Random Options: Difference between revisions
From Midgard Tales Wiki
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== Sakray Fury 2 Random Options == | == Sakray Fury 2 Random Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''3 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 420px;" | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | '''Option 1''' | |||
| style="width: 25%; text-align: center; height: 28px;" | '''Option 2''' | |||
| style="width: 25%; text-align: center; height: 28px;" | '''Option 3''' | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +200-500 | |||
| style="width: 25%; text-align: center; height: 28px;" | Delay after attack -10-18% | |||
| style="width: 25%; text-align: center; height: 28px;" | DEF +30-100 | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +30-120 | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% | |||
| style="width: 25%; text-align: center; height: 28px;" | MDEF +10-40 | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | CRIT +3-10 | |||
| style="width: 25%; text-align: center; height: 28px;" | Long range physical attack +5-15% | |||
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +1-5% | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | FLEE +10-30 | |||
| style="width: 25%; text-align: center; height: 28px;" | Melee physical damage +5-15% | |||
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +1-5% | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | HIT +10-30 | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Neutral monster | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Small size monster | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | ASPD +1-2 | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Water monster | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Medium size monster | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +20-70 | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Earth monster | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Large size monster | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Fire monster | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Normal monster | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Wind monster | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-10% against Boss monster | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Poison monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Holy monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Shadow monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Ghost monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | ATK +5-15% against Undead monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|} | |||
== Sakray Regret Random Options == | == Sakray Regret Random Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 50%; text-align: center;" | '''Option 1''' | |||
| style="width: 50%; text-align: center;" | '''Option 2''' | |||
|- | |||
| style="width: 50%; text-align: center;" | MaxHP +200-500 | |||
| style="width: 50%; text-align: center;" | Delay after attack -10-18% | |||
|- | |||
| style="width: 50%; text-align: center;" | MaxSP +30-120 | |||
| style="width: 50%; text-align: center;" | MATK +5-10% | |||
|- | |||
| style="width: 50%; text-align: center;" | DEF +10-50 | |||
| style="width: 50%; text-align: center;" | Variable cast time -5-15% | |||
|- | |||
| style="width: 50%; text-align: center;" | FLEE +10-30 | |||
| style="width: 50%; text-align: center;" | Reduces SP cost by 5-10% | |||
|- | |||
| style="width: 50%; text-align: center;" | Healing skills +10-30% | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Neutral monster | |||
|- | |||
| style="width: 50%; text-align: center;" | ASPD +1-2 | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Water monster | |||
|- | |||
| style="width: 50%; text-align: center;" | MATK +20-70 | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Earth monster | |||
|- | |||
| style="width: 50%; text-align: center;" | - | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Fire monster | |||
|- | |||
| style="width: 50%; text-align: center;" | - | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Wind monster | |||
|- | |||
| style="width: 50%; text-align: center;" | - | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Poison monster | |||
|- | |||
| style="width: 50%; text-align: center;" | - | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Holy monster | |||
|- | |||
| style="width: 50%; text-align: center;" | - | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Shadow monster | |||
|- | |||
| style="width: 50%; text-align: center;" | - | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Ghost monster | |||
|- | |||
| style="width: 50%; text-align: center;" | - | |||
| style="width: 50%; text-align: center;" | MATK +5-15% against Undead monster | |||
|} | |||
== Sakray Regret 2 Random Options == | == Sakray Regret 2 Random Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''3 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 420px;" | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | '''Option 1''' | |||
| style="width: 25%; text-align: center; height: 28px;" | '''Option 2''' | |||
| style="width: 25%; text-align: center; height: 28px;" | '''Option 3''' | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +200-500 | |||
| style="width: 25%; text-align: center; height: 28px;" | Delay after attack -10-18% | |||
| style="width: 25%; text-align: center; height: 28px;" | DEF +30-100 | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +30-120 | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-10% | |||
| style="width: 25%; text-align: center; height: 28px;" | MDEF +10-40 | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | DEF +10-50 | |||
| style="width: 25%; text-align: center; height: 28px;" | Variable cast time -5-15% | |||
| style="width: 25%; text-align: center; height: 28px;" | MaxHP +1-5% | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | FLEE +10-30 | |||
| style="width: 25%; text-align: center; height: 28px;" | Reduces SP cost by 5-10% | |||
