

500057.pngHeroria Crusader Sword 200 Imperial Guard 100 130 HvH Merchant Increases holy property magical damage by 10%, reduces long ranged physical damage by 5%.
Reduces variable casting time by 10%, Def - 150.
500058.pngHeroria Guardian Sword 200 Imperial Guard 100 80 HvH Merchant Reduces damage taken from players by 10%, reduces physical and magical damage against players by 5%.
Def + 300, Atk - 3%, Matk - 3%.
500059.pngHeroria Alchemic Sword 200 Biolo 130 0 HvH Merchant Increases melee physical damage by 10%, reduces long ranged physical damage by 5%.
Increases attack speed (reduces delay after attack by 10%), Def - 150.
500060.pngHeroria Basic Sword 200 Hyper Novice 130 0 HvH Merchant Increases melee physical damage by 10%, reduces critical damage by 5%.
Hit + 30, Cri - 5.
500027.pngVivatus Fides Guardian Sword [2] 210 Imperial Guard 200 220

Item ReformVilla of Deception Advanced

Matk + 220.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher, reduces cooldown of Genesis Ray by 0.5 seconds.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%.
[Grade C] Increases Genesis Ray damage by additional 15%.
[Grade B] Matk + 7%.
[Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate.
500028.pngVivatus Fides Rapier [2] 210 Biolo 210 0

Item ReformVilla of Deception Advanced

Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.
_
[Bonus by grade]
[Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%.
[Grade C] Increases Cart Cannon damage by additional 15%.
[Grade B] Atk + 7%.
[Grade A] POW + 1 and P.Atk + 1 per 3 refine rate.
500049.pngGlacier Sword 210 Swordman classes, Merchant classes 220 210 Episode 19.1 Equipment Merchant Maram
500050.pngGlacier Basic Sword 210 Novice classes 220 210 Episode 19.1 Equipment Merchant Maram
500062.pngDevil Cursed Sword [2] 215 Hyper Novice 110 220 Wilderness Shop or

Secret Box

Matk + 5%, SPL + 2.
Increases Napalm Vulcan Strike damage by 5%.
If refine rate is 5 or higher, increases Napalm Vulcan Strike damage by 10%.
If refine rate is 7 or higher, increases ghost and neutral property magical damage by 5%.
If refine rate is 9 or higher, increases Napalm Vulcan Strike damage by additional 10%.
If refine rate is 10 or higher, reduces global cooldown by 10%.
If refine rate is 11 or higher, increases Napalm Vulcan Strike damage by additional 5%, increases Ground Gravitation damage by 15%.

[Bonus by grade]
[Grade D] Increases ghost and neutral property magical damage by 10%.
[Grade C] increases magical damage against all size enemies by 10%.
[Grade B] increases magical damage against all race enemies by 10%.
[Grade A] increases magical damage against all property enemies by 10%.
500063.pngGuardian Saber [2] 215 Hyper Novice 210 0 Wilderness Shop or

Secret Box

Atk + 5%, POW + 2.
Increases Shield Chain Rush damage by 5%.
If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] increases physical damage against all size enemies by 10%.
[Grade B] increases physical damage against all race enemies by 10%.
[Grade A] increases physical damage against all property enemies by 10%.
500065.pngBlood Rapier [2] 215 Biolo 210 0 Wilderness Shop or

Secret Box

Atk + 5%, POW + 2.
Increases Mayhemic Thorns damage by 5%.
If refine rate is 5 or higher, increases Mayhemic Thorns damage by 10%.
If refine rate is 7 or higher, increases long ranged physical damage by 5%.
If refine rate is 9 or higher, increases Mayhemic Thorns damage by additional 10%.
If refine rate is 10 or higher, Cri + 10.
If refine rate is 11 or higher, increases Mayhemic Thorns damage by additional 5%, increases critical damage by 20%.

[Bonus by grade]
[Grade D] Increases long ranged physical damage by 10%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
500066.pngVictory Sword [2] 215 Biolo 210 0 Wilderness Shop or

Secret Box

Atk + 5%, POW + 2.
Increases Explosive Powder damage by 5%.
If refine rate is 5 or higher, increases Explosive Powder damage by 10%.
If refine rate is 7 or higher, increases melee physical damage by 5%.
If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%.
If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Explosive Powder damage by additional 5%, increases melee physical damage by 15%.

