One Handed Swords
Used mostly by Biolo and Imperial Guard, but Hyper Novice, Dragon Knight may also find them useful. Many come in slotted varieties, and some of the same type have more slots than others. |
|
Level 5
Item Name | Level | Jobs | ATK | MATK | Source | Bonus |
Cannon Rapier-OSAD [2] | 170 | Swordman classes, Novice classes, Thief classes, Merchant classes | 160 | 150 | Item Reform | When dealing normal melee physical damage, has a chance to auto-cast Fire Bolt and Fire Ball which have the same skill level as refine rate (up to level 10). If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 7%). If refine rate is 9 or higher, increases Fire Bolt and Fire Ball damage by 60%. If refine rate is 11 or higher, when dealing normal melee physical damage, has a chance to auto-cast Hell Inferno level 4. |
Thanos Sword-AD [2] | 190 | Genetic | 190 | 0 | Item Reform | When dealing physical damage, has a chance to recovers 2500 HP and 50 SP every 1 second for 4 times. Atk + 10 per 2 refine rate. Increases long ranged physical damage by 4% per 3 refine rate. If refine rate is 7 or higher, Atk + 5%, reduces variable casting time by 15%. If refine rate is 9 or higher, increases Cart Cannon damage by 15%, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases physical damage against all size enemies by 15%, increases Cart Cannon damage by additional 15%. [Bonus by grade] [Grade D] Atk + 2%, increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%. [Grade C] Additional Atk + 3%, P.Atk + 1. [Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by additional 10%. |
Light Blade-LT [2] | 190 | Royal Guard | 130 | 195 | Item Reform | Matk + 195, Matk + 5%. If the user's base level is 210 or higher, SPL + 2, S.Matk + 1. Matk + 15 per 2 refine rate. Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases neutral and holy property magical damage by 15%. If refine rate is 11 or higher, increases magical damage against all size enemies by 15%, increases Gloria Domini and Genesis Ray damage by additional 30% When equipped with Hero Boots-LT [1], Matk + 10%, S.Matk + 2. [Bonus by grade] [Grade D] Matk + 3%. [Grade C] Increases neutral and holy property magical damage by 15%, S.Matk + 1. [Grade B] SPL + 3, S.Matk + 2. |
Red Lotus Sword-LT [2] | 190 | Genetic | 200 | 0 | Item Reform | Atk + 5%. If the user's base level is 210 or higher, POW + 2, P.Atk + 1. Atk + 15 per 2 refine rate. Increases long ranged physical damage by 4% per 3 refine rate. If refine rate is 7 or higher, increase Cart Cannon damage by 10%, reduces variable casting time by 10%. If refine rate is 9 or higher, increase Cart Cannon damage by additional 20%, increases physical damage against all size enemies by 15%. If refine rate is 11 or higher, increase Cart Cannon damage by additional 10%, increase Acid Bomb damage by 25%, reduces variable casting time by additional 8%. When equipped with Hero Boots-LT [1], Atk + 10%, P.Atk + 2. [Bonus by grade] [Grade D] Atk + 3%. [Grade C] Increases long ranged physical damage by 15%, P.Atk + 1. [Grade B] POW + 3, P.Atk + 2. |
Slate Sword-LT [2] | 190 | Genetic | 205 | 0 | Item Reform | Atk + 5%. If the user's base level is 210 or higher, POW + 2, P.Atk + 1. Atk + 15 per 2 refine rate. Increases melee physical damage by 4% per 3 refine rate. If refine rate is 7 or higher, increases Cart Tornado damage by 25% and Hell Plant damage by 30%. If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%, reduces global cool time by 10%. If refine rate is 11 or higher, MaxHP + 10%, increases Cart Tornado damage by additional 20%, reduces global cool time by additional 5%. When equipped with Hero Boots-LT [1], Atk + 10%, P.Atk + 2. [Bonus by grade] [Grade D] Atk + 3%. [Grade C] Increases melee physical damage by 15%, P.Atk + 1. [Grade B] POW + 3, P.Atk + 2. |
200 |
Biolo |
200 |
0 |
Gan Ceann (20935) |
Increases Acidified Zone Fire and Acidified Zone Wind damage by 5% per 2 refine rate. | |
Heroria Crusader Sword | 200 | Imperial Guard | 100 | 130 | HvH Merchant | Increases holy property magical damage by 10%, reduces long ranged physical damage by 5%. Reduces variable casting time by 10%, Def - 150. |
Heroria Guardian Sword | 200 | Imperial Guard | 100 | 80 | HvH Merchant | Reduces damage taken from players by 10%, reduces physical and magical damage against players by 5%. Def + 300, Atk - 3%, Matk - 3%. |
