Biolo

From Midgard Tales Wiki

Intro

Novice Merchant

(1st Job)

Alchemist

(2nd Job)

Creator

(2nd Job Transcedent)

Genetic

(3rd Job)

Biolo

(4th Job)

Novice.gif MERCHANT.gif ALCHEMIST.gif Biochemist.png Geneticist.png Biolo Guide

Summerize

Max Level HP/SP Stats Bonus when Max Job Level

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  • Base Max HP: 49500
  • Base Max SP: 4100

Str+5, Agi+6, Vit+8, Int+11, Dex+8, Luk+4

Pow+7, Sta+4, Wis+4, Spl+4, Con+7, Ctr+12

1st Job Skills

Incweight.png Enlarge Weight Limit Max Level 10 Passive

Increases maximum Weight Limit.

  • Level 10: +2000 Max Weight
Discount.png Discount Max Level 10 Passive

Decreases the prices of items sold by NPC shops.

  • Level 10: 24% Discount
Overcharge.png Overcharge Max Level 10 Passive

Increases the amount of Zeny received when selling items to NPC shops.

  • Level 10: 24% Overchage
Pushcart.png Pushcart Max Level 10 Passive

Enables rental and use of Pushcart. Reduces penalty movement speed higher level.

  • Level 10: No movement speed penalty
Vending.png Vending Max Level 10 Active Supportive Self
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  • Target: Caster
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Mammonite.png Mammonite Max Level 10 Active Physical Melee
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  • Target
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Itemmagnic.png Item Appraisal Max Level 1 Active Supportive Self
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  • a
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Loud.png Crazy Uproar Quest Skill (Learned from NPC) Active Supportive Self and Party
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Changecart.png Change Cart Quest Skill (Learned from NPC) Active Supportive Self
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Cartdecora.png Change Cart 2 Quest Skill (Learned from NPC) Active Supportive Self
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Cartrevo.png Cart Revolution Quest Skill (Learned from NPC) Active Physical Melee
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2nd Job Skills