| style="width: 25%; text-align: center; height: 28px;" | MaxSP +1-5% | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | Healing skills +10-30% | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Neutral monster | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK against Small size monster +5-10% | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | ASPD +1-2 | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Water monster | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK against Small size monster +5-10% | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +20-70 | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Earth monster | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK against Large size monster +5-10% | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Fire monster | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-10% against Normal monster | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Wind monster | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-10% against Boss monster | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Poison monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Holy monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Shadow monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Ghost monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
| style="width: 25%; text-align: center; height: 28px;" | MATK +5-15% against Undead monster | |||
| style="width: 25%; text-align: center; height: 28px;" | - | |||
|} | |||
== Geffen Arena Armor Random Options == | == Geffen Arena Armor Random Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''3 random options'''</span>, with all options categories having equal chances | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 643px;" | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 1''' | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 2''' | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 3''' | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +100-1500 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | HP regen +30-65% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +100-1000 | |||
|- style="height: 22px;" | |||
| style="width: 33.3333%; text-align: center; height: 22px;" | MaxSP +100-500 | |||
| style="width: 33.3333%; text-align: center; height: 22px;" | SP regen +30-65% | |||
| style="width: 33.3333%; text-align: center; height: 22px;" | MaxSP +100-500 | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +1-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | FLEE +2-30 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxSP +1-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | DEF +10-55 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MDEF +1-6 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Restoration gained from Healing skills +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Variable cast time -1-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Neutral monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Water monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Earth monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Fire monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Wind monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Poison monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Holy monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Shadow monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Ghost monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Neutral monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Water monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Earth monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Fire monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Wind monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Poison monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Holy monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Shadow monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Ghost monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|} | |||
== Geffen Arena Manteau Random Options == | == Geffen Arena Manteau Random Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''3 random options'''</span>, with all options categories having equal chances | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 877px;" | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 1''' | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 2''' | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 3''' | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +100-1000 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | FLEE +5-20 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +200-800 | |||
|- style="height: 22px;" | |||
| style="width: 33.3333%; text-align: center; height: 22px;" | MaxSP +100-300 | |||
| style="width: 33.3333%; text-align: center; height: 22px;" | DEF +5-60 | |||
| style="width: 33.3333%; text-align: center; height: 22px;" | MaxSP +50-300 | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MDEF +1-6 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxSP +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Restoration gained from Healing skills +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Variable cast time -1-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Neutral monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Water monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Earth monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Fire monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Wind monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Poison monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Holy monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Shadow monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Ghost monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster physical resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Neutral monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Water monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Earth monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Fire monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Wind monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Poison monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Holy monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Shadow monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Ghost monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster magic resistance +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Neutral elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Water elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Earth elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Fire elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Wind elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Poison elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Poison elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Shadow elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Ghost elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|- style="height: 28px;" | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | Ghost elemental resistance +1-5% | |||
