Episode 20
Intro
|
After chased down Bagot, we found out more about creation of new God, a vassal named Rasgand. Meeting with Jormungand's second life form called Nyar, you learned more about story behind Isgard. Stop Rasgand from merging with Nyar, and prevent him to break out from barrier to invade into mainland of Midgard. Question remains...who is behind creation of Rasgand? Why are some Iwins turning aggressive? How to gain eternal life? Explore and enjoy! |
Quests
| Main Quests | Side Quests | Daily Quests |
Merchant NPCs
Dungeon & Fields & Monster
| Map Name | Mini Map | Map Drops | Monster Spawns |
|
Snake God's Root F1 jor_root1 |
2x
4x |
Jormungand Guardian-P x20, Jormungand Guardian-Y x10, Superior Rgan Shaman x80 Superior Rgan Healer x70, Sanctuary Guardian x20 | |
|
Snake God's Root F2 jor_root2 |
2x
4x |
Jormungand Guardian-P x5, Jormungand Guardian-Y x15, Sanctuary Shaman x40, Sanctuary Bishop x30 | |
|
Deep Root Cave jor_root3 |
2x
4x |
Sanctuary Cleaner x130, Melibe Slug x110, Bear Bug x30, Sanctuary Cleaning Chief | |
|
Drift Ice Zone jor_twice |
2x
4x |
Jormungand Guardian-P x20, Jormungand Guardian-Y x20, Angel Slug x60, Snow Rabbit Slug x60 Sanctuary Shaman x40 | |
|
Snake Labyrinth jor_maze |
2x
4x |
Jormungand Guardian-P x35, Jormungand Guardian-Y x35, Sanctuary Guardian x40 | |
|
Frozen Scale Beach jor_back4 |
2x
4x |
Snow Rabbit Slug x50, Angel Slug x50, Suspicious Iwin Marine x30, Suspicious Iwin Corporal x30 Suspicious Iwin Sergeant x20, Calamaring x10, Ice Straw x10 | |
|
Ancient Ice Canyon East jor_back5 |
2x
4x |
Grey Icewind x60, Copo x40, Stylish Copo x40, Icewind Egg x10, Suspicious Iwin Soldier x20 Suspicious Iwin Private x20, Shining Seaweed x10, | |
|
Ancient Ice Canyon West jor_back6 |
2x
4x |
Icewind x100, Bear Bug x75, Armored Copo x55, Suspicious Iwin Sergeant x20, Shining Seaweed x10 | |
|
Twig's Nest jor_twig |
2x
4x |
Jormungand Guardian-P x20, Jormungand Guardian-Y x20 |
Equipment List
| Name | Defense | Weight | Description | Combo |
| 168 | 240 |
Atk + 120. [Bonus by grade] |
| |
|
120 |
120 |
Matk + 120. [Bonus by grade] |
| |
|
112 |
160 |
MaxHP + 2500, MaxSP + 500. [Bonus by grade] |
| |
|
80 |
80 |
MaxHP + 2000, MaxSP + 1000. [Bonus by grade] |
| |
|
70 |
100 |
MaxHP + 6%, MaxSP + 6%. [Bonus by grade] |
| |
|
98 |
200 |
MaxHP + 8%, MaxSP + 4%. [Bonus by grade] |
| |
|
0 |
10 |
Atk + 8%, MaxSP + 7%. |
| |
|
0 |
10 |
Atk + 8%, MaxHP + 7%. |
| |
|
0 |
10 |
Matk + 8%, MaxSP + 7%. |
| |
|
0 |
10 |
Matk + 8%, MaxHP + 7%. |
| |
|
220 |
350 |
Res + 15, Mres + 15. [Bonus by grade] |
- | |
|
203 |
240 |
Atk + 140. [Bonus by grade] |
| |
|
145 |
120 |
Matk + 140. [Bonus by grade] |
Dim Glacier Muffler [1] + | |
|
147 |
160 |
POW + 1, CON + 1. [Bonus by grade] |
- | |
|
105 |
80 |
SPL + 1, CON + 1. [Bonus by grade] |
- | |
|
126 |
200 |
POW + 2, CON + 2. |
- | |
|
90 |
100 |
SPL + 2, CON + 2. |
- |
Card List
| Name | Position | Description |
| Headgear | MATK +10, S.MATK +1 Increases Water property magic damage by 4%. Increases SP Consumption by 7%. When headgear refined to +9 or higher,increases Water property magic damage by additional 3%. When headgear refined to +11 or higher, reduce variable casting time by 5%. | |