Learningpotion.png Learning Potion Max Level 10 Passive
Increases effectiveness of HP Recovery Potions, and increases Potion creation success rate.
  • Level 1: Potion Recovery and Success Rate +5%
  • Level 2: Potion Recovery and Success Rate +10%
  • Level 3: Potion Recovery and Success Rate +15%
  • Level 4: Potion Recovery and Success Rate +20%
  • Level 5: Potion Recovery and Success Rate +25%
  • Level 6: Potion Recovery and Success Rate +30%
  • Level 7: Potion Recovery and Success Rate +35%
  • Level 8: Potion Recovery and Success Rate +40%
  • Level 9: Potion Recovery and Success Rate +45%
  • Level 10: Potion Recovery and Success Rate +50%
Pharmacy.png Pharmacy Max Level 10 Active Crafting
- Target: Caster
Range: 1 cell
Cost: 5 SP
Item: 1 Medicine Bowl
Enables crafting of Potions and Chemicals. The correct Potion Creation Guide is needed for the creation of specific Potions. Consumes 1 Medicine Bowl.
Potion List Potion List
Spheremine.png Summon Marine Sphere Max Level 5 Active Supportive Summon
- Target: Ground
Range: 1 cell
Cost: 10 SP
Item: 1 Marine Sphere Bottle
Summons a Marine Sphere on the targeted cell. Marine Spheres will cast Self-Destruct upon receiving damage. Up to three can be summoned; in PvP areas it can damage yourself and allies as well.
  • Level 1: Marine Sphere HP 2400
  • Level 2: Marine Sphere HP 2800
  • Level 3: Marine Sphere HP 3200
  • Level 4: Marine Sphere HP 3600
  • Level 5: Marine Sphere HP 4000
Potionpitcher.png Potion Pitcher Max Level 5 Active Healing
- Target: 1 Ally
Range: 9 cells
Cost: 1 SP
Throws a Potion to an ally that will immediately take effect. Skill level determines the type of Potion thrown and increases the recovery amount. When used on a Homunculus, the recovery amount is greatly increased.
  • Level 1: Red Potion
  • Level 2: Orange Potion
  • Level 3: Yellow Potion
  • Level 4: White Potion
  • Level 5: Blue Potion
Demonstration.png Demonstration Max Level 5 Active Physical Melee
- Target: Ground
Range: 9 cells
Cost: 10 SP
Item: 1 Fire Bottle
Targets a 3x3 area and sets it on fire by throwing a Fire Bottle, inflicting Fire elemental physical damage to enemies that step into the area. Has a chance of destroying enemy weapons. Damage increases with Learning Potion level.
  • Level 1: Duration 40 sec, Break Chance 3%
  • Level 2: Duration 45 sec, Break Chance 6%
  • Level 3: Duration 50 sec, Break Chance 9%
  • Level 4: Duration 55 sec, Break Chance 12%
  • Level 5: Duration 60 sec, Break Chance 15%
Acidterror.png Acid Terror Max Level 5 Active Physical Ranged
- Target: 1 Enemy
Range: 9 cells
Cost: 15 SP
Item: 1 Acid Bottle
Flings a bottle of acid at an enemy with a chance to damage the target's Armor or inflict Bleeding. Damage increases with Learning Potion level. Bleeding chance is reduced by the target's immunity.
  • Level 1: ATK 200%, Break 5%, Bleeding 3%
  • Level 2: ATK 400%, Break 15%, Bleeding 6%
  • Level 3: ATK 600%, Break 25%, Bleeding 9%
  • Level 4: ATK 800%, Break 35%, Bleeding 12%
  • Level 5: ATK 1000%, Break 45%, Bleeding 15%
Biocannibalize.png Bio Cannibalize Max Level 5 Active Supportive Summon
- Target: Ground
Range: 4 cells
Cost: 20 SP
Item: 1 Plant Bottle
Summons a Plant monster on a targeted cell. The monster disappears after the skill duration. Skill level affects the Plant type and its MaxHP. You can only have summoned plants of the same type at once.
  • Level 1: Summon up to 5 Mandragoras
  • Level 2: Summon up to 4 Hydras
  • Level 3: Summon up to 3 Floras
  • Level 4: Summon up to 2 Parasites
  • Level 5: Summon 1 Geographer
Axemastery2.png Axe Mastery Max Level 10 Passive
Increases damage inflicted with Axe and One-handed Sword class weapons.
  • Level 1: Damage +3
  • Level 2: Damage +6
  • Level 3: Damage +9
  • Level 4: Damage +12
  • Level 5: Damage +15
  • Level 6: Damage +18
  • Level 7: Damage +21
  • Level 8: Damage +24
  • Level 9: Damage +27
  • Level 10: Damage +30
Chemicalprotectionhelm.png Chemical Protection Helm Max Level 5 Active Supportive
- Target: 1 Ally
Range: 1 cell
Cost: 20 SP
Item: 1 Glistening Coat
Protects a targeted ally's Helmet from damage in battle and Strip effects for the skill duration.
  • Level 1: Duration 120 sec
  • Level 2: Duration 240 sec
  • Level 3: Duration 360 sec
  • Level 4: Duration 480 sec
  • Level 5: Duration 600 sec
Chemicalprotectionshield.png Chemical Protection Shield Max Level 5 Active Supportive
- Target: 1 Ally
Range: 1 cell
Cost: 25 SP
Item: 1 Glistening Coat
Protects a targeted ally's Shield from damage in battle and Strip effects for the skill duration.
  • Level 1: Duration 120 sec
  • Level 2: Duration 240 sec
  • Level 3: Duration 360 sec
  • Level 4: Duration 480 sec
  • Level 5: Duration 600 sec
Chemicalprotectionarmor.png Chemical Protection Armor Max Level 5 Active Supportive
- Target: 1 Ally
Range: 1 cell
Cost: 25 SP
Item: 1 Glistening Coat
Protects a targeted ally's Armor from damage in battle and Strip effects for the skill duration.
  • Level 1: Duration 120 sec
  • Level 2: Duration 240 sec
  • Level 3: Duration 360 sec
  • Level 4: Duration 480 sec
  • Level 5: Duration 600 sec
Chemicalprotectionweapon.png Chemical Protection Weapon Max Level 5 Active Supportive
- Target: 1 Ally
Range: 1 cell
Cost: 30 SP
Item: 1 Glistening Coat
Protects a targeted ally's Weapon from damage in battle and Strip effects for the skill duration.
  • Level 1: Duration 120 sec
  • Level 2: Duration 240 sec
  • Level 3: Duration 360 sec
  • Level 4: Duration 480 sec
  • Level 5: Duration 600 sec
Bioethics.png Bioethics Quest Skill (Learned from NPC) Passive
A fundamental skill required for enabling the creation of Homunculus.
Rest.png Rest Quest Skill (Learned from NPC) Active Supportive
- Target: Homunculus
Range: 1 cell
Cost: 50 SP
Lets your Homunculus rest (stores it). The Homunculus can be summoned again with Call Homunculus.
Callhomun.png (MT) Call Homunculus Quest Skill (Learned from NPC) Active Supportive
- Target: Homunculus
Range: 1 cell
Cost: 10 SP
Item: 1 Embryo (only if creating a new Homunculus)
Summons an existing Homunculus stored by Rest, or creates a Homunculus by consuming 1 Embryo.
Ressurecthomun.png (MT) Resurrect Homunculus Quest Skill (Learned from NPC) Active Healing
- Target: Homunculus
Range: 1 cell
Cost: 50~74 SP
Revives a Homunculus that has been defeated in battle.
  • Level 1: Revived with HP 20%
  • Level 2: Revived with HP 40%
  • Level 3: Revived with HP 60%
  • Level 4: Revived with HP 80%
  • Level 5: Revived with HP 100%
Berserkpitcher.png Berserk Pitcher Soul Linked Active Supportive
- Target: 1 Ally
Range: 9 cells
Cost: 10 SP
Item: 2 Berserk Potions
Forces the use of Berserk Potions on any class. The Attack Speed increase lasts only half as long as the Berserk Potion item.
Twilightpharmacy.png Twilight Pharmacy Soul Linked Active Crafting
- Target: Caster
Range: 1 cell
Cost: 200 SP
Consumes 200 SP to make 200 attempts to create White Potions every 0.005 seconds. Has the same success rate as Pharmacy and has a fixed 3 second casting time (unaffected by DEX). Each cast requires enough materials to craft 200 White Potions.
Twilightpharmacy2.png Twilight Pharmacy 2 Soul Linked Active Crafting
- Target: Caster
Range: 1 cell
Cost: 200 SP
Note: Requires a Super Novice in party
Consumes 200 SP to make 200 attempts to create White Slim Potions every 0.005 seconds. Has the same success rate as Pharmacy and has a fixed 3 second casting time (unaffected by DEX). Each cast requires enough materials to craft 200 White Slim Potions.
Twilightpharmacy3.png Twilight Pharmacy 3 Soul Linked Active Crafting
- Target: Caster
Range: 1 cell
Cost: 200 SP
Note: Requires a Taekwon in party
Consumes 200 SP to create 100 Alcohol, 50 Acid Bottle, and 50 Fire Bottle at once. Each cast requires 50 Fabric, 50 Empty Bottle, and enough materials to craft the produced items.