| style="width: 33.3333%; text-align: center; height: 28px;" | - | |||
|} | |||
== Geffen Arena Accessory Random Options == | == Geffen Arena Accessory Random Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''2 random options'''</span>, with all options categories having equal chances | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 299px;" | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1''' | |||
| style="width: 50%; text-align: center; height: 23px;" | '''Option 2''' | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -3-7% | |||
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -3-7% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -5-10% | |||
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -5-10% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | CRIT +5-10 | |||
| style="width: 50%; text-align: center; height: 23px;" | CRIT +5-10 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Fire elemental resistance +3-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | Fire elemental resistance +3-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Water elemental resistance +3-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | Water elemental resistance +3-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Earth elemental resistance +3-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | Earth elemental resistance +3-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Wind elemental resistance +3-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | Wind elemental resistance +3-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 3-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 3-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-3% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-3% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-3% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-3% | |||
|} | |||
== Geffen Arena Shield Random Options == | == Geffen Arena Shield Random Options == | ||
== Charleston Weapon Physical | {| class="wikitable" style="border-collapse: collapse; width: 100%;" | ||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''3 random options'''</span>, with all options categories having equal chances | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 851px;" | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 1 and Option 2''' | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | '''Option 3''' | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MDEF +3-10 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ASPD + 1 | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | DEF +30-100 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Formless monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxHP +100-1000 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MaxSP +20-200 | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Formless monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Plant monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Undead monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Brute monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Fish monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Plant monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Demon monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Insect monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Demihuman monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Fish monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Angel monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Demon monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +5-10% against Dragon monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Demihuman monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Formless monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Angel monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Dragon monster resistance +2-7% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Formless monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Plant monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Undead monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Brute monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Fish monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Plant monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Devil monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Insect monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Demihuman monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Fish monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Angel monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Demon monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +5-10% against Dragon monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Demihuman monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | After cast delay -1-3% | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Angel monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Formless monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | ATK +1-5% against Dragon monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Formless monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Undead monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Plant monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Brute monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Plant monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Fish monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Insect monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Demon monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Fish monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Demihuman monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Devil monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Angel monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Demihuman monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% DEF of Dragon monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Angel monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% MDEF of Formless monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | MATK +1-5% against Dragon monster | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% MDEF of Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Healing skills +5-10% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% MDEF of Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Variable cast time -1-5% | |||