Heroria Alchemic Sword | 200 | Biolo | 130 | 0 | HvH Merchant | Increases melee physical damage by 10%, reduces long ranged physical damage by 5%. Increases attack speed (reduces delay after attack by 10%), Def - 150. |
Heroria Basic Sword | 200 | Hyper Novice | 130 | 0 | HvH Merchant | Increases melee physical damage by 10%, reduces critical damage by 5%. Hit + 30, Cri - 5. |
Vivatus Fides Guardian Sword [2] | 210 | Imperial Guard | 200 | 220 |
Item ReformVilla of Deception Advanced |
Matk + 220. Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces cooldown of Genesis Ray by 0.5 seconds. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. _ [Bonus by grade] [Grade D] If refine rate is 11 or higher, increases magical damage against all property enemies by 15%. [Grade C] Increases Genesis Ray damage by additional 15%. [Grade B] Matk + 7%. [Grade A] SPL + 1 and S.Matk + 1 per 3 refine rate. |
Vivatus Fides Rapier [2] | 210 | Biolo | 210 | 0 |
Item ReformVilla of Deception Advanced |
Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. _ [Bonus by grade] [Grade D] If refine rate is 11 or higher, increases physical damage against all property enemies by 15%. [Grade C] Increases Cart Cannon damage by additional 15%. [Grade B] Atk + 7%. [Grade A] POW + 1 and P.Atk + 1 per 3 refine rate. |
Glacier Sword | 210 | Swordman classes, Merchant classes | 220 | 210 | Episode 19.1 Equipment Merchant Maram | |
Glacier Basic Sword | 210 | Novice classes | 220 | 210 | Episode 19.1 Equipment Merchant Maram | |
Devil Cursed Sword [2] | 215 | Hyper Novice | 110 | 220 | Wilderness Shop or
Secret Box |
Matk + 5%, SPL + 2. Increases Napalm Vulcan Strike damage by 5%. If refine rate is 5 or higher, increases Napalm Vulcan Strike damage by 10%. If refine rate is 7 or higher, increases ghost and neutral property magical damage by 5%. If refine rate is 9 or higher, increases Napalm Vulcan Strike damage by additional 10%. If refine rate is 10 or higher, reduces global cooldown by 10%. If refine rate is 11 or higher, increases Napalm Vulcan Strike damage by additional 5%, increases Ground Gravitation damage by 15%. [Bonus by grade] [Grade D] Increases ghost and neutral property magical damage by 10%. [Grade C] increases magical damage against all size enemies by 10%. [Grade B] increases magical damage against all race enemies by 10%. [Grade A] increases magical damage against all property enemies by 10%. |
Guardian Saber [2] | 215 | Hyper Novice | 210 | 0 | Wilderness Shop or
Secret Box |
Atk + 5%, POW + 2. Increases Shield Chain Rush damage by 5%. If refine rate is 5 or higher, increases Shield Chain Rush damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Shield Chain Rush damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Shield Chain Rush damage by additional 5%, increases Spiral Pierce Max damage by 15%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] increases physical damage against all size enemies by 10%. [Grade B] increases physical damage against all race enemies by 10%. [Grade A] increases physical damage against all property enemies by 10%. |
Blood Rapier [2] | 215 | Biolo | 210 | 0 | Wilderness Shop or
Secret Box |
Atk + 5%, POW + 2. Increases Mayhemic Thorns damage by 5%. If refine rate is 5 or higher, increases Mayhemic Thorns damage by 10%. If refine rate is 7 or higher, increases long ranged physical damage by 5%. If refine rate is 9 or higher, increases Mayhemic Thorns damage by additional 10%. If refine rate is 10 or higher, Cri + 10. If refine rate is 11 or higher, increases Mayhemic Thorns damage by additional 5%, increases critical damage by 20%. [Bonus by grade] [Grade D] Increases long ranged physical damage by 10%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. |
Victory Sword [2] | 215 | Biolo | 210 | 0 | Wilderness Shop or
Secret Box |
Atk + 5%, POW + 2. Increases Explosive Powder damage by 5%. If refine rate is 5 or higher, increases Explosive Powder damage by 10%. If refine rate is 7 or higher, increases melee physical damage by 5%. If refine rate is 9 or higher, increases Explosive Powder damage by additional 10%. If refine rate is 10 or higher, increases attack speed (reduces delay after attack by 10%). If refine rate is 11 or higher, increases Explosive Powder damage by additional 5%, increases melee physical damage by 15%. [Bonus by grade] [Grade D] Increase melee physical damage by 5%. [Grade C] Increases physical damage against all size enemies by 10%. [Grade B] Increases physical damage against all race enemies by 10%. [Grade A] Increases physical damage against all property enemies by 10%. |