| Headgear | ATK +10, P.ATK +1 Increases Melee Physical Damage by 3%. Increases SP Consumption by 7%. When headgear refined to +9 or higher, increases Melee Physical Damage by additional 2%. When headgear refined to +11 or higher, reduce variable casting time by 5%. | |
| Armor | S.MATK +1 Increases SP Consumption by 7%. Per 2 refine rate, increases Water property magic damage by 4%. When combo with | |
| Armor | P.ATK +1 Increases SP Consumption by 7%. Per 3 refine rate, Increases Melee Physical Damage by 4%. When combo with | |
| Headgear | ATK +10, P.ATK +1 Increases Ranged Physical Damage by 3%. Increases SP Consumption by 7%. When headgear refined to +9 or higher, Increases Ranged Physical Damage by additional 2%. When headgear refined to +11 or higher, Reduce variable casting time by 5%. | |
| Accessory (Left) | Increases Water property magic damage by 35%. Increases SP Consumption by 10%. | |
| Accessory (Right) | Increases Melee Physical Damage by 8%. | |
| Accessory (Right) | Critical +6, C.RATE +1 | |
| Accessory (Left) | Increases Melee Physical Damage by 8%. When combo with | |
| Accessory (Left) | CRI +6, C.RATE +1 When combo with | |
| Accessory (Left) | Increases Shadow property magic damage by 35%. Increases SP Consumption by 10%. | |
| Accessory (Left) | Increases Ghost property magic damage by 35%. Increases SP Consumption by 10%. | |
| Accessory (Left) | Increases Poison property magic damage by 35%. Increases SP Consumption by 10%. | |
| Garment | Reduce damage taken from Neutral property by 15%. Per each refine level, Increases Ghost property magic damage by 3%. When combo with | |
| Shield | DEF -30, RES +15 Reduce physical and magical damage taken from enemies of Earth property, Insect race and Small size by 15%. | |
| Shoes | MaxHP -10%, MaxSP +10% P.ATK +1, S.MATK +1 When combo with | |
| Garment | Reduce damage taken from Neutral property attacks by 20%. If refine rate is lower than +12, Reduce Magical Damage with Shadow, Holy, Ghost and Neutral property by 25%. If refine rate is +12 or higher, Increases Magical Damage with Shadow, Holy, Ghost and Neutral property by 25%. If level equipment of Garment is 2, Increases Magical Damage with Shadow, Holy, Ghost and Neutral property by 8%. | |
| Armor | DEF +100, RES +50 If refine level is lower than +12, MaxHP -30%, ATK -10%, MATK -10% If refine level is +12 or higher, MaxHP +30%, ATK +10%, MATK +10% If level equipment of Armor is 2, RES +50 | |
| Shield | Reduce damage taken from enemies of every race, except Players, by 15%. If refine level is lower than +12, Increases damage taken from enemies of every size by 25%. If refine level is +12 or higher, Reduce damage taken from enemies of every size by 25%. If level equipment of Shield is 2, RES +50, MRES +50 | |
| Shoes | Crit +5 If refine level is lower than +12, Crit -15, reduce Critical Damage by 10%. If refine level is +12 or higher, Crit +15, increases Critical Damage by 10%. If level equipment of Shoes is 2, C.RATE +5 | |
| Armor | P.ATK +1 Increases SP Consumption by 7%. Per 3 refine level, increases Ranged Physical Damage by 4%. When combo with | |
| Headgear | ATK +5%, MATK +5% Per 3 refine level, P.ATK +2, S.MATK +2 When headgear refined to +11 or higher, reduce Fixed Casting Time by 0.5 seconds. |