2nd Job Transcendent Skills

Slimpotionpitcher.png Slim Potion Pitcher Max Level 10 Active Healing
- Target: Ground
Range: 9 cells
Cost: 30 SP
Item: 1 Slim Potion
Consumes 1 Slim Potion to heal all party members within a 7x7 cell area around the targeted spot.
  • Level 1: 110% Efficiency, Red Slim Potion
  • Level 2: 120% Efficiency, Red Slim Potion
  • Level 3: 130% Efficiency, Red Slim Potion
  • Level 4: 140% Efficiency, Red Slim Potion
  • Level 5: 150% Efficiency, Red Slim Potion
  • Level 6: 160% Efficiency, Yellow Slim Potion
  • Level 7: 170% Efficiency, Yellow Slim Potion
  • Level 8: 180% Efficiency, Yellow Slim Potion
  • Level 9: 190% Efficiency, Yellow Slim Potion
  • Level 10: 200% Efficiency, White Slim Potion
Aciddemonstration.png Acid Demonstration Max Level 10 Active Physical Ranged
- Target: 1 Enemy
Range: 9 cells
Cost: 50 SP
Item: 1 Fire Bottle, 1 Acid Bottle
Attacks an enemy by throwing both a Fire Bottle and an Acid Bottle, inflicting damage affected by the skill's level, the caster's INT and the target's VIT. This skill only inflicts 50% of its damage on other players. It also has a chance of damaging the enemy's Weapon and Armor with probability equal to the skill level.
  • Level 1: ATK 200%
  • Level 2: ATK 400%
  • Level 3: ATK 600%
  • Level 4: ATK 800%
  • Level 5: ATK 1000%
  • Level 6: ATK 1200%
  • Level 7: ATK 1400%
  • Level 8: ATK 1600%
  • Level 9: ATK 1800%
  • Level 10: ATK 2000%
Fullchemicalprot.png Full Chemical Protection Max Level 5 Active Supportive
- Target: 1 Ally
Range: 1 cell
Cost: 40 SP
Item: 1 Glistening Coat
Protects the targeted character with all four kinds of chemical protection (Helm, Shield, Armor, and Weapon). Consumes 1 Glistening Coat.
  • Level 1: Duration 120 seconds
  • Level 2: Duration 240 seconds
  • Level 3: Duration 360 seconds
  • Level 4: Duration 480 seconds
  • Level 5: Duration 600 seconds