Devil Guardian Sword [2] | 215 | Imperial Guard | 100 | 220 | Wilderness Shop or
Secret Box |
Matk + 5%, SPL + 2. Increases Cross Rain damage by 5%. If refine rate is 5 or higher, increases Cross Rain damage by 10%. If refine rate is 7 or higher, increases holy property magical damage by 5%. If refine rate is 9 or higher, increases Cross Rain damage by additional 10%. If refine rate is 10 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cross Rain damage by additional 5%, increases holy property magical damage by 15%. [Bonus by grade] [Grade D] Increases holy property magical damage by 10%. [Grade C] Increases magical damage against all size enemies by 10%. [Grade B] Increases magical damage against all race enemies by 10%. [Grade A] Increases magical damage against all property enemies by 10%. |
Solid Edge [2] | 220 | Hyper Novice | 210 | 0 | Clocktower Unknown Basement | Increases Double Bowling Bash damage by 6% per 2 refine rate. Increases Mega Sonic Blow damage by 8% per 3 refine rate. Increases melee physical damage by 4% per 4 refine rate. _ [Bonus by grade] [Grade D] POW + 2. [Grade C] Increases Double Bowling Bash damage by additional 10%. [Grade B] P.Atk + 2. |
Wicked Blade [2] | 220 | Biolo | 230 | 0 | Clocktower Unknown Basement | Increases Acidified Zone (Fire/Wind) damage by 6% per 2 refine rate. Increases Cart Tornado damage by 7% per 3 refine rate. Atk + 5% per 4 refine rate. _ [Bonus by grade] [Grade D] POW + 2. [Grade C] Increases Acidified Zone (Fire/Wind) damage by additional 10%. [Grade B] P.Atk + 2. |
Poenitentia Gladius [2] | 230 | Imperial Guard | 195 | 250 | Tomb of Remorse | Matk + 10%. Increases Cross Rain damage by 10%. Increases Genesis Ray damage by 4% per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 11 or higher, increases holy property magical damage by 10%. _ [Bonus by grade] [Grade D] Increases Cross Rain damage by additional 5%. [Grade C] Increases Cross Rain damage by additional 8%, S.Matk + 1. [Grade B] Increases Cross Rain damage by additional 12%, SPL + 1. |
Poenitentia Ligula [2] | 230 | Biolo | 185 | 0 | Tomb of Remorse | Atk + 10%. Increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%. Increases Cart Cannon damage by 3% per 2 refine rate. If refine rate is 7 or higher, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 11 or higher, increases long ranged physical damage by 10%. _ [Bonus by grade] [Grade D] Increases Acidified Zone (Fire/Wind) damage by 5%. [Grade C] Increases Acidified Zone (Water/Earth) damage by 8%, P.Atk + 1. [Grade B] Increases Acidified Zone (Fire/Water/Wind/Earth) damage by 10%, POW + 2. |
Poenitentia Orbis [2] | 230 | Hyper Novice | 260 | 0 | Tomb of Remorse | Atk + 5%. Increases Shield Chain Rush and Double Bowling Bash damage by 10%. Increases Shield Boomerang and Back Stab damage by 3% per 2 refine rate. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%). If refine rate is 9 or higher, increases Shield Boomerang and Back Stab damage by additional 25%. If refine rate is 11 or higher, increases physical damage against all size enemies by 15%. _ [Bonus by grade] [Grade D] Increases Shield Chain Rush and Double Bowling Bash damage by additional 5%. [Grade C] Increases Shield Chain Rush and Double Bowling Bash damage by additional 3%, P.Atk + 1. [Grade B] Increases Shield Chain Rush and Double Bowling Bash damage by additional 5%, POW + 1. |
Dim Glacier Sword [1] | 230 | Swordman classes, Merchant classes | 220 | 210 | Abandoned Pit
Snake God's Warmth |
|
Dim Glacier Basic Sword [1] |
230 | Novice classes | 220 | 210 | Abandoned Pit
Snake God's Warmth |
|
Flush Safety Saber [2] | 250 | Biolo | 230 | 0 | Mjolnir Underground Cave | Atk + 10%. Increases Cart Cannon damage by 20%, increases Mayhemic Thorns damage by 20%. If refine rate is 7 or higher, Atk + 70, reduces variable casting time by 10%. If refine rate is 9 or higher, increases Cart Cannon damage by additional 15%, increases Mayhemic Thorns damage by additional 10%, increases physical damage against all size enemies by 15%, increases SP consumption of Cart Cannon and Mayhemic Thorns by 25. If refine rate is 11 or higher, reduces global cooldown by 15%, increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%, increases SP consumption of Cart Cannon and Mayhemic Thorns by additional 25. [Bonus by grade] [Grade D] P.Atk + 10. [Grade C] Increases Cart Cannon damage by 10%, increases Mayhemic Thorns damage by 10%. [Grade B] Increases physical damage against all property enemies by 10%. [Grade A] Increases Cart Cannon damage by additional 10%, increases Mayhemic Thorns damage by additional 10%. |