[Bonus by grade]
[Grade D] Increase melee physical damage by 5%.
[Grade C] Increases physical damage against all size enemies by 10%.
[Grade B] Increases physical damage against all race enemies by 10%.
[Grade A] Increases physical damage against all property enemies by 10%.
500072.pngDevil Guardian Sword [2] 215 Imperial Guard 100 220 Wilderness Shop or

Secret Box

Matk + 5%, SPL + 2.
Increases Cross Rain damage by 5%.
If refine rate is 5 or higher, increases Cross Rain damage by 10%.
If refine rate is 7 or higher, increases holy property magical damage by 5%.
If refine rate is 9 or higher, increases Cross Rain damage by additional 10%.
If refine rate is 10 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cross Rain damage by additional 5%, increases holy property magical damage by 15%.

[Bonus by grade]
[Grade D] Increases holy property magical damage by 10%.
[Grade C] Increases magical damage against all size enemies by 10%.
[Grade B] Increases magical damage against all race enemies by 10%.
[Grade A] Increases magical damage against all property enemies by 10%.
500044.pngSolid Edge [2] 220 Hyper Novice 210 0 Clocktower Unknown Basement Increases Double Bowling Bash damage by 6% per 2 refine rate.
Increases Mega Sonic Blow damage by 8% per 3 refine rate.
Increases melee physical damage by 4% per 4 refine rate.
_
[Bonus by grade]
[Grade D] POW + 2.
[Grade C] Increases Double Bowling Bash damage by additional 10%.
[Grade B] P.Atk + 2.
500045.pngWicked Blade [2] 220 Biolo 230 0 Clocktower Unknown Basement Increases Acidified Zone (Fire/Wind) damage by 6% per 2 refine rate.
Increases Cart Tornado damage by 7% per 3 refine rate.
Atk + 5% per 4 refine rate.
_
[Bonus by grade]
[Grade D] POW + 2.
[Grade C] Increases Acidified Zone (Fire/Wind) damage by additional 10%.
[Grade B] P.Atk + 2.
500019.pngPoenitentia Gladius [2] 230 Imperial Guard 195 250 Tomb of Remorse Matk + 10%.
Increases Cross Rain damage by 10%.
Increases Genesis Ray damage by 4% per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 11 or higher, increases holy property magical damage by 10%.
_
[Bonus by grade]
[Grade D] Increases Cross Rain damage by additional 5%.
[Grade C] Increases Cross Rain damage by additional 8%, S.Matk + 1.
[Grade B] Increases Cross Rain damage by additional 12%, SPL + 1.
500020.pngPoenitentia Ligula [2] 230 Biolo 185 0 Tomb of Remorse Atk + 10%.
Increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%.
Increases Cart Cannon damage by 3% per 2 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 11 or higher, increases long ranged physical damage by 10%.
_
[Bonus by grade]
[Grade D] Increases Acidified Zone (Fire/Wind) damage by 5%.
[Grade C] Increases Acidified Zone (Water/Earth) damage by 8%, P.Atk + 1.
[Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%, POW + 2.
500046.pngPoenitentia Orbis [2] 230 Hyper Novice 260 0 Tomb of Remorse Atk + 5%.
Increases Shield Chain Rush and Double Bowling Bash damage by 10%.
Increases Shield Boomerang and Back Stab damage by 3% per 2 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%).
If refine rate is 9 or higher, increases Shield Boomerang and Back Stab damage by additional 25%.
If refine rate is 11 or higher, increases physical damage against all size enemies by 15%.
_
[Bonus by grade]
[Grade D] Increases Shield Chain Rush and Double Bowling Bash damage by additional 5%.
[Grade C] Increases Shield Chain Rush and Double Bowling Bash damage by additional 3%, P.Atk + 1.
[Grade B] Increases Shield Chain Rush and Double Bowling Bash damage by additional 5%, POW + 1.
500054.pngDim Glacier Sword [1] 230 Swordman classes, Merchant classes 220 210 Abandoned Pit

Snake God's Warmth


500055.pngDim Glacier Basic Sword [1]
230 Novice classes 220 210 Abandoned Pit

Snake God's Warmth


500056.pngFlush Safety Saber [2] 250 Biolo 230 0 Mjolnir Underground Cave Atk + 10%.
Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%.
If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25.
If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25.