3rd Job Skills

Changematerial.png Change Material Max Level 1 Active Crafting
- Target: Caster
Range: 1 cell
Cost: 5 SP
Creates new items by combining various items. Items can't be made by combining random items; you must combine the correct items with exact quantities.
Swordmastery2.png Sword Training Max Level 5 Passive
Increases damage and HIT of One-Handed Sword and Dagger class weapons.
  • Level 1: Damage +10, HIT +3
  • Level 2: Damage +20, HIT +6
  • Level 3: Damage +30, HIT +9
  • Level 4: Damage +40, HIT +12
  • Level 5: Damage +50, HIT +15
Specialpharmacy.png Special Pharmacy Max Level 10 Active Crafting
- Target: Caster
Range: 1 cell
Cost: 12 SP
Create more potions or liquid medicine. The number created increases based on the Genetic's INT and skill level. Requires a Potion Making Manual for the specific liquid medicine.
Mixcooking.png Mix Cooking Max Level 2 Active Crafting
- Target: Caster
Range: 1 cell
Cost: 5 / 40 SP
Cooks dishes by mixing various ingredients. Requires a Cook Recipe for specific food.
  • Level 1: Create 1 Food Item
  • Level 2: Create 10 Food Items
Thorntrap.png Thorns Trap Max Level 5 Active Debuff Trap
- Target: Ground
Range: 9 cells
Cost: 22~38 SP
Item: 1 Thorny Plant Seed
Sets a Thorn Trap that traps enemies. The trapped target continuously takes damage. If the trapped target receives Fire damage, the Thorn Trap burns and the target can be released.
  • Level 1: Duration 10 seconds
  • Level 2: Duration 12 seconds
  • Level 3: Duration 14 seconds
  • Level 4: Duration 16 seconds
  • Level 5: Duration 18 seconds
Thornwall.png Wall of Thorn Max Level 5 Active Debuff
- Target: Ground
Range: 11 cells
Cost: 40~80 SP
Item: 1 Thorny Plant Seed
Builds a Thorn Wall around a target to deal damage and push it back. The wall can be destroyed by attacks/damage. If it receives Fire damage, it burns out and becomes a Fire Wall. Only 1 Thorn Wall can exist at once.
  • Level 1: Duration 10 seconds
  • Level 2: Duration 11 seconds
  • Level 3: Duration 12 seconds
  • Level 4: Duration 13 seconds
  • Level 5: Duration 14 seconds
Crazyweed.png Crazy Weed Max Level 10 Active Physical Ranged
- Target: Ground
Range: 11 cells
Cost: 24~60 SP
Deals physical damage in the skill area by dropping huge plant vines. Also removes traps and their effects from the ground. Vines increase with skill level; damage further increases based on Base Level.
  • Level 1: ATK 800%, 5 Vines
  • Level 2: ATK 900%, 6 Vines
  • Level 3: ATK 1000%, 6 Vines
  • Level 4: ATK 1100%, 7 Vines
  • Level 5: ATK 1200%, 7 Vines
  • Level 6: ATK 1300%, 8 Vines
  • Level 7: ATK 1400%, 8 Vines
  • Level 8: ATK 1500%, 9 Vines
  • Level 9: ATK 1600%, 9 Vines
  • Level 10: ATK 1700%, 10 Vines
Illusiondoping.png Illusion Doping Max Level 5 Active Debuff
- Target: 1 Enemy
Range: 7 cells
Cost: 60~100 SP
Item: 1 Alcohol
Throws a concentrated alcohol mix to inflict Hallucination and decrease HIT with a high chance.
  • Level 1: 100% Damage, AoE 9x9
  • Level 2: 100% Damage, AoE 11x11
  • Level 3: 100% Damage, AoE 13x13
  • Level 4: 100% Damage, AoE 15x15
  • Level 5: 100% Damage, AoE Full screen
Bloodsucker.png Blood Sucker Max Level 5 Active Healing
- Target: 1 Ally
Range: 11 cells
Cost: 50~70 SP
Item: 5 Blood Sucker Plant Seed
Attaches Blood Sucker Plant Seed to a party member. When physically attacking, has a chance to absorb a portion of damage as HP. Chance/absorption increase with skill level.
  • Level 1: Activation 1%, Absorption 1%, Duration 40 sec
  • Level 2: Activation 3%, Absorption 2%, Duration 100 sec
  • Level 3: Activation 5%, Absorption 3%, Duration 160 sec
  • Level 4: Activation 7%, Absorption 4%, Duration 220 sec
  • Level 5: Activation 9%, Absorption 5%, Duration 280 sec
Hellplant.png Hell's Plant Max Level 5 Active Physical Melee
- Target: Caster
Range: 1 cell
Cost: 40~60 SP
Item: 1 Plant Bottle
Attaches a cannibalized plant to the caster, biting and damaging nearby targets within 5x5 cells. Damage increases with Base Level, INT, and Summon Flora level.
  • Level 1: ATK 100%, Duration 60 sec
  • Level 2: ATK 200%, Duration 90 sec
  • Level 3: ATK 300%, Duration 120 sec
  • Level 4: ATK 400%, Duration 150 sec
  • Level 5: ATK 500%, Duration 180 sec
Mandragora.png Howling of Mandragora Max Level 5 Active Debuff
- Target: Enemies around the caster
Range: 1 cell
Cost: 40~60 SP
Makes a Mandragora howl, decreasing INT and SP of targets in range and increasing skill casting delay. Success chance depends on target's VIT and LUK.
  • Level 1: AoE 11x11, INT -4, SP -30%
  • Level 2: AoE 13x13, INT -8, SP -35%
  • Level 3: AoE 13x13, INT -12, SP -40%
  • Level 4: AoE 15x15, INT -16, SP -45%
  • Level 5: AoE 15x15, INT -20, SP -50%
Sporeexplosion.png Spore Explosion Max Level 10 Active Physical Ranged
- Target: 1 Enemy
Range: 11 cells
Cost: 48~84 SP
Item: 1 Bomb Mushroom Spore
Attaches Bomb Mushroom Spore to a target; it explodes, damaging the target and surrounding enemies. Also increases ranged physical damage taken for 5 seconds (Normal: 10%, Boss: 5%). Damage increases with Base Level and INT.
  • Level 1: ATK 600%, AoE 3x3
  • Level 2: ATK 800%, AoE 3x3
  • Level 3: ATK 1000%, AoE 5x5
  • Level 4: ATK 1200%, AoE 5x5
  • Level 5: ATK 1400%, AoE 7x7
  • Level 6: ATK 1600%, AoE 7x7
  • Level 7: ATK 1800%, AoE 9x9
  • Level 8: ATK 2000%, AoE 9x9
  • Level 9: ATK 2200%, AoE 11x11
  • Level 10: ATK 2400%, AoE 11x11
Demonicfire.png Demonic Fire Max Level 5 Active Debuff / Magical Fire
- Target: Ground
Range: 9 cells
Cost: 24~40 SP
Item: 1 Fire Bottle
Throws a Fire Bottle to ignite the ground. Targets in the area take Fire magic damage over time and may receive Burning.
  • Level 1: MATK 130%, Duration 10 sec, Burning 8%
  • Level 2: MATK 150%, Duration 12 sec, Burning 12%
  • Level 3: MATK 170%, Duration 14 sec, Burning 16%
  • Level 4: MATK 190%, Duration 16 sec, Burning 20%
  • Level 5: MATK 210%, Duration 18 sec, Burning 24%
Fireexpansion.png Fire Expansion Max Level 5 Active Debuff
- Target: Ground
Range: 9 cells
Cost: 30~50 SP
When Demonic Fire and Fire Expansion are cast on the same spot, applies different effects depending on the item consumed.
  • Level 1: Consume 1 Oil Bottle — Demonic Fire Damage +50%, Duration +10 sec
  • Level 2: Consume 1 Explosive Powder — Increase Demonic Fire damage based on INT, then cancel Demonic Fire
  • Level 3: Consume 1 Smoke Powder — Turns Demonic Fire into Smoke Bombs (reduce melee/ranged damage, increase FLEE)
  • Level 4: Consume 1 Tear Gas — Turns Demonic Fire into Tear Gas (decrease HP, HIT, FLEE)
  • Level 5: Consume 1 Acid Bottle — Turns Demonic Fire into Acid Demonstration (uses highest learned level)
Cartremodeling.png Cart Remodelling Max Level 5 Passive
Increases HIT of Cart Revolution, Cart Tornado and Cart Cannon, and increases maximum Cart Weight.
  • Level 1: Cart Weight +500, HIT +4
  • Level 2: Cart Weight +1000, HIT +8
  • Level 3: Cart Weight +1500, HIT +12
  • Level 4: Cart Weight +2000, HIT +16
  • Level 5: Cart Weight +2500, HIT +20
Carttornado.png Cart Tornado Max Level 10 Active Physical Melee
- Target: Caster
Range: 1 cell
Cost: 30 SP
Requirement: Cart
Spins the cart to damage surrounding enemies within 2 cells. Damage increases with STR, Cart Remodeling level, and Cart Weight.
  • Level 1: ATK 200%
  • Level 2: ATK 400%
  • Level 3: ATK 600%
  • Level 4: ATK 800%
  • Level 5: ATK 1000%
  • Level 6: ATK 1200%
  • Level 7: ATK 1400%
  • Level 8: ATK 1600%
  • Level 9: ATK 1800%
  • Level 10: ATK 2000%
Cartcannon.png Cart Cannon Max Level 5 Active Physical Ranged
- Target: 1 Enemy
Range: 7~11 cells
Cost: 40~50 SP
Item: 1 Cannon Ball
Requirement: Cart
Launches a cannon shot to damage a target and nearby enemies. Damage increases with Base Level, INT, and Cart Remodeling level.
  • Level 1: ATK 250 + (Cart Remodeling Lv x 20)%
  • Level 2: ATK 500 + (Cart Remodeling Lv x 40)%
  • Level 3: ATK 750 + (Cart Remodeling Lv x 60)%
  • Level 4: ATK 1000 + (Cart Remodeling Lv x 80)%
  • Level 5: ATK 1250 + (Cart Remodeling Lv x 100)%
Cartboost.png Cart Boost Max Level 5 Active Supportive
- Target: Caster
Range: 1 cell
Cost: 20~36 SP
Requirement: Cart
Increases Movement Speed and damage for 90 seconds.
  • Level 1: Movement Speed +50%, Damage +10
  • Level 2: Movement Speed +50%, Damage +20
  • Level 3: Movement Speed +75%, Damage +30
  • Level 4: Movement Speed +75%, Damage +40
  • Level 5: Movement Speed +100%, Damage +50