Muqaddas Sasyiir [2] | 250 | Imperial Guard | 100 | 230 | Power Twisted Plains | Matk + 5%. Increases Cross Rain damage by 10%. If refine rate is 7 or higher, reduces skill cooldown of Genesis Ray by 1 second. If refine rate is 9 or higher, increases Cross Rain damage by additional 10%. If refine rate is 11 or higher, increases Cross Rain damage by additional 10%. [Bonus by grade] [Grade D] increases magical damage against small size enemies by 15%. [Grade C] increases magical damage against medium size enemies by 15%. [Grade B] increases magical damage against large size enemies by 15%. [Grade A] S.Matk + 5, reduces skill cooldown of Genesis Ray by 0.5 seconds. |
Dimensions Imperial Sword [2] | 250 | Imperial Guard | 100 | 240 | Deep Biosphere F2 | Matk + 3%, increases Genesis Ray damage by 25%, increases Cross Rain damage by 15%. Every 2 refine rate, Matk + 25, Matk + 1%. Every 3 refine rate, increases Genesis Ray damage by 7%, increases Cross Rain damage by 5%. If refine rate is 7 or higher, increases neutral and holy property magical damage by 25%. If refine rate is 9 or higher, reduces variable casting time by 10%, reduces skill cooldown of Genesis Ray by 1 second. If refine rate is 11 or higher, increases Genesis Ray damage by additional 45%, increases Cross Rain damage by additional 15%. _ When equipped with Time Dimensions Rune Crown (Imperial Guard) [1], increases Genesis Ray damage by 45%, reduces skill cooldown of Genesis Ray by 0.5 seconds, increases neutral and holy property magical damage by 10%, if grade of Dimensions Imperial Sword [2] and Time Dimensions Rune Crown (Imperial Guard) [1] is A or higher, increases Genesis Ray damage by additional percentage equal to the sum of refine rate of set, reduces skill cooldown of Cross Rain by 1 second. _ [Bonus by grade] [Grade D] S.Matk + 5. [Grade C] Increases Cross Rain damage by 15%. [Grade B] Increases neutral and holy property magical damage by 10%. [Grade A] Every 2 refine rate, S.Matk + 3. |
Dimensions Biological Sword [2] |
250 | Biolo | 240 | 0 | Deep Biosphere F2 | Cri + 5, increases Mayhemic Thorns damage by 15%. Every 2 refine rate, Atk + 25, Atk + 1%. Every 3 refine rate, increases Mayhemic Thorns damage by 5%. If refine rate is 7 or higher, increases critical damage by 20%. If refine rate is 9 or higher, reduces variable casting time by 10%, C.Rate + 5. If refine rate is 11 or higher, increases Mayhemic Thorns damage by additional 15%. _ When equipped with Time Dimensions Rune Crown (Biolo) [1], increases Acidified Zone (Water/Wind/Ground/Fire) damage by 45%, increases long ranged physical damage by 15%, if grade of Dimensions Biological Sword [2] and Time Dimensions Rune Crown (Biolo) [1] is A or higher, increases Mayhemic Thorns damage by percentage equal to the sum of refine rate of set, reduces skill cooldown of Mayhemic Thorns by 0.2 seconds. _ [Bonus by grade] [Grade D] P.Atk + 5. [Grade C] Increases Mayhemic Thorns damage by 15%. [Grade B] Increases long ranged physical damage by 10%. [Grade A] Every 2 refine rate, P.Atk + 3. |
Level 4
Item Name | Level | Jobs | ATK | MATK | Source | Description |
40 |
Swordman, Merchant, Thief |
120 |
0 |
Egnigem Cenia (1658) |
Increases physical damage on Demi-Human race targets by 5%. | |
Ice Falchion | 40 | Swordman, Merchant, Thief | 100 | 0 | Garm (1252) | Enables Level 3 Cold Bolt. Adds a 10% chance of casting Level 3 Cold Bolt on the target when performing a physical attack. Adds a 5% chance of inflicting Frozen on the target when performing a physical attack. Adds a 0.1% chance of inflicting Frozen on the user when performing a physical attack. |
Edge | 40 | Swordman, Merchant, Thief | 115 | 0 | Lord Knight Seyren (1646) | Adds a 0.1% chance of inflicting Coma on the target when performing a physical attack. Adds a 3% chance of inflicting Curse on the target when performing a physical attack. |
Fireblend | 40 | Swordman, Merchant, Thief | 100 | 0 | Eddga (1115) | Enables Level 3 Fire Bolt. Adds a 10% chance of casting Level 3 Fire Bolt on the target when performing a physical attack. |
Caesar's Sword | 40 | Swordman, Merchant, Thief | 140 | 0 | Senior Broken Gardener Beta (20632) | Increases physical damage on Plant race targets by 25%. Pierces 100% of DEF on Plant race targets when performing a physical attack. |