[Bonus by grade]
[Grade D] P.Atk + 10.
[Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%.
[Grade B] Increases physical damage against all property enemies by 10%.
[Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%.
500074.pngMuqaddas Sasyiir [2] 250 Imperial Guard 100 230 Power Twisted Plains Matk + 5%.
Increases Cross Rain damage by 10%.
If refine rate is 7 or higher, reduces skill cooldown of Genesis Ray by 1 second.
If refine rate is 9 or higher, increases Cross Rain damage by additional 10%.
If refine rate is 11 or higher, increases Cross Rain damage by additional 10%.

[Bonus by grade]
[Grade D] increases magical damage against small size enemies by 15%.
[Grade C] increases magical damage against medium size enemies by 15%.
[Grade B] increases magical damage against large size enemies by 15%.
[Grade A] S.Matk + 5, reduces skill cooldown of Genesis Ray by 0.5 seconds.
500092.pngDimensions Imperial Sword [2] 250 Imperial Guard 100 240 Deep Biosphere F2 Matk + 3%, increases Genesis Ray damage by 25%, increases Cross Rain damage by 15%.
Every 2 refine rate, Matk + 25, Matk + 1%.
Every 3 refine rate, increases Genesis Ray damage by 7%, increases Cross Rain damage by 5%.
If refine rate is 7 or higher, increases neutral and holy property magical damage by 25%.
If refine rate is 9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Genesis Ray by 1 second.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 45%, increases Cross Rain damage by additional 15%.
_
When equipped with 400530.pngTime Dimensions Rune Crown (Imperial Guard) [1],
increases Genesis Ray damage by 45%,
reduces skill cooldown of Genesis Ray by 0.5 seconds,
increases neutral and holy property magical damage by 10%,

if grade of 500092.pngDimensions Imperial Sword [2] and 400530.pngTime Dimensions Rune Crown (Imperial Guard) [1] is A or higher,
increases Genesis Ray damage by additional percentage equal to the sum of refine rate of set,
reduces skill cooldown of Cross Rain by 1 second.
_
[Bonus by grade]
[Grade D] S.Matk + 5.
[Grade C] Increases Cross Rain damage by 15%.
[Grade B] Increases neutral and holy property magical damage by 10%.
[Grade A] Every 2 refine rate, S.Matk + 3.
500093.pngDimensions Biological Sword [2]
250 Biolo 240 0 Deep Biosphere F2 Cri + 5, increases Mayhemic Thorns damage by 15%.
Every 2 refine rate, Atk + 25, Atk + 1%.
Every 3 refine rate, increases Mayhemic Thorns damage by 5%.
If refine rate is 7 or higher, increases critical damage by 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%, C.Rate + 5.
If refine rate is 11 or higher, increases Mayhemic Thorns damage by additional 15%.
_
When equipped with 400532.pngTime Dimensions Rune Crown (Biolo) [1],
increases Acidified Zone (Water/Wind/Ground/Fire) damage by 45%,
increases long ranged physical damage by 15%,

if grade of 500093.pngDimensions Biological Sword [2] and 400532.pngTime Dimensions Rune Crown (Biolo) [1] is A or higher,
increases Mayhemic Thorns damage by percentage equal to the sum of refine rate of set,
reduces skill cooldown of Mayhemic Thorns by 0.2 seconds.
_
[Bonus by grade]
[Grade D] P.Atk + 5.
[Grade C] Increases Mayhemic Thorns damage by 15%.
[Grade B] Increases long ranged physical damage by 10%.
[Grade A] Every 2 refine rate, P.Atk + 3.

Level 4

Item Name Level Jobs ATK MATK Source Description

1130.pngNagan

40

Swordman, Merchant, Thief

120

0

Egnigem Cenia (1658)

Increases physical damage on Demi-Human race targets by 5%.
Increases physical damage on Human player race targets by 5%.
Enables Level 5 Double Attack.