| style="width: 33.3333%; text-align: center; height: 23px;" | Pierces 30-60% MDEF of Plant monster | |||
|- | |||
| style="width: 33.3333%; text-align: center;" | - | |||
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Insect monster | |||
|- | |||
| style="width: 33.3333%; text-align: center;" | - | |||
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Fish monster | |||
|- | |||
| style="width: 33.3333%; text-align: center;" | - | |||
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Demon monster | |||
|- | |||
| style="width: 33.3333%; text-align: center;" | - | |||
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Demihuman monster | |||
|- | |||
| style="width: 33.3333%; text-align: center;" | - | |||
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Angel monster | |||
|- | |||
| style="width: 33.3333%; text-align: center;" | - | |||
| style="width: 33.3333%; text-align: center;" | Pierces 30-60% MDEF of Dragon monster | |||
|} | |||
== Charleston Weapon Physical Options == | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''1 random option'''</span>, with all options categories having equal chances | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 460px;" | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | '''Option 1''' | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Neutral monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Water monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Earth monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Fire monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Wind monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Poison monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Holy monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Shadow monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Ghost monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | Critical attack +1-20% | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | Delay after attack -5-15% | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | HIT +5-15 | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | CRIT +1-15 | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +3-7% | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ASPD +1 | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Small size monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Medium size monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Large size monster | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Water | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Earth | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Fire | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Wind | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Holy | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Shadow | |||
|- | |||
| style="width: 100%; text-align: center;" | Nullify weapon's damage size penalty | |||
|} | |||
== Charleston Weapon Ranged Options == | == Charleston Weapon Ranged Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''1 random option'''</span>, with all options categories having equal chances | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 460px;" | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | '''Option 1''' | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Neutral monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Water monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Earth monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Fire monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Wind monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Poison monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Holy monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Shadow monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Ghost monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | Delay after attack -5-15% | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | HIT +5-15 | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | Long range physical attack +3-7% | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +5-20 | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ASPD +1 | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Small size monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Medium size monster | |||
|- style="height: 23px;" | |||
| style="width: 100%; text-align: center; height: 23px;" | ATK +1-20% against Large size monster | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Water | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Earth | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Fire | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Wind | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Holy | |||
|- | |||
| style="width: 100%; text-align: center;" | Weapon element: Shadow | |||
|- | |||
| style="width: 100%; text-align: center;" | Nullify weapon's damage size penalty | |||
|} | |||
== Thanos Weapon Ranged Options == | == Thanos Weapon Ranged Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 451px;" | |||
|- style="height: 14px;" | |||
| style="width: 50%; text-align: center; height: 14px;" | '''Option 1''' | |||