Cutlus | 40 | Swordman, Merchant, Thief | 150 | 0 | Drake (1112)
Seiyablem |
STR + 2 DEF + 1 Enables Level 5 Bash. |
Solar Sword | 40 | Swordman, Merchant, Thief | 85 | 0 | Pharaoh (1157) |
FireAdds a 100% chance of restoring 1% of damage as HP when performing a physical attack. |
Excalibur | 40 | Swordman, Merchant, Thief | 150 | 0 | Diligent Andre (21386) |
HolyInt + 5, Dex - 1, Luk + 10 |
Mysteltainn | 40 | Swordman, Merchant, Thief | 170 | 0 | Whitesmith Howard (1648) |
Shadow |
Tirfing | 40 | Swordman, Merchant, Thief | 200 | 0 | Advanced Weapons Box | Drains 35 HP from the user every 10 seconds. |
Byeollungum | 40 | Swordman, Merchant, Thief | 150 | 0 | Whitesmith Howard (1648) | All Stats + 2 Increases physical damage on Boss targets by 50%. Increases damage taken from Normal enemies by 10%. |
Immaterial Sword | 40 | Swordman, Merchant, Thief | 140 | 0 | Turtle General (1312) |
Ghost |
Platinum Shotel [1] | 55 | Transcendent Swordman, Merchant, and Thief |
130 | 0 | Zombie Slaughter (1864) | CRI +50%. |
Curved Sword [2] | 55 | Transcendent Swordman, Merchant, and Thief |
125 | 0 | Aliot (1736) | Increases Attack Speed by 10%, and has a chance of inflicting the Curse status to enemies. |
Twin Edge of Naght Sieger [3] | 75 | Transcendent Swordman, Merchant, Thief | 150 | 0 | Naght Sieger (20996) |
Water |
Twin Edge of Naght Sieger [3] | 75 | Transcendent Swordman, Merchant, Thief | 160 | 0 | Naght Sieger (20996) |
Fire |
Glorious Flamberge | 80 | Novice, Swordman, Merchant, Thief | 130 | 0 | Battle Store | Physical Attack against Demihuman monsters +75%. Ignore 20% of Physical Defense of Demihuman monsters. Physical Attack against Human Player monsters +75%. Ignore 20% of Physical Defense of Human Player monsters. ***Additional Weapon Refining Level Option*** +6 Upgrade : Ignore Demihuman physical defense +5%, +6 Upgrade : Ignore Human Player physical defense +5%, [Slaughter] Lv 1 (Damage bonus of Slaughter increases up to the upgrade level 14.) +7Upgrade: Increase in attack speed(Delay after attacking reduces by 10%) +9 Upgrade: When using [Bash], has a chance of activating Lv. 2 [Fatal Wound]. |
Glorious Rapier | 80 | Novice, Swordman, Merchant, Thief | 130 | 80 | Battle Store | Int +6, Increases Int based on refine level. ***Additional Weapon Refining Level Option*** +6 Upgrade : Decrease SP consumption by 10%. +9 Upgrade: Int +5 |
Old Parasol [3] | 80 | Novice, Swordman, Merchant, Thief | 120 | 80 | Celine Kimi (2996) | Additional Matk + 10 per upgrade level of the item. Enables Level 10 Soul Strike. |
Sealed Magic Sword [2] | 100 | Lord Knight, Master Smith, Assassin Cross, Paladin, Biochemist, Stalker | 100 | 0 | Heart Hunter Ebel (3628) | Max SP - 100 Adds a 10% chance of casting Level 5 Fire Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max SP + 50, Matk + 85 If upgrade level is +10 or higher, Additional Max SP + 50, Additional Matk + 45, Aspd + 1 |
Sealed Evil Sword [2] | 100 | Lord Knight, Master Smith, Assassin Cross, Paladin, Biochemist, Stalker | 100 | 0 | Heart Hunter Ebel (3628) | Def - 50 Mdef - 10 Adds a 10% chance of casting Level 5 Frost Nova on the target when performing a physical attack. If upgrade level is +7 or higher, Mdef + 10, Crit + 30 If upgrade level is +10 or higher, Def + 50, Additional Crit + 20, Aspd + 1 |
Sealed Maximum Sword [2] | 100 | Lord Knight, Master Smith, Assassin Cross, Paladin, Biochemist, Stalker | 100 | 0 | Heart Hunter Ebel (3628) | Max HP - 1000 Adds a 10% chance of casting Level 5 Cold Bolt on the target when performing a physical attack. If upgrade level is +7 or higher, Max HP + 500, Atk + 65 If upgrade level is +10 or higher, Max HP + 500, Atk + 45, Aspd + 1 |
Red Lotus Sword [2] | 100 | Genetic | 180 | 0 | Katsua, Wilderness Silver Shop | Every 2 Refine level ATK +10 Every 3 Refine level distance physical damage power increased by 4% When Refine level is 9, Cart Cannon SP usage lowered by 10% When Refine level is 11, Cart Cannon damage increased by 15% When equipped together with Ancient Hero Boots [1] and attacking with physical attacks, with a fixed rate (3%) for 7s DEX +20, distance physical attack power increased by +10% |
Light Blade [2] | 100 | Royal Guard | 130 | 170 | Katsua, Wilderness Silver Shop | Matk + 10 per 2 refine rate. Increases Gloria Domini and Genesis Ray damage by 5% per 3 refine rate. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases holy property magical damage by 15%. When equipped with Ancient Hero Boots [1], when dealing magical damage, has a chance to gain Int + 20 and Matk + 15% for 7 seconds. |