1131.pngIce Falchion 40 Swordman, Merchant, Thief 100 0 Garm (1252) Enables Level 3 Cold Bolt.
Adds a 10% chance of casting Level 3 Cold Bolt on the target when performing a physical attack.
Adds a 5% chance of inflicting Frozen on the target when performing a physical attack.
Adds a 0.1% chance of inflicting Frozen on the user when performing a physical attack.
1132.pngEdge 40 Swordman, Merchant, Thief 115 0 Lord Knight Seyren (1646) Adds a 0.1% chance of inflicting Coma on the target when performing a physical attack.
Adds a 3% chance of inflicting Curse on the target when performing a physical attack.
1133.pngFireblend 40 Swordman, Merchant, Thief 100 0 Eddga (1115) Enables Level 3 Fire Bolt.
Adds a 10% chance of casting Level 3 Fire Bolt on the target when performing a physical attack.
1134.pngCaesar's Sword 40 Swordman, Merchant, Thief 140 0 Senior Broken Gardener Beta (20632) Increases physical damage on Plant race targets by 25%.
Pierces 100% of DEF on Plant race targets when performing a physical attack.
1135.pngCutlus

13400.pngCutlus [1]

40 Swordman, Merchant, Thief 150 0 Drake (1112)

Seiyablem

STR + 2
DEF + 1
Enables Level 5 Bash.
1136.pngSolar Sword 40 Swordman, Merchant, Thief 85 0 Pharaoh (1157)

FireAdds a 100% chance of restoring 1% of damage as HP when performing a physical attack.
Drains 15 SP from the user every 10 seconds.

1137.pngExcalibur 40 Swordman, Merchant, Thief 150 0 Diligent Andre (21386)

HolyInt + 5, Dex - 1, Luk + 10

1138.pngMysteltainn 40 Swordman, Merchant, Thief 170 0 Whitesmith Howard (1648)

Shadow
Dex + 3
Increases physical damage on Ghost property targets by 15%.
Adds a 10% chance of casting Level 3 Stone Curse on the target when performing a physical attack.
Adds a 0.1% chance of inflicting Stone Curse on the target when performing a physical attack.

1139.pngTirfing 40 Swordman, Merchant, Thief 200 0 12623.pngAdvanced Weapons Box Drains 35 HP from the user every 10 seconds.
1140.pngByeollungum 40 Swordman, Merchant, Thief 150 0 Whitesmith Howard (1648) All Stats + 2
Increases physical damage on Boss targets by 50%.
Increases damage taken from Normal enemies by 10%.
1141.pngImmaterial Sword 40 Swordman, Merchant, Thief 140 0 Turtle General (1312)

Ghost
Adds a 0.3% chance to drain 30% SP from the target when performing a physical attack.
Drains 1 SP from the user when performing a physical attack.
This item is indestructible in battle.

13404.pngPlatinum Shotel [1] 55 Transcendent
Swordman, Merchant,
and Thief
130 0 Zombie Slaughter (1864) CRI +50%.
13405.pngCurved Sword [2] 55 Transcendent
Swordman, Merchant,
and Thief
125 0 Aliot (1736) Increases Attack Speed by 10%, and has a chance of inflicting the Curse status to enemies.
13412.pngTwin Edge of Naght Sieger [3] 75 Transcendent Swordman, Merchant, Thief 150 0 Naght Sieger (20996)

Water
When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.
Enables the use Lv. 5 Frost Diver.

13413.pngTwin Edge of Naght Sieger [3] 75 Transcendent Swordman, Merchant, Thief 160 0 Naght Sieger (20996)

Fire
When attacking there is a chance that for 5 seconds you will completely disregard the defense of the opponent.
Enables the use of Lv. 3 Meteor Storm.