| style="width: 50%; text-align: center; height: 14px;" | '''Option 2''' | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Neutral monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Formless monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Water monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Earth monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Fire monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Plant monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Wind monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Poison monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Holy monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Demon monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Shadow monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Demihuman monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Ghost monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Angel monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Dragon monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Nullify weapon's damage size penalty | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-10% against Normal monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ASPD + 1 | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-10% against Boss monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -5-10% | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-7% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Long range physical attack +5-10% | |||
| style="width: 50%; text-align: center; height: 23px;" | Critical attack +5-20% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Indestructible in battle | |||
| style="width: 50%; text-align: center; height: 23px;" | - | |||
|} | |||
== Thanos Weapon Magical Options == | == Thanos Weapon Magical Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 451px;" | |||
|- style="height: 14px;" | |||
| style="width: 50%; text-align: center; height: 14px;" | '''Option 1''' | |||
| style="width: 50%; text-align: center; height: 14px;" | '''Option 2''' | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Neutral monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Formless monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Water monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Earth monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Fire monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Plant monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Wind monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Poison monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Holy monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Demon monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Shadow monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Demihuman monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Ghost monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Angel monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Undead monster | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-20% against Dragon monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -5-10% | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-10% against Normal monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Restoration gained from Healing skills +5-20% | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-10% against Boss monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Reduces SP cost by 5-10% | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +3-7% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | After cast delay -1-5% | |||
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time -5-10% | |||
|} | |||
== Thanos Weapon Physical Options == | == Thanos Weapon Physical Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''2 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 451px;" | |||
|- style="height: 14px;" | |||
| style="width: 50%; text-align: center; height: 14px;" | '''Option 1''' | |||
| style="width: 50%; text-align: center; height: 14px;" | '''Option 2''' | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Neutral monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Formless monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Water monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Earth monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Fire monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Plant monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Wind monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Poison monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Holy monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Demon monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Shadow monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Demihuman monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Ghost monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Angel monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Undead monster | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-20% against Dragon monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Nullify weapon's damage size penalty | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-10% against Normal monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ASPD + 1 | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-10% against Boss monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Delay after attack -5-10% | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +3-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Water | |||
| style="width: 50%; text-align: center; height: 23px;" | Critical attack +5-20% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Earth | |||
| style="width: 50%; text-align: center; height: 23px;" | Indestructible in battle | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Fire | |||
| style="width: 50%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Wind | |||
| style="width: 50%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Holy | |||
| style="width: 50%; text-align: center; height: 23px;" | - | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Weapon element: Shadow | |||
| style="width: 50%; text-align: center; height: 23px;" | - | |||
|} | |||