Slate Sword [2] | 100 | Genetic | 190 | 0 | Katsua, Wilderness Silver Shop | Atk + 10 per 2 refine rate. Increases Cart Tornado damage by 10% per 3 refine rate. If refine rate is 9 or higher, increases Cart Tornado damage by additional 20%. If refine rate is 11 or higher, reduces delay after skill by 10%. When equipped with Ancient Hero Boots [1], when dealing physical or magical damage, has a chance to gain Str + 20 and Atk + 15% for 7 seconds. |
Thanos Sword [1] | 120 | Swordsman | 150 | 100 | Dimension Traveler | INT +6. VIT +6. LUK -6. Creates a low chance of regaining HP and SP from 5% of your damage dealt while you are Physically attacking. Consumes 100 HP every 10 seconds. Consumes 1,000 HP when unequipped. |
Illusion Immaterial Sword [2] | 120 | Swordman, Thief, Merchant | 180 | 0 | Omnious Heater (3803) | Unbreakable. Drains 1 SP when dealing normal physical attacks. Has an 8% chance to drain 30% SP from an enemy when dealing physical attacks. The chance increases by 2% per refine rate. If the refine rate is 12 or higher, the drain effect is increased in 20%. If Rogue Classes equip this item, player can get additional effect below. If equipped with Illusion Ancient Cape [1], MATK + 100. If the refine rate of both is 7 or higher, additional MATK + 50. If the sum of their refine rates is 18 or higher, has a chance of auto casting Bolt-type spells when dealing physical damage. If the sum of their refine rates is 22 or higher, has a chance to increase the damage of Storm Gust, Meteor Storm, Lord of Vermilion and Heaven's Drive by 30% for 10 seconds, when dealing physical damage. |
Illusion Excalibur [2] | 120 | Royal Guard | 120 | 180 | Diligent Andre (21386) | Matk + 5%, reduces global cooldown by 5%. If refine rate is 7 or higher, increases Genesis Ray damage by 15%. If refine rate is 9 or higher, increases neutral and holy property magical damage by 15%, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. When equipped with Illusion Sacred Mission [1], Matk + 50, reduces variable casting time by 10%. If refine rate of each is 7 or higher, increases Genesis Ray damage by 10%. If the sum of refine rate is 18 or higher, increases magical damage against all race monsters by 20%. If the sum of refine rate is 22 or higher, reduces skill cooldown of Genesis Ray by 1 second, reduces global cooldown by 5%. |
Cannon Rapier-OS [2] | 130 | Novice, Swordman, Merchant, Thief | 160 | 150 | Episode 17.1 Elyumina | If upgrade level is +7 or higher, Aspd +7%. If upgrade level is +9 or higher, Increases the damage of Fire Ball by an additional +30%. If upgrade level is +11 or higher/lower, Adds an additional chance of casting Level 3 Hell Inferno on the target when performing a short-ranged physical attack. |
Hypocrisy Machine [3] | 150 | Novice | 250 | 0 | Heart Hunter Skirmisher (20680) | Indestructible. Melee Physical damage +3% for every 2 refine levels. CRIT +2 for every 3 refine levels. When refined to +7 or higher, Increased ASPD (ASPD +20%). When refined to +9 or higher, Physical damage +25% on Small and Large enemies. When refined to +11 or higher, Enables to use Bowling Bash which has the same skill level as Sword Mastery. |
Invidia Bundle [2] | 150 | Genetic | 210 | 0 | Broken Cleaner (20633) | Cart Tornado damage +10%. ATK +12 for every 3 refine levels. When refined to +7 or higher, Additional Cart Tornado damage +15%. When refined to +9 or higher, Increased ASPD (ASPD +10%). When refined to +11 or higher, Additional Cart Tornado damage +25%. |
Patent Red Lotus Sword [2] | 150 | Genetic | 200 | 0 | Lapine Synthesis | ATK +15 per 2 refine rates Increase ranged physical damage 4% per 3 refine rates. When refined to +7 or higher, reduce SP consump tion of Cart Cannon by 10%, reduce variable casting by 7%. When refined to +9 or higher, increase damage of Cart Cannon by 20% When refined to +11 or higher, increase damage of Acid Demonstration by 10%, reduce variable casting by 5%. When equipped with Great Hero Boots [1], DEX +10, increase ranged physical damage by 5%. |
Patent Slate Sword [2] | 150 | Genetic | 205 | 0 | Lapine Synthesis | ATK + 15 per 2 refine rates. Increase damage of Cart Tornado by 10%, Hells Plant by 5% per 3 refine rates. When refined to +7 or higher, increase damage of Cart Tornado by 20%, Hells Plant by 10%. When refined to +9 or higher, reduce global cooltime by 10%. When refined to +11 or higher, reduce global cooltime by 5%, MHP + 10%. When equipped with Great Hero Boots [1], VIT + 10, increase melee physical damage by 5%. |