13416.pngGlorious Flamberge 80 Novice, Swordman, Merchant, Thief 130 0 Battle Store Physical Attack against Demihuman monsters +75%.
Ignore 20% of Physical Defense of Demihuman monsters.
Physical Attack against Human Player monsters +75%.
Ignore 20% of Physical Defense of Human Player monsters.
***Additional Weapon Refining Level Option***
+6 Upgrade : Ignore Demihuman physical defense +5%,
+6 Upgrade : Ignore Human Player physical defense +5%,
[Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.)
+7Upgrade: Increase in attack speed(Delay after attacking reduces by 10%)
+9 Upgrade: When using [Bash], has a chance of activating Lv. 2 [Fatal Wound].
13417.pngGlorious Rapier 80 Novice, Swordman, Merchant, Thief 130 80 Battle Store Int +6, Increases Int based on refine level.
***Additional Weapon Refining Level Option***
+6 Upgrade : Decrease SP consumption by 10%.
+9 Upgrade: Int +5
13442.pngOld Parasol [3] 80 Novice, Swordman, Merchant, Thief 120 80 Celine Kimi (2996) Additional Matk + 10 per upgrade level of the item.
Enables Level 10 Soul Strike.
13460.pngSealed Magic Sword [2] 100 Lord Knight, Master Smith, Assassin Cross, Paladin, Biochemist, Stalker 100 0 Heart Hunter Ebel (3628) Max SP - 100
Adds a 10% chance of casting Level 5 Fire Bolt on the target when performing a physical attack.
If upgrade level is +7 or higher,
Max SP + 50, Matk + 85
If upgrade level is +10 or higher,
Additional Max SP + 50, Additional Matk + 45, Aspd + 1
13461.pngSealed Evil Sword [2] 100 Lord Knight, Master Smith, Assassin Cross, Paladin, Biochemist, Stalker 100 0 Heart Hunter Ebel (3628) Def - 50
Mdef - 10
Adds a 10% chance of casting Level 5 Frost Nova on the target when performing a physical attack.
If upgrade level is +7 or higher,
Mdef + 10, Crit + 30
If upgrade level is +10 or higher,
Def + 50, Additional Crit + 20, Aspd + 1
13462.pngSealed Maximum Sword [2] 100 Lord Knight, Master Smith, Assassin Cross, Paladin, Biochemist, Stalker 100 0 Heart Hunter Ebel (3628) Max HP - 1000
Adds a 10% chance of casting Level 5 Cold Bolt on the target when performing a physical attack.
If upgrade level is +7 or higher,
Max HP + 500, Atk + 65
If upgrade level is +10 or higher,
Max HP + 500, Atk + 45, Aspd + 1
13485.pngRed Lotus Sword [2] 100 Genetic 180 0 Katsua, Wilderness Silver Shop Every 2 Refine level ATK +10
Every 3 Refine level distance physical damage power increased by 4%
When Refine level is 9, Cart Cannon SP usage lowered by 10%
When Refine level is 11, Cart Cannon damage increased by 15%
When equipped together with 22171.pngAncient Hero Boots [1] and attacking with physical attacks, with a fixed rate (3%) for 7s DEX +20, distance physical attack power increased by +10%
500003.pngLight Blade [2] 100 Royal Guard 130 170 Katsua, Wilderness Silver Shop Matk + 10 per 2 refine rate.
Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases holy property magical damage by 15%.
When equipped with 22171.pngAncient Hero Boots [1], when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds.
500004.pngSlate Sword [2] 100 Genetic 190 0 Katsua, Wilderness Silver Shop Atk + 10 per 2 refine rate.
Increases Cart Tornado damage by 10% per 3 refine rate.
If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%.
If refine rate is 11 or higher, reduces delay after skill by 10%.
When equipped with Ancient Hero Boots [1], when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds.
13441.pngThanos Sword [1] 120 Swordsman 150 100 Dimension Traveler INT +6. VIT +6. LUK -6.
Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking.
Consumes 100 HP every 10 seconds.
Consumes 1,000 HP when unequipped.
13469.pngIllusion Immaterial Sword [2] 120 Swordman, Thief, Merchant 180 0 Omnious Heater (3803) Unbreakable.
Drains 1 SP when dealing normal physical attacks.
Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks.
The chance increases by 2% per refine rate.
If the refine rate is 12 or higher, the drain effect is increased in 20%.
If Rogue Classes equip this item, player can get additional effect below.
If equipped with 20840.pngIllusion Ancient Cape [1],
MATK + 100.
If the refine rate of both is 7 or higher, additional MATK + 50.
If the sum of their refine rates is 18 or higher,
has a chance of auto casting Bolt-type spells when dealing physical damage.
If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage.
500030.pngIllusion Excalibur [2] 120 Royal Guard 120 180 Diligent Andre (21386) Matk + 5%, reduces global cooldown by 5%.
If refine rate is 7 or higher, increases Genesis Ray damage by 15%.
If refine rate is 9 or higher, increases neutral and holy property magical damage by 15%, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
When equipped with 28922.pngIllusion Sacred Mission [1], Matk + 50, reduces variable casting time by 10%.