4th Job Skills

Bionic Pharmacy Bionic Pharmacy Max Level 5 Active Crafting
Bionic Pharmacy Skill Animation
  • Costs: 30 SP
  • Details of Potion List.
  • Success rate: 100%
Creates medicines by consuming 30 SP.
Consumes 1 Beaker for each attempt and each medicine requires different matierals.
[Lv 1]: Maximum created amount: 11
[Lv 2]: Maximum created amount: 12
[Lv 3]: Maximum created amount: 13
[Lv 4]: Maximum created amount: 14
[Lv 5]: Maximum created amount: 15
The Whole Protection The Whole Protection Max Level 5 Active Supportive
The Whole Protection Skill Animation *Self and Party
  • AP Recovery: 20
  • Costs: 380 SP
Protects weapons and equipment of the caster and nearby party members from being stripped or destroyed.
Consumes 3 1000280.pngHigh Coating Bottle.
  1. Duration: 60 seconds/AoE: 15x15 cells
  2. Duration: 90 seconds/AoE: 15x15 cells
  3. Duration: 120 seconds/AoE: 15x15 cells
  4. Duration: 150 seconds/AoE: 31x31 cells
  5. Duration: 180 seconds/AoE: 31x31 cells
Full Shadow Protection Full Shadow Protection Max Level 4 Active Supportive
Full Shadow Protection Skill Animation *Self and Party
  • AP Recovery: 2 / 3
  • Costs: 150 SP
  • Removed by AM_CP_ARMOR / AM_CP_HELM / AM_CP_SHIELD / AM_CP_WEAPON.
  • NoBanisherBuster, NoDispell, NoClearance
Protects shadow equipment of the target from being stripped or destroyed.
Consumes 1 Advanced Coating Potion.
  1. Duration: 90 seconds
  2. Duration: 120 seconds
  3. Duration: 150 seconds
  4. Duration: 180 seconds
Bionic Mastery (MT) Bionic Mastery Max Level 10 Passive
Improves Plant Creatures abilities when summoned.
  • Level 10: ATK +6000, MaxHP +400000, MaxSP +200, DEF +200, MDEF +40, FLEE +100, RES: 300, MRES: 200
Explosive Powder Explosive Powder Max Level 5 Active Physical Melee
Explosive Powder Skill Animation *Target Around Self
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 97 SP
  • Additional ATK:
  • ATK% = + 5 x POW.
  • ATK% if Research Report = + 100 x Skill Level.
  • ATK% = x Base Level / 100.
  • Hit Count if Research Report = 5x.
Scatters volatile explosive powder, inflicting 3 times melee physical damage to surrounding enemies.
Inflicts more damage and hits 5 times when under the Research Report effect.
Damage additionally increases according to the caster's Base Level and POW.
  1. ATK 1150% per Hit, Research Report: ATK 1250% per Hit, AoE: 7x7 cells
  2. ATK 1800% per Hit, Research Report: ATK 2000% per Hit, AoE: 7x7 cells
  3. ATK 2450% per Hit, Research Report: ATK 2750% per Hit, AoE: 7x7 cells
  4. ATK 3100% per Hit, Research Report: ATK 3500% per Hit, AoE: 7x7 cells
  5. ATK 3750% per Hit, Research Report: ATK 4250% per Hit, AoE: 7x7 cells
Item Boosts Item Combo Boosts
400532.pngDimensions Crown (Biolo) [1]

500066.pngVictory Sword [2] 590062.pngMuqaddas Daablunta [2]

590080.pngDimensions Biological Hall [2][1]

311147.pngIce Magic Orb (Hell Tornado) 311447.pngGlacier Flower Spell (Explosive Powder)

312230.pngBiolo Soul (Explosive Powder)

400381.pngCrown of Good and Evil (Biolo) [1] + 312014.pngGood Spell + 500066.pngVictory Sword [2]

400381.pngCrown of Good and Evil (Biolo) [1] + 500066.pngVictory Sword [2]

312014.pngGood Spell + 312447.pngGood Vigor (Biolo)

590080.pngDimensions Biological Hall [2] + 400532.pngDimensions Crown (Biolo) [1]

Mayhemic Thorns (MT) Mayhemic Thorns Max Level 10 Active Physical Ranged Critical
Mayhemic Thorns Skill Animation *Single Other Target
  • Range 9 Cells
  • Hit Count: 3x
  • Element: Weapon
  • AP Recovery: 2
  • Costs: 86 SP
  • Additional ATK:
  • ATK% = + 5 x POW.
  • ATK% if Research Report = + 150.
  • ATK% = x Base Level / 100.
  • Hit Count if Research Report = 4x.