Patent Light Blade [2] | 150 | Royal Guard | 130 | 195 | Lapine Synthesis | MATK + 15 per 2 refine rates. Increase damage of Pressure, Genesis Ray by 5% per 3 refine rates. When refined to +7 or higher, reduce variable casting by 10%. When refined to +9 or higher, increase holy property magic damage by 15%. When refined to +11 or higher, increase magic damage to all size monsters by 15%, Pressure, Genesis Ray by additional 15%. When equipped with Great Hero Boots [1], INT + 10, MATK + 7%. |
Saber of Vicious Mind [1] | 160 | Novice, Swordman, Merchant, Thief | 135 | 0 | Immortal Fortress Legio (3477) | Atk + (upgrade level * upgrade level) up to a maximum upgrade level of 15. |
Farthezan [2] | 170 | Royal Guard | 130 | 180 | Weapon Stockpile Manager | Increases Gloria Domini damage by 40%. Reduces variable casting time by 1% per refine rate. If refine rate is 9 or higher, increases Genesis Ray damage by 30%. If refine rate is 11 or higher, increases Gloria Domini and Genesis Ray damage by additional 20%. |
Estal [2] | 170 | Genetic | 195 | 0 | Weapon Stockpile Manager | Reduces skill cooldown of Spore Explosion by 1 second. Atk + 4 per refine rate. If refine rate is 9 or higher, increases Spore Explosion damage by 30%. If refine rate is 11 or higher, increases Spore Explosion damage by additional 20%. |
Safety Saber [2] | 170 | Genetic | 200 | 0 | Field Manager Elmen | ATK +10%. Cart Cannon damage +10%. When refined to +7 or higher, ATK +40, Variable Cast Time -10%. When refined to +9 or higher, Additional Cart Cannon damage +15%, Long-ranged DMG +7%. When refined to +11 or higher, After-cast delay -20%. |
Guardian Knight Jewel Sword [2] | 170 | Royal Guard | 130 | 180 | MUNNIN2003 | MaxHP + 1% and increases Grand Cross damage by 2% per refine rate. If refine rate is 9 or higher, increases Shield Press damage by 20%. If refine rate is 11 or higher, increases physical and magical damage against undead and angel race monsters by 20%. When equipped with King Schmidt's Suit [1] and King Schmidt's Manteau [1], has a chance to gain Atk + 7% and Matk + 7% for 10 seconds when dealing physical or magical damage. If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%. |
Adulter Fides Guardian Sword [2] | 180 | Royal Guard | 200 | 220 | Episode 18
Schulang (21316) |
Increases Genesis Ray damage by 10%. Matk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Genesis Ray damage by additional 20%. If refine rate is 9 or higher, reduces skill cooldown of Genesis Ray by 0.5 seconds. If refine rate is 11 or higher, increases Genesis Ray damage by additional 25%. If refine rate is 12 or higher, increases holy and neutral property magical damage by 15%. |
Adulter Fides Rapier [2] |
180 | Genetic | 210 | 0 | Episode 18
Schulang (21316) |
Increases Cart Cannon damage by 10%. Atk + 12 per 3 refine rate. If refine rate is 7 or higher, increases Cart Cannon damage by additional 20%. If refine rate is 9 or higher, reduces variable casting time by 10%. If refine rate is 11 or higher, increases Cart Cannon damage by additional 25%. If refine rate is 12 or higher, increases long ranged physical damage by 15%. |
Level 3
Item Name | Level | Jobs | ATK | MATK | Source | Description |
1 |
Swordsman classes, Novice classes, Thief classes, Merchant classes |
80 |
0 |
Eden Shop |
Atk + (refine rate*refine rate*1.25) | |
Orcish Sword | 5 | Novice, Swordman, Merchant, Thief | 90 | 0 | Orc Hero (1087) | |
Tsurugi [1] | 27 | Swordman Jobs, Merchant Jobs, Thief Jobs | 130 | 0 | Chaos Side Winder (20526)
Side Winder (1037) |
|
Haedonggum [1] | 27 | Swordman Jobs, Merchant Jobs, Thief Jobs | 120 | 0 | Weapon Dealer
Drake (1112) |
Int +3 |
Saber [2] | 27 | Swordman Jobs, Merchant Jobs, Thief Jobs | 115 | 0 | Weapon Dealer
Drake (1112) |
|
Flamberge | 27 | Knight Jobs, Crusader Jobs | 150 | 0 | Crusader Ygnizem (2421)
Seiyablem |
|
Town Sword [1] | 30 | Novice Jobs | 100 | 0 | Weapon Dealer
Hode (1127) |
|
Paradise Crusader Sword | 45 | Crusader classes | 160 | 160 | Manager Michael | Can't be refined. Matk + 3%. If the user's base level is 60 or higher, reduces variable casting time by 10%. If the user's base level is 75 or higher, increases Grand Cross damage by 10%. If the user's base level is 90 or higher, increases Grand Cross damage by additional 15%. |