If refine rate of each is 7 or higher, increases Genesis Ray damage by 10%.
If the sum of refine rate is 18 or higher, increases magical damage against all race monsters by 20%.
If the sum of refine rate is 22 or higher, reduces skill cooldown of Genesis Ray by 1 second, reduces global cooldown by 5%.
13493.pngCannon Rapier-OS [2] 130 Novice, Swordman, Merchant, Thief 160 150 Episode 17.1 Elyumina If upgrade level is +7 or higher,
Aspd +7%.
If upgrade level is +9 or higher,
Increases the damage of Fire Ball by an additional +30%.
If upgrade level is +11 or higher/lower,
Adds an additional chance of casting Level 3 Hell Inferno on the target when performing a short-ranged physical attack.
500007.pngHypocrisy Machine [3] 150 Novice 250 0 Heart Hunter Skirmisher (20680) Indestructible.
Melee Physical damage +3% for every 2 refine levels.
CRIT +2 for every 3 refine levels.
When refined to +7 or higher, Increased ASPD (ASPD +20%).
When refined to +9 or higher, Physical damage +25% on Small and Large enemies.
When refined to +11 or higher, Enables to use Bowling Bash which has the same skill level as Sword Mastery.
500008.pngInvidia Bundle [2] 150 Genetic 210 0 Broken Cleaner (20633) Cart Tornado damage +10%.
ATK +12 for every 3 refine levels.
When refined to +7 or higher, Additional Cart Tornado damage +15%.
When refined to +9 or higher, Increased ASPD (ASPD +10%).
When refined to +11 or higher, Additional Cart Tornado damage +25%.
500013.pngPatent Red Lotus Sword [2] 150 Genetic 200 0 Lapine Synthesis ATK +15 per 2 refine rates
Increase ranged physical damage 4% per 3 refine rates.
When refined to +7 or higher, reduce SP consump tion of Cart Cannon by 10%, reduce variable casting by 7%.
When refined to +9 or higher, increase damage of Cart Cannon by 20%
When refined to +11 or higher, increase damage of Acid Demonstration by 10%, reduce variable casting by 5%.
When equipped with 22238.pngGreat Hero Boots [1], DEX +10, increase ranged physical damage by 5%.
500014.pngPatent Slate Sword [2] 150 Genetic 205 0 Lapine Synthesis ATK + 15 per 2 refine rates.
Increase damage of Cart Tornado by 10%, Hells Plant by 5% per 3 refine rates.
When refined to +7 or higher, increase damage of Cart Tornado by 20%, Hells Plant by 10%.
When refined to +9 or higher, reduce global cooltime by 10%.
When refined to +11 or higher, reduce global cooltime by 5%, MHP + 10%.
When equipped with 22238.pngGreat Hero Boots [1], VIT + 10, increase melee physical damage by 5%.
500017.pngPatent Light Blade [2] 150 Royal Guard 130 195 Lapine Synthesis MATK + 15 per 2 refine rates.
Increase damage of Pressure, Genesis Ray by 5% per 3 refine rates.
When refined to +7 or higher, reduce variable casting by 10%.
When refined to +9 or higher, increase holy property magic damage by 15%.
When refined to +11 or higher, increase magic damage to all size monsters by 15%, Pressure, Genesis Ray by additional 15%.
When equipped with 22238.pngGreat Hero Boots [1], INT + 10, MATK + 7%.
13455.pngSaber of Vicious Mind [1] 160 Novice, Swordman, Merchant, Thief 135 0 Immortal Fortress Legio (3477) Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15.
32350.pngFarthezan [2] 170 Royal Guard 130 180 Weapon Stockpile Manager Increases Gloria Domini damage by 40%.
Reduces variable casting time by 1% per refine rate.
If refine rate is 9 or higher, increases Genesis Ray damage by 30%.
If refine rate is 11 or higher, increases Gloria Domini and Genesis Ray damage by additional 20%.
32351.pngEstal [2] 170 Genetic 195 0 Weapon Stockpile Manager Reduces skill cooldown of Spore Explosion by 1 second.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases Spore Explosion damage by 30%.
If refine rate is 11 or higher, increases Spore Explosion damage by additional 20%.
32352.pngSafety Saber [2] 170 Genetic 200 0 Field Manager Elmen ATK +10%.
Cart Cannon damage +10%.
When refined to +7 or higher, ATK +40, Variable Cast Time -10%.
When refined to +9 or higher, Additional Cart Cannon damage +15%, Long-ranged DMG +7%.
When refined to +11 or higher, After-cast delay -20%.
32353.pngGuardian Knight Jewel Sword [2] 170 Royal Guard 130 180 MUNNIN2003 MaxHP + 1% and increases Grand Cross damage by 2% per refine rate.
If refine rate is 9 or higher, increases Shield Press damage by 20%.
If refine rate is 11 or higher, increases physical and magical damage against undead and angel race monsters by 20%.
When equipped with 15388.pngKing Schmidt's Suit [1] and 15389.pngKing Schmidt's Manteau [1], has a chance to gain Atk + 7% and Matk + 7% for 10 seconds when dealing physical or magical damage.
If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%.
500025.pngAdulter Fides Guardian Sword [2] 180 Royal Guard 200 220 Episode 18