== True Hunting Physical Random Options == | == True Hunting Physical Random Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);" >'''2 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 322px;" | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1 and Option 2''' | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +100-500 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +10-50 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +5-10 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-3% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | DEF +5-20 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | FLEE +10-20 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Fish monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Dragon monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Small size monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Medium size monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-5% against Medium size monster | |||
|} | |||
== True Hunting Magical Random Options == | == True Hunting Magical Random Options == | ||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 322px;" | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1 and Option 2''' | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +100-500 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +10-50 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +5-10 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-3% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | DEF +5-20 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | FLEE +10-20 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Brute monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Insect monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Fish monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Dragon monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Small size monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Medium size monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-5% against Medium size monster | |||
|} | |||
== Aegirnian Physical Random Options == | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 322px;" | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1 and Option 2''' | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +10-30 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | DEF +20-50 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | FLEE +10-20 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Demihuman monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Fish monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Water monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Neutral monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Small size monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Medium size monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | ATK +1-7% against Medium size monster | |||
|} | |||
== Aegirnian Magical Random Options == | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%;" | |||
|- | |||
| style="width: 100%; text-align: center;" | Receive <span style="color: rgb(45, 194, 107);">'''2 random options'''</span>, with all options categories having equal chances. | |||
|} | |||
{| class="wikitable" style="border-collapse: collapse; width: 100%; height: 322px;" | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | '''Option 1 and Option 2''' | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxHP +1-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MaxSP +1-5% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +10-30 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MDEF +10-30 | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | Variable cast time reduce +5-10% | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Demihuman monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Fish monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Water monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Neutral monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Small size monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Medium size monster | |||
|- style="height: 23px;" | |||
| style="width: 50%; text-align: center; height: 23px;" | MATK +1-7% against Medium size monster | |||
|} |
Latest revision as of 03:03, 20 July 2024
Table of content |
---|
A page with list of different Random Option groups in details. |
Special Shadow Random Options
Option 1 | Chance | Option 2 (random) | Chance |
Max HP +100-500 | 630 | C.Rate +1-5 | 2800 |
Max SP +20-100 | 630 | H.Plus +3-10 | 2800 |
Max HP +1% | 630 | POW +1-5 | 1100 |
Max HP +2% | 60 | CON +1-5 | 1100 |
Max SP +1% | 630 | WIS +1-5 | 1100 |
Max SP +2% | 60 | SPL +1-5 | 1100 |
ATK +1-15 | 600 | CRT +1-5 | 1100 |
MATK +1-15 | 600 | STA +1-5 | 1100 |
ATK +1-3% | 300 | P.ATK +1-2 | 1100 |
MATK +1-3% | 300 | S.MATK +1-2 | 1100 |
ASPD +1 | 150 | RES +5-15 | 2800 |
ASDP +1-5% | 190 | MRES +5-15 | 2800 |
HIT +5-15 | 633 |
|
|
FLEE +5-15 | 633 |
|
|
DEF +10-25 | 633 |
|
|
MDEF +1-3 | 633 |
|
|
CRIT +1-5 | 633 |
|
|
CRIT Damage +1-5% | 150 |
|
|
All element magical damage +1-5% | 150 |
|
|
Ranged attack damage +1-5% | 150 |
|
|
Melee attack damage +1-5% | 150 |
|
|
Heal skills +3-5% | 632 |
|
|
Heal receive +3-5% | 633 |
|
|
Variable cast time reduce 1-3% | 190 |
|
|
Class Shadow Physical Options
Option 1 | Chance |
Max HP +100-500 | 4880 |
Max SP +20-100 | 4880 |
Max HP +1% | 4880 |
Max HP +2% | 490 |
Max SP +1% | 4880 |
Max SP +2% | 490 |
ATK +1-15 | 4880 |
ATK +1-3% | 2440 |
ASPD +1 | 980 |
ASPD +1-5% | 1460 |
HIT +5-15 | 4880 |
FLEE +5-15 | 4880 |
Variable cast time reduce +1-5% | 1460 |
Ranged attack damage +1-3% | 1460 |
Ranged attack damage +4-5% | 490 |
CRIT Damage +1-3% | 1460 |
CRIT Damage +4-5% | 490 |
Restoration gained from Healing skills +3-5% | 4880 |
ATK +1-5% against Neutral monster | 4880 |
ATK +1-5% against Water monster | 4880 |
ATK +1-5% against Earth monster | 4880 |
ATK +1-5% against Fire monster | 4880 |
ATK +1-5% against Wind monster | 4880 |
ATK +1-5% against Poison monster | 4880 |
ATK +1-5% against Holy monster | 4870 |
ATK +1-5% against Shadow monster | 4870 |
ATK +1-5% against Ghost monster | 4870 |
ATK +1-5% against Undead monster | 4870 |
Pierces 1-7% DEF of Normal monster | 490 |
Pierces 1-7% DEF of Boss monster | 490 |
Class Shadow Magical Options
Option 1 | Chance |
Max HP +100-500 | 4810 |
Max SP +20-100 | 4810 |
Max HP +1% | 4810 |
Max HP +2% | 480 |
Max SP +1% | 4810 |
Max SP +2% | 480 |
MATK +1-15 | 4810 |
MATK +1-3% | 2400 |
ASPD +1 | 960 |
ASPD +1-5% | 1440 |
Healing skills +3-5% | 4810 |
FLEE +5-15 | 4810 |
Variable cast time reduce +1-5% | 1440 |
MATK against Small size monster +1-3% | 2400 |
MATK against Small size monster +4-5% | 960 |
MATK against Medium size monster +1-3% | 2400 |