Paradise Alchemist Sword | 45 | Alchemist classes | 160 | 0 | Manager Michael | Atk + 3%. If the user's base level is 60 or higher, increases melee physical damage by 10%. If the user's base level is 75 or higher, increases Cart Revolution damage by 10%. If the user's base level is 90 or higher, increases Cart Revolution damage by additional 15%. |
Paradise Super Novice Sword | 45 | Novice classes | 160 | 0 | Manager Michael | Atk + 3%. If the user's base level is 60 or higher, increases melee physical damage by 10%. If the user's base level is 75 or higher, increases Bash damage by 10%. If the user's base level is 90 or higher, increases Bash damage by additional 15%. |
Star Dust Blade [1] | 45 | Novice Jobs | 140 | 0 | Vagabond Wolf (1092) | Adds a 5% chance of inflicting Stun on the target when performing a physical attack. This item is indestructible in battle. |
Sashimi | 48 | Swordman Jobs, Merchant Jobs, Thief Jobs | 75 | 0 | Unknown |
Wind |
Ruber [1] | 50 | Transcendent Swordman/Merchant Classes | 170 | 0 | Seyren Windsor (1634) | When attacking in close-range, the attack power of Bowling Bash and Bash increases by 20% for 15 seconds with low probability. |
Jeweled Sword | 68 | Swordman Jobs, Merchant Jobs, Thief Jobs | 10 | 0 | Unknown | Adds a chance of gaining a jewel when a monster is killed. |
Elemental Sword [3] | 70 | Transcendent Swordman / Merchant / Thief Class | 105 | 95 | Cobalt Mineral (1976) | Str +2, Int +4, Dex +1 10% additional damage to Monsters with Neutral property. When attacking, has a chance of adding an additional elemental magic attack. |
Crimson Saber [2] | 70 | Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs | 85 | 0 | Pasana (1154) | ATK + (Upgrade Level * Upgrade Level) up to a maximum Upgrade Level of 15. If the user's base level is 70 or higher, For every 10 base levels, ATK + 5. |
Gaia Sword | 74 | Swordman Jobs, Merchant Jobs, Thief Jobs | 115 | 0 | Unknown | Adds a chance of gaining an ore when a monster is killed. |
Holy Avenger | 75 | Crusader Jobs | 125 | 0 | Crusader Ygnizem (2421) | Vit + 2 |
Valorous Gladiator Blade | 80 | Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs | 115 | 0 | Battle Store | Str + 1 Dex + 1 Increases physical damage on Demi-Human race targets by 75%. Bypass 20% of hard defense of Demi-Human race targets when performing a physical attack. Increases physical damage on Human Player race targets by 75%. Bypass 20% of hard defense of Human Player race targets when performing a physical attack. This item is indestructible in battle. |
Brave Gladiator Blade | 80 | Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs | 115 | 0 | Battle Store | Str + 1 Dex + 1 Increases physical damage on Demi-Human race targets by 75%. Increases physical damage on Human Player race targets by 75%. This item is indestructible in battle. |
Beginner Genetic's Sword [1] | 100 | Generic | 140 | 0 | Beginner Weapon Manager | Decrease variable casting by 10%. If refine rate is 7 or higher, increases Cart Cannon damage by 15%. When equipped with a beginner's cap, suit, cape, boots, and ring, ATK + 3 for every 10 increase in BaseLv (up to level 150), ASPD + 1, long-range physical attack power increased by 5%. |
Chrome Sword | 110 | Swordman/Merchant Class Types | 180 | 0 | Pom Spider (2132) | Cannot be destroyed. AGI + 1, MHP - 5%. |
Level 2
Item Name | Level | Jobs | ATK | MATK | Source | Description |
10 |
Swordman classes, Merchant classes, Thief classes |
100 |
0 |
Manager BK |
Can't be refined. | |
Rapier [2] | 14 |
Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs |
70 | 0 |
Suffering Khalitzburg (2471) Executioner (1205) |
|
Scimitar [2] | 14 | Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs | 85 | 0 | Weapon Dealer
Executioner (1205) |
|
Ring Pommel Saber [2]Ring Pommel Saber [3] |
14 | Swordman Jobs, Merchant Jobs, Thief Jobs | 100 | 0 | Weapon Dealer
Drake (1112) |
Level 1
Item Name | Level | Jobs | ATK | MATK | Source | Description |
1 |
Novice, Swordmen, Merchants, Thieves |
60 |
0 |
OGH Instance Strange Crack |
| |
Sword [3] Sword [4] |
2 | Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs | 25 | 0 | Weapon Dealer
Lunatic (1063) |
|
2 | Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs | 39 | 0 | Pirate Skeleton (1071)
Familiar (1005) |
||
2 | Novice Jobs, Swordman Jobs, Merchant Jobs, Thief Jobs | 53 | 0 | Weapon Dealer
Thier Bug Female (1053) |