Schulang (21316)

44252.pngAdulter Weapon Box

Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%.
If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%.
If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%.
500026.pngAdulter Fides Rapier [2]
180 Genetic 210 0 Episode 18

Schulang (21316)

44252.pngAdulter Weapon Box

Increases Cart Cannon damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%.
If refine rate is 12 or higher, increases long ranged physical damage by 15%.

Level 3

Item Name Level Jobs ATK MATK Source Description

13456.pngUnity Sword [1]

1

Swordsman classes, Novice classes, Thief classes, Merchant classes

80

0

Eden Shop

Atk + (refine rate*refine rate*1.25)

1124.pngOrcish Sword 5 Novice, Swordman, Merchant, Thief 90 0 Orc Hero (1087)
1119.pngTsurugi [1]

1120.pngTsurugi [2]

27 Swordman Jobs, Merchant Jobs, Thief Jobs 130 0 Chaos Side Winder (20526)

Side Winder (1037)


1123.pngHaedonggum [1]

1128.pngHaedonggum [2]

27 Swordman Jobs, Merchant Jobs, Thief Jobs 120 0 Weapon Dealer

Drake (1112)

Int +3
1126.pngSaber [2]

1127.pngSaber [3]

27 Swordman Jobs, Merchant Jobs, Thief Jobs 115 0 Weapon Dealer

Drake (1112)


1129.pngFlamberge

1149.pngFlamberge [2]

27 Knight Jobs, Crusader Jobs 150 0 Crusader Ygnizem (2421)

Seiyablem


1146.pngTown Sword [1]

1147.pngTown Sword [2]

30 Novice Jobs 100 0 Weapon Dealer

Hode (1127)


500033.pngParadise Crusader Sword 45 Crusader classes 160 160 Manager Michael Can't be refined.
Matk + 3%.
If the user's base level is 60 or higher, reduces variable casting time by 10%.
If the user's base level is 75 or higher, increases Grand Cross damage by 10%.
If the user's base level is 90 or higher, increases Grand Cross damage by additional 15%.
500034.pngParadise Alchemist Sword 45 Alchemist classes 160 0 Manager Michael Atk + 3%.
If the user's base level is 60 or higher, increases melee physical damage by 10%.
If the user's base level is 75 or higher, increases Cart Revolution damage by 10%.
If the user's base level is 90 or higher, increases Cart Revolution damage by additional 15%.
500035.pngParadise Super Novice Sword 45 Novice classes 160 0 Manager Michael Atk + 3%.
If the user's base level is 60 or higher, increases melee physical damage by 10%.
If the user's base level is 75 or higher, increases Bash damage by 10%.
If the user's base level is 90 or higher, increases Bash damage by additional 15%.
1148.pngStar Dust Blade [1] 45 Novice Jobs 140 0 Vagabond Wolf (1092) Adds a 5% chance of inflicting Stun on the target when performing a physical attack.
This item is indestructible in battle.
1144.pngSashimi 48 Swordman Jobs, Merchant Jobs, Thief Jobs 75 0 Unknown

Wind
Adds a chance of gaining 544.pngRaw Fish when a Fish race monster is killed.