Summons a giant thorn plant to strike the target, inflicting ranged physical damage 3 times to the target and surrounding enemies within it's range.
Inflicts more damage and hits 4 times when under the Research Report effect.
Damage additionally increases according to the caster's Base Level and POW, can inflict half of the total Critical Damage based on the caster's Critical chance.
  1. ATK 500% per Hit, Research Report: ATK 650% per Hit, AoE: 7x7 cells
  2. ATK 800% per Hit, Research Report: ATK 950% per Hit, AoE: 7x7 cells
  3. ATK 1100% per Hit, Research Report: ATK 1250% per Hit, AoE: 7x7 cells
  4. ATK 1400% per Hit, Research Report: ATK 1550% per Hit, AoE: 7x7 cells
  5. ATK 1700% per Hit, Research Report: ATK 1850% per Hit, AoE: 7x7 cells
  6. ATK 2000% per Hit, Research Report: ATK 2150% per Hit, AoE: 9x9 cells
  7. ATK 2300% per Hit, Research Report: ATK 2450% per Hit, AoE: 9x9 cells
  8. ATK 2600% per Hit, Research Report: ATK 2750% per Hit, AoE: 9x9 cells
  9. ATK 2900% per Hit, Research Report: ATK 3050% per Hit, AoE: 9x9 cells
  10. ATK 3200% per Hit, Research Report: ATK 3350% per Hit, AoE: 9x9 cells
Item Boosts Item Combo Boosts
400532.pngDimensions Crown (Biolo) [1]

500056.pngFlush Safety Saber [2] 500065.pngBlood Rapier [2]

500093.pngDimensions Biological Sword [2]

311149.pngIce Magic Orb (Acid Explosion) 311448.pngGlacier Flower Spell (Mayhemic Thorns)

312228.pngViolo Soul (Mahemic Thorns)

400381.pngCrown of Good and Evil (Biolo) [1] + 312021.pngEvil Spell + 500065.pngBlood Rapier [2]

400381.pngCrown of Good and Evil (Biolo) [1] + 500065.pngBlood Rapier [2]

312021.pngEvil Spell + 312448.pngEvil Vigor (Biolo)

500093.pngDimensions Biological Sword [2] + 400532.pngDimensions Crown (Biolo) [1]

Mysterypowder.png Mystery Powder Max Level 5 Active Physical Melee
Mysterypowder.gif - -
Dustexplosion.png Dust Explosion Max Level 5 Active Physical Melee
Dustexplosion.gif - -
Acidified Zone Ground (MT) Acidified Zone Earth Max Level 5 Active Physical Ranged
Acidified Zone Ground Skill Animation *Single Other Target
  • Range 7 Cells
  • Hit Count: 7x
  • Element: Earth
  • AP Recovery: 4 / 5
  • Costs: 63 SP
  • ATK% = + 5 x POW.
  • ATK% if Research Report = Skill Damage x 50 / 100,
  • if Formless or Plant = Skill Damage x 50 / 100.
  • ATK% = x Base Level / 100.
  • Acid Zone
  • Deals damage every 500ms for 10000ms.
Inflicts Earth elemental physical damage 7 times on the target and surrounding enemies.
When a player is hit by this skill, there is a low chance that an Acid Zone will appear on the same cell.
Damage additionally increases according to the caster's Base Level and POW.
Consumes 2 Earth Acid Bottle.
  1. ATK 400% per Hit/AoE: 3x3 cells
  2. ATK 800% per Hit/AoE: 3x3 cells
  3. ATK 1200% per Hit/AoE: 5x5 cells
  4. ATK 1600% per Hit/AoE: 5x5 cells
  5. ATK 2000% per Hit/AoE: 7x7 cells
Item Boosts Item Combo Boosts
500020.pngPoenitentia Ligula [2]

500024.pngThanos Sword-AD [2]

590017.pngPoenitentia Pendulus [2] 311149.pngIce Magic Orb (Acid Explosion)

311280.pngGlacier Magic Orb (Acidified Zone) 312229.pngBiolo Soul (Acidified Zone)

490167.pngHeroic Token (Biolo) [1] + 500039.pngRed Lotus Sword-LT [2]

311370.pngEarth Magic (Sniper) Lv. 1 - Lv. 3 + 500024.pngThanos Sword-AD [2]

500093.pngDimensions Biological Sword [2] + 400532.pngDimensions Crown (Biolo) [1]

Acidified Zone Fire (MT) Acidified Zone Fire Max Level 5 Active Physical Ranged
Acidified Zone Fire Skill Animation *Single Other Target
  • Range 7 Cells
  • Hit Count: 7x
  • Element: Fire
  • AP Recovery: 4 / 5
  • Costs: 63 SP
  • ATK% = + 5 x POW.
  • ATK% if Research Report = Skill Damage x 50 / 100,
  • if Formless or Plant = Skill Damage x 50 / 100.
  • ATK% = x Base Level / 100.
  • Acid Zone
  • Deals damage every 500ms for 10000ms.
Inflicts Fire elemental physical damage 7 times on the target and surrounding enemies.
When a player is hit by this skill, there is a low chance that an Acid Zone will appear on the same cell.
Damage additionally increases according to the caster's Base Level and POW.
Consumes 2 Flame Acid Bottle.
  1. ATK 400% per Hit/AoE: 3x3 cells
  2. ATK 800% per Hit/AoE: 3x3 cells
  3. ATK 1200% per Hit/AoE: 5x5 cells
  4. ATK 1600% per Hit/AoE: 5x5 cells
  5. ATK 2000% per Hit/AoE: 7x7 cells
Item Boosts Item Combo Boosts
500018.pngRelapse Blade [2]

