Episode 21: Difference between revisions
From Midgard Tales Wiki
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== Main Quest Walkthrough == | == Main Quest Walkthrough == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: | {| class="wikitable" style="border-collapse: collapse; width: 100%; height: 531px;" | ||
|- style="height: 105px;" | |- style="height: 105px;" | ||
| style="width: 6.25%; text-align: center; height: 105px;" | 1 | | style="width: 6.25%; text-align: center; height: 105px;" | 1 | ||
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/navi jor_crk_p 105/108 | /navi jor_crk_p 105/108 | ||
| style="width: 50%; height: 23px;" | | | style="width: 50%; height: 23px;" | | ||
*Talk to '''Nyar'''. | *Talk to '''Nyar'''. | ||
|- style="height: 53px;" | |||
| style="width: 6.25%; text-align: center; height: 53px;" | 5 | |||
| style="width: 12.5%; text-align: center; height: 53px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 53px;" | /navi jor_crk_p 100/95 | |||
| style="width: 50%; height: 53px;" | | |||
*Walk a little to the right to trigger '''Hooded Person + Ivan'''. | |||
*Complete dialog and you will be warped. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 6 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi luna_sf1 258/151 | |||
| style="width: 50%; height: 23px;" | | |||
*Talk to '''Ivan''' in Safe Place. | |||
*Complete dialog and you will be warped to '''Lunaforma'''. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 7 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi jor_mbase 54/155 | |||
| style="width: 50%; height: 23px;" | | |||
*Talk to '''Resistance Soldier'''. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 8 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi jor_mbase 56/152 | |||
| style="width: 50%; height: 23px;" | | |||
*Talk to '''Tris'''. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 9 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi jor_mbase 54/155 | |||
| style="width: 50%; height: 23px;" | | |||
*Talk to '''Resistance Soldier'''. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 10 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi jor_mbase 57/150 | |||
| style="width: 50%; height: 23px;" | | |||
*Talk to '''Tan'''. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 11 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi jor_mbase 313/106 | |||
| style="width: 50%; height: 23px;" | | |||
*Talk to '''Tan'''. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 12 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi mbase_in 289/124 | |||
| style="width: 50%; height: 23px;" | | |||
*Enter the '''tent''', a dialog will trigger. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 13 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi mbase_in 292/127 | |||
| style="width: 50%; height: 23px;" | | |||
*Talk to '''???'''. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 14 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi mbase_in 113/120 | |||
| style="width: 50%; height: 23px;" | | |||
*Follow nagivation to '''central barrack''', enter to room. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 15 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi mbase_in 113/114 | |||
| style="width: 50%; height: 23px;" | | |||
*No one opens, try the''' next room''' beside it. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 16 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi mbase_in 289/124 | |||
| style="width: 50%; height: 23px;" | | |||
*Go back to the '''tent''', a dialog will trigger. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 17 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi mbase_in 299/126 | |||
| style="width: 50%; height: 23px;" | | |||
*Check out '''Pile of Documents'''. | |||
|- style="height: 23px;" | |||
| style="width: 6.25%; text-align: center; height: 23px;" | 18 | |||
| style="width: 12.5%; text-align: center; height: 23px;" | | |||
<br> | |||
| style="width: 25%; text-align: center; height: 23px;" | /navi mbase_in 302/123 | |||
| style="width: 50%; height: 23px;" | | |||
*Talk to '''Valdaris'''. | |||
|} | |} |
Revision as of 17:53, 27 September 2024
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Wizard Nilem arrived in Isgard to investigate the sudden appearance of signs indicating a Dimensional Rift crack on a small island to the west of Frozen Scale. Nyar aims to utilize the dimensional crack to journey back in time alongside the adventurer, with the intention of sealing away Rasgand amidst the ongoing conflict with the Jormungand Church during the war. In the fierce battle with the Jormungand Church, adventurer must find a way to destroy Rasgand's power source and to break the curse afflicting House Geoborg. |