13421.pngRuber [1] 50 Transcendent Swordman/Merchant Classes 170 0 Seyren Windsor (1634) When attacking in close-range, the attack power of Bowling Bash and Bash increases by 20% for 15 seconds with low probability.
1142.pngJeweled Sword 68 Swordman Jobs, Merchant Jobs, Thief Jobs 10 0 Unknown Adds a chance of gaining a jewel when a monster is killed.
13414.pngElemental Sword [3] 70 Transcendent Swordman / Merchant / Thief Class 105 95 Cobalt Mineral (1976) Str +2, Int +4, Dex +1
10% additional damage to Monsters with Neutral property.
When attacking, has a chance of adding an additional elemental magic attack.
13454.pngCrimson Saber [2] 70 Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs 85 0 Pasana (1154) ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15.
If the user's base level is 70 or higher,
For every 10 base levels, ATK + 5.
1143.pngGaia Sword 74 Swordman Jobs, Merchant Jobs, Thief Jobs 115 0 Unknown Adds a chance of gaining an ore when a monster is killed.
1145.pngHoly Avenger 75 Crusader Jobs 125 0 Crusader Ygnizem (2421) Vit + 2
13410.pngValorous Gladiator Blade 80 Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs 115 0 Battle Store Str + 1
Dex + 1
Increases physical damage on Demi-Human race targets by 75%.
Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack.
Increases physical damage on Human Player race targets by 75%.
Bypass 20% of hard defense of Human Player race targets when performing a physical attack.
This item is indestructible in battle.
13411.pngBrave Gladiator Blade 80 Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs 115 0 Battle Store Str + 1
Dex + 1
Increases physical damage on Demi-Human race targets by 75%.
Increases physical damage on Human Player race targets by 75%.
This item is indestructible in battle.
13483.pngBeginner Genetic's Sword [1] 100 Generic 140 0 Beginner Weapon Manager Decrease variable casting by 10%.
If refine rate is 7 or higher, increases Cart Cannon damage by 15%.
When equipped with a beginner's cap, suit, cape, boots, and ring,
ATK + 3 for every 10 increase in BaseLv (up to level 150),
ASPD + 1, long-range physical attack power increased by 5%.
13431.pngChrome Sword 110 Swordman/Merchant Class Types 180 0 Pom Spider (2132) Cannot be destroyed.
AGI + 1, MHP - 5%.

Level 2

Item Name Level Jobs ATK MATK Source Description

500032.pngParadise Sword

10

Swordman classes, Merchant classes, Thief classes

100

0

Manager BK

Can't be refined.
If the user's base level is 20 or higher, Atk + 15.
If the user's base level is 30 or higher, additional Atk + 20.
If the user's base level is 45 or higher, additional Atk + 25.

1110.pngRapier [2]

1111.pngRapier [3]

14

 Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs

70 0

Suffering Khalitzburg (2471)

Executioner (1205)


1113.pngScimitar [2]

1114.pngScimitar [3]

14 Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs 85 0 Weapon Dealer

Executioner (1205)


1122.pngRing Pommel Saber [2]1125.pngRing Pommel Saber [3]
14 Swordman Jobs, Merchant Jobs, Thief Jobs 100 0 Weapon Dealer

Drake (1112)


Level 1

Item Name Level Jobs ATK MATK Source Description

13440.pngCeremonial Sword

1

Novice, Swordmen, Merchants, Thieves

60

0

OGH Instance Strange Crack


1101.pngSword [3]
1102.pngSword [4]

2 Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs 25 0 Weapon Dealer

Lunatic (1063)


1104.pngFalchion [3]

1105.pngFalchion [4]

2 Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs 39 0 Pirate Skeleton (1071)

Familiar (1005)


1107.pngBlade [3]

1108.pngBlade [4]

2 Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs 53 0 Weapon Dealer

Thier Bug Female (1053)