500020.pngPoenitentia Ligula [2]

500024.pngThanos Sword-AD [2] 500045.pngWicked Blade [2]

590017.pngPoenitentia Pendulus [2] 311033.pngAcidified Zone Tuning Device

311149.pngIce Magic Orb (Acid Explosion) 311280.pngGlacier Magic Orb (Acidified Zone)

312229.pngBiolo Soul (Acidified Zone)

490167.pngHeroic Token (Biolo) [1] + 500039.pngRed Lotus Sword-LT [2]

311370.pngEarth Magic (Sniper) Lv. 1 - Lv. 3 + 500024.pngThanos Sword-AD [2]

500093.pngDimensions Biological Sword [2] + 400532.pngDimensions Crown (Biolo) [1]

Acidified Zone Wind (MT) Acidified Zone Wind Max Level 5 Active Physical Ranged
Acidified Zone Wind Skill Animation *Single Other Target
  • Range 7 Cells
  • Hit Count: 7x
  • Element: Wind
  • AP Recovery: 4 / 5
  • Costs: 63 SP
  • ATK% = + 5 x POW.
  • ATK% if Research Report = Skill Damage x 50 / 100
  • if Formless or Plant = Skill Damage x 50 / 100.
  • ATK% = x Base Level / 100.
  • Acid Zone
  • Deals damage every 500ms for 10000ms.
Inflicts Wind elemental physical damage 7 times on the target and surrounding enemies.
When a player is hit by this skill, there is a low chance that an Acid Zone will appear on the same cell.
Damage additionally increases according to the caster's Base Level and POW.
Consumes 2 Gale Acid Bottle.
  1. ATK 400% per Hit/AoE: 3x3 cells
  2. ATK 800% per Hit/AoE: 3x3 cells
  3. ATK 1200% per Hit/AoE: 5x5 cells
  4. ATK 1600% per Hit/AoE: 5x5 cells
  5. ATK 2000% per Hit/AoE: 7x7 cells
Item Boosts Item Combo Boosts
500018.pngRelapse Blade [2]

500020.pngPoenitentia Ligula [2]

500024.pngThanos Sword-AD [2] 500045.pngWicked Blade [2]

590017.pngPoenitentia Pendulus [2] 311033.pngAcidified Zone Tuning Device

311147.pngIce Magic Orb (Hell Tornado) 311280.pngGlacier Magic Orb (Acidified Zone)

312229.pngBiolo Soul (Acidified Zone)

490167.pngHeroic Token (Biolo) [1] + 500039.pngRed Lotus Sword-LT [2]

311370.pngEarth Magic (Sniper) Lv. 1 - Lv. 3 + 500024.pngThanos Sword-AD [2]

500093.pngDimensions Biological Sword [2] + 400532.pngDimensions Crown (Biolo) [1]

Acidified Zone Water (MT) Acidified Zone Water Max Level 5 Active Physical Ranged
Acidified Zone Water Skill Animation *Single Other Target
  • Range 7 Cells
  • Hit Count: 7x
  • Element: Water
  • AP Recovery: 4 / 5
  • Costs: 63 SP
  • ATK% = + 5 x POW.
  • ATK% if Research Report = Skill Damage x 50 / 100,
  • if Formless or Plant = Skill Damage x 50 / 100.
  • ATK% = x Base Level / 100.
  • Acid Zone
  • Deals damage every 500ms for 10000ms.
Inflicts Water elemental physical damage 7 times on the target and surrounding enemies.
When a player is hit by this skill, there is a low chance that an Acid Zone will appear on the same cell.
Damage additionally increases according to the caster's Base Level and POW.
Consumes 2 Icicle Acid Bottle.
  1. ATK 400% per Hit/AoE: 3x3 cells
  2. ATK 800% per Hit/AoE: 3x3 cells
  3. ATK 1200% per Hit/AoE: 5x5 cells
  4. ATK 1600% per Hit/AoE: 5x5 cells
  5. ATK 2000% per Hit/AoE: 7x7 cells
Item Boosts Item Combo Boosts
500020.pngPoenitentia Ligula [2]

500024.pngThanos Sword-AD [2]

590017.pngPoenitentia Pendulus [2] 311147.pngIce Magic Orb (Hell Tornado)

311280.pngGlacier Magic Orb (Acidified Zone) 312229.pngBiolo Soul (Acidified Zone)

490167.pngHeroic Token (Biolo) [1] + 500039.pngRed Lotus Sword-LT [2]

311370.pngEarth Magic (Sniper) Lv. 1 - Lv. 3 + 500024.pngThanos Sword-AD [2]

500093.pngDimensions Biological Sword [2] + 400532.pngDimensions Crown (Biolo) [1]

Research Report (MT) Research Report Max Level 1 Active Supportive
Research Report Skill Animation *Single Self Target
  • Costs: 60 SP, 100 AP
  • Can't be dispelled
Prepares and presents a report of the caster's research.
Increases Acidified-type skills damage and damage against Formless and Plant race monsters for 150 seconds.
The damage of Acidified-type skills further increases based on the caster's Base Level and POW.
  1. Acidified-type skill damage +50%, Material Consumption -1
Creeper (MT) Creeper Max Level 5 Active Supportive Summon
Creeper Skill Animation *Single Self Target
  • AP Recovery: 20
  • Costs: 60 SP
  • Stats bonus from Bionic Mastery.
Summons a tough vine monster. Only 1 Vine Monster can be summoned at once.
Consumes 1 Greater Plant Bottle.
  1. Duration: 120 seconds
  2. Duration: 180 seconds
  3. Duration: 240 seconds
  4. Duration: 300 seconds
  5. Duration: 360 seconds
Wooden Warrior (MT) Wooden Warrior Max Level 5 Active Supportive Summon
Wooden Warrior Skill Animation *Single Self Target
  • AP Recovery: 20
  • Costs: 180 SP
  • Casts Wooden Attack skill ATK% = 8000.
  • Casts Wooden Throw Stone skill ATK% = 10000.
  • Gives Wooden Warrior buff, Cart Tornado skill damage 2x.
  • Cart Cannon skill damage 2x.
  • Can be dispelled.
  • Stats from Bionic Mastery.
Summons a Wooden Warrior.
Only 1 Wooden Warrior can be summoned at once.
Increases damage of Cart Tornado and Cart Cannon while summoned.
Consumes 2 Greater Plant Bottle.
  1. Duration: 120 seconds
  2. Duration: 180 seconds
  3. Duration: 240 seconds
  4. Duration: 300 seconds
  5. Duration: 360 seconds
Wooden Fairy (MT) Wooden Fairy Max Level 5 Active Supportive Summon
Wooden Fairy Skill Animation *Single Self Target
  • AP Recovery: 20
  • Costs: 230 SP
  • Casts Fairy Dusty skill ATK% = 4000.
  • Gives Wooden Fairy buff, Spore Explosion skill damage 2x.
  • Can be dispelled.
  • Stats from Bionic Mastery.
Summons a Wooden Fairy.
Only 1 Wooden Fairy can be summoned at once.
Increases damage of Spore Explosion while summoned.
Consumes 2 Greater Plant Bottle.
  1. Duration: 120 seconds
  2. Duration: 180 seconds
  3. Duration: 240 seconds
  4. Duration: 300 seconds
  5. Duration: 360 seconds
Hell Tree (MT) Hell Tree Max Level 5 Active Supportive Summon
Hell Tree *Single Self Target
  • Costs: 100 SP, 60 AP
  • Casts Hell Dusty buff, giving 20% Ranged damage bonus.
  • Can be dispelled.
  • Casts Hell Howling skill ATK% = 9000.
  • Stats bonus from Bionic Mastery, additional bonus = Max HP = + 200000
  • ATK = + 5600
  • ATK2 = + 8000
Summons the Hell Tree.
Only 1 Hell Tree can be summoned at once.
Consumes 3 Greater Plant Bottle.
  1. Duration: 60 seconds
  2. Duration: 90 seconds
  3. Duration: 120 seconds
  4. Duration: 150 seconds
  5. Duration: 180 seconds

Related NPC

Rental Service

Any town

Rentalservice.png

Rent cart, Level up Homunculus, max out intimacy with homunculus, Homunculus Evolve and Homunculus S Mutation and Homunculus stats shuffle.

Mado Gear Merchant

Department Store in main town.

Mado Gear Merchant 18000.pngCannon Ball, 18003.pngSoul Cannon Ball, 18001.pngHoly Cannon Ball, 18002.pngDark Cannon Ball, 18004.pngIron Cannon Ball, 18005.pngIce Cannon Ball, 18006.pngLightning Cannon Ball, 18007.pngStone Cannon Ball, 18008.pngFire Cannon Ball

Material Dealer

Department Store in main town.

Material Dealer

713.pngEmpty Bottle, 717.pngBlue Gemstone, 1000275.pngBeaker, 7134.pngMedicine Bowl, 7143.pngGlass Tube, 7141.pngMorning Dew of Yggdrasil, 1092.pngEmpty Test Tube, 1093.pngEmpty Potion Bottle, 7140.pngSeed of Life, 6248.pngMelange Pot, 6250.pngCooking Skewer, 6251.pngBlack Charcoal, 6255.pngLarge Cookpot, 6261.pngFine Noodles, 6262.pngCool Gravy, 6297.pngThrowing Bottle, 6258.pngComodo Tropical Fruit, 911.pngScell

Gorme

Department Store in main town.

Gorme Chemical Supplies

971.pngDetrimindexta, 972.pngKarvodailnirol, 970.pngAlcohol, 7136.pngAcid Bottle, 7135.pngBottle Grenade, 6279.pngApple Bomb Guidebook, 6280.pngPineapple Bomb Guidebook, 6281.pngCoconut Fruit Bomb Guidebook, 6282.pngMelon Bomb Guidebook, 6283.pngBanana Bomb Guidebook, 6284.pngHow To Grow Plant Genes, 6285.pngManual: How To Make High Quality Potion, 11022.pngMix Cook Book, 11023.pngIncrease Stamina Study11024.pngVital Drink CB, 7129.pngAcid Bottle Creation Guide, 7127.pngAlcohol Creation Guide, 7128.pngBottle Grenade Creation Guide, 7133.pngCondensed Potion Creation Guide, 7434.pngElemental Potion Creation Guide, 7132.pngGlistening Coat Creation Guide, 7130.pngPlant Bottle Creation Guide, 7144.pngPotion Creation Guide

1061.pngWitched Starsand, 905.pngStem, 1059.pngFabric, 7033.pngPoison Spore, 929.pngImmortal Heart, 1000.pngStar Crumb, 921.pngMushroom Spore, 507.pngRed Herb, 508.pngYellow Herb, 509.pngWhite Herb, 510.pngBlue Herb, 511.pngGreen Herb, 576.pngPrickly Fruit, 1033.pngManeater Root, 1032.pngManeater Blossom, 6244.pngGun Powder, 1051.pngDetonator, 6217.pngMandragora Flowerpot

7434.pngElemental Potion Creation Guide, 12118.pngFireproof Potion, 12119.pngColdproof Potion, 12121.pngThunderproof Potion, 12120.pngEarthproof Potion, 12114.pngElemental Converter, 12115.pngElemental Converter, 12116.pngElemental Converter, 12117.pngElemental Converter

Wallpaper

Biolo
Biolo