MATK against Medium size monster +4-5% | 960 |
MATK against Large size monster +1-3% | 2400 |
MATK against Large size monster +4-5% | 960 |
MATK +1-5% against Neutral monster | 4810 |
MATK +1-5% against Water monster | 4810 |
MATK +1-5% against Earth monster | 4810 |
MATK +1-5% against Fire monster | 4810 |
MATK +1-5% against Wind monster | 4810 |
MATK +1-5% against Poison monster | 4810 |
MATK +1-5% against Holy monster | 4810 |
MATK +1-5% against Shadow monster | 4810 |
MATK +1-5% against Ghost monster | 4810 |
MATK +1-5% against Undead monster | 4800 |
Pierces 1-7% MDEF of Normal monster | 480 |
Pierces 1-7% MDEF of Boss monster | 480 |
Skill Shadow Physical Options
Option 1 | Chance |
Max HP +100-500 | 5410 |
Max SP +20-100 | 5410 |
Max HP +1% | 5410 |
Max HP +2% | 540 |
Max SP +1% | 5410 |
Max SP +2% | 540 |
ATK +1-15 | 5410 |
ATK +1-3% | 2700 |
ASPD +1 | 1080 |
ASPD +1-5% | 1620 |
HIT +5-15 | 5410 |
FLEE +5-15 | 5410 |
Variable cast time reduce +1-3% | 1620 |
Pierces 1-5% DEF of Formless monster | 5410 |
Pierces 1-5% DEF of Undead monster | 5400 |
Pierces 1-5% DEF of Brute monster | 5400 |
Pierces 1-5% DEF of Plant monster | 5400 |
Pierces 1-5% DEF of Insect monster | 5400 |
Pierces 1-5% DEF of Fish monster | 5400 |
Pierces 1-5% DEF of Demon monster | 5400 |
Pierces 1-5% DEF of Demihuman monster | 5400 |
Pierces 1-5% DEF of Angel monster | 5410 |
Pierces 1-5% DEF of Dragon monster | 5410 |
Skill Shadow Magical Options
Option 1 | Chance |
Max HP +100-500 | 5410 |
Max SP +20-100 | 5410 |
Max HP +1% | 5410 |
Max HP +2% | 540 |
Max SP +1% | 5410 |
Max SP +2% | 540 |
MATK +1-15 | 5410 |
MATK +1-3% | 2700 |
ASPD +1 | 1080 |
ASPD +1-5% | 1620 |
FLEE +5-15 | 5410 |
Variable cast time reduce +1-3% | 1620 |
Healing skills +3-5% | 5410 |
Pierces 1-5% DEF of Formless monster | 5400 |
Pierces 1-5% DEF of Undead monster | 5410 |
Pierces 1-5% DEF of Brute monster | 5410 |
Pierces 1-5% DEF of Plant monster | 5410 |
Pierces 1-5% DEF of Insect monster | 5410 |
Pierces 1-5% DEF of Fish monster | 5410 |
Pierces 1-5% DEF of Demon monster | 5410 |
Pierces 1-5% DEF of Demihuman monster | 5410 |
Pierces 1-5% DEF of Angel monster | 5400 |
Pierces 1-5% DEF of Dragon monster | 5400 |
Shadow Random Options
Option 1 | Chance |
Max HP +100-500 | 633 |
Max SP +20-100 | 633 |
Max HP +1% | 633 |
Max HP +2% | 63 |
Max SP +1% | 633 |
Max SP +2% | 63 |
ATK +1-15 | 633 |
MATK +1-15 | 633 |
ATK +1-3% | 316 |
MATK +1-3% | 316 |
ASPD +1 | 127 |
ASPD +1-5% | 190 |
HIT +5-15 | 633 |
FLEE +5-15 | 633 |
DEF +10-25 | 633 |
MDEF +1-3 | 633 |
CRIT +1-5 | 633 |
CRIT Damage +1-3% | 190 |
CRIT Damage +4-5% | 63 |
Ranged attack damage +1-3% | 190 |
Ranged attack damage +4-5% | 63 |
Healing skills +3-5% | 633 |
Restoration gained from Healing skills +3-5% | 633 |
Variable cast time reduce 1-3% | 190 |
Hero LT Weapons Physical Options
Receive 2 random options, with all options categories having different chances. |
Option 1 | Chance | Option 2 | Chance |
ATK +5-45 | 896 | ATK +3-7% | 909 |
ASPD +1-2 | 269 | Critical attack +3-12% | 136 |
Delay after attack -5-15% | 269 | Variable cast time -5-15% | 136 |
Long range physical attack +3-12% | 134 | ATK +5-25% against Formless monster | 818 |
Melee physical damage +3-12% | 134 | ATK +5-25% against Undead monster | 818 |
CRIT +3-12 | 134 | ATK +5-25% against Brute monster | 818 |
After cast delay -1-5% | 89 | ATK +5-25% against Plant monster | 818 |
ATK +5-25% against Neutral monster | 807 | ATK +5-25% against Insect monster | 818 |
ATK +5-25% against Water monster | 807 | ATK +5-25% against Fish monster | 818 |
ATK +5-25% against Earth monster | 807 | ATK +5-25% against Demon monster | 818 |
ATK +5-25% against Fire monster | 807 | ATK +5-25% against Demihuman monster | 818 |
ATK +5-25% against Wind monster | 807 | ATK +5-25% against Angel monster | 818 |
ATK +5-25% against Poison monster | 807 | ATK +5-25% against Dragon monster | 818 |
ATK +5-25% against Holy monster | 807 | ATK +5-20% against Normal monster | 272 |
ATK +5-25% against Shadow monster | 807 | ATK +5-20% against Boss monster | 272 |
ATK +5-25% against Ghost monster | 807 | Indestructible in battle | 90 |
ATK +5-25% against Undead monster | 807 | - | - |
Hero LT Weapons Magical Options
Receive 2 random options, with all options categories having different chances. |
Option 1 | Chance | Option 2 | Chance |
MATK +5-45 | 833 | MATK +3-7% | 925 |
ASPD +1-2 | 83 | After cast delay -1-5% | 92 |
Variable cast time -5-20% | 250 | All elemental magic skill damage +3-12% | 92 |
Delay after attack -5-15% | 83 | MATK +5-25% against Formless monster | 833 |
Neutral elemental magic skill damage +3-15% | 125 | MATK +5-25% against Undead monster | 833 |
Water elemental magic skill damage +3-15% | 125 | MATK +5-25% against Brute monster | 833 |
Earth elemental magic skill damage +3-15% | 125 | MATK +5-25% against Plant monster | 833 |
Fire elemental magic skill damage +3-15% | 125 | MATK +5-25% against Insect monster | 833 |
Wind elemental magic skill damage +3-15% | 125 | MATK +5-25% against Fish monster | 833 |
Poison elemental magic skill damage +3-15% | 125 | MATK +5-25% against Demon monster | 833 |
Holy elemental magic skill damage +3-15% | 125 | MATK +5-25% against Demihuman monster | 833 |
Shadow elemental magic skill damage +3-15% | 125 | MATK +5-25% against Angel monster | 833 |
Ghost elemental magic skill damage +3-15% | 125 | MATK +5-25% against Dragon monster | 833 |
MATK +5-25% against Neutral monster | 750 | MATK +5-20% against Normal monster | 277 |
MATK +5-25% against Water monster | 750 | MATK +5-20% against Boss monster | 277 |
MATK +5-25% against Earth monster | 750 | - | - |
MATK +5-25% against Fire monster | 750 | - | - |
MATK +5-25% against Wind monster | 750 | - | - |
MATK +5-25% against Poison monster | 750 | - | - |
MATK +5-25% against Holy monster | 750 | - | - |
MATK +5-25% against Shadow monster | 750 | - | - |
MATK +5-25% against Ghost monster | 750 | - | - |
MATK +5-25% against Undead monster | 750 | - | - |
Hero Patent Weapons Physical Options
Receive 2 random options, with all options categories having different chances. |
Option 1 | Chance | Option 2 | Chance |
ATK +5-40 | 492 | ATK +1-7% | 100 |
ASPD +1-2 | 98 | Critical attack +3-12% | 600 |
Delay after attack -3-12% | 246 | ATK +3-25% against Formless monster | 900 |
Long range physical attack +3-12% | 147 | ATK +3-25