Glacier Weapon Enchants

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Revision as of 06:35, 26 October 2025 by WikiBot (talk | contribs)

Target Item Slot Order Reset Process

600027.pngGlacier Two-Handed Sword 630018.pngGlacier Lance 500049.pngGlacier Sword 500050.pngGlacier Basic Sword

530025.pngGlacier Spear 620017.pngGlacier Two-Handed Axe 520017.pngGlacier Axe590038.pngGlacier Mace 590039.pngGlacier Mechanic Mace

510061.pngGlacier Rogue Knife 510062.pngGlacier Basic Knife 700052.pngGlacier Bow 560032.pngGlacier Knuckle 540049.pngGlacier Book

610037.pngGlacier Katar 550069.pngGlacier Wand 640033.pngGlacier Staff 550070.pngGlacier Foxtail Staff 570029.pngGlacier Violin

580030.pngGlacier Whip 650025.pngGlacier Huuma 800014.pngGlacier Revolver 810010.pngGlacier Rifle 820008.pngGlacier Shotgun

830013.pngGlacier Gatling 840009.pngGlacier Launcher

4th -> 3rd -> 2nd

100% Success Rate

Costs: 1m zeny

1 1000874.pngEnchant Ticket

4th Slot Perfect Enchantment

Fee: 50 1000812.pngSnowflower Gem

Item Name Description
311342.pngGlacier Magic Orb (ATK) For each 3 Refine Levels:
ATK +20
Increases Melee and Ranged Physical Damage by 5%.
Refine Level +9:
ATK +10%
Refine Level +11:
P.ATK +5
When enchanted on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon:
Increases Melee and Ranged Physical Damage by additional 10%.
311343.pngGlacier Magic Orb (MATK) For each 3 Refine Levels:
MATK +20
Increases Magical Damage with every element by 5%.
Refine Level +9:
MATK +10%
Refine Level +11:
S.MATK +5
When enchanted on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon:
Increases Magical Damage with every element by additional 10%.
311344.pngGlacier Magic Orb (CRI) For each 3 Refine Levels:
Critical +4
Increases Critical Damage by 5%.
Refine Level +9:
Increases Critical Damage by additional 10%.
Refine Level +11:
C.Rate +5
When enchanted on Two-Handed Sword, Two-Handed Spear, Two-Handed Staff, Two-Handed Axe, Katar, Bow, Huuma Shuriken or any Firearm class weapon:
Increases Critical Damage by additional 10%.
3rd Slot Perfect Enchantment
Fee Item Name Description
1000751.pngIce Magic Stone (SP Recovery) 311132.pngIce Magic Orb (SP Recovery) Increases SP Recovery Rate by 50%.
1000753.pngIce Magic Stone (Drain Soul) 311134.pngIce Magic Orb (Drain Soul) Physical attacks have a 1% chance to absorb 3% of the inflicted damage as SP.
1000755.pngIce Magic Stone (Magic Soul) 311136.pngIce Magic Orb (Magic Soul) Magical attacks have a 2% chance to recover 100 SP every 0.5 seconds for 19 times.
1000756.pngIce Magic Stone (All Force) 311137.pngIce Magic Orb (All Force) Increases Melee and Ranged Physical Damage by 7%.
Increases Magical Damage with every element by 7%.
2nd Slot Perfect Enchantment
Fee Item Name Description
1000745.pngIce Magic Stone (Delay After Attack) 311126.pngIce Magic Orb (Delay After Attack) ATK +30
Increases Attack Speed (Decreases After Attack Delay by 10%).
1000746.pngIce Magic Stone (Expert Archer) 311127.pngIce Magic Orb (Expert Archer) HIT +20
Increases Ranged Physical Damage by 10%.
1000747.pngIce Magic Stone (Fatal) 311128.pngIce Magic Orb (Fatal) Critical +15
Increases Critical Damage by 12%.
1000748.pngIce Magic Stone (Fighting Spirit) 311129.pngIce Magic Orb (Fighting Spirit) Perfect HIT +5%
Increases Melee Physical Damage by 10%.
1000749.pngIce Magic Stone (Magic) 311130.pngIce Magic Orb (Magic) MATK +30
Decreases Variable Casting Time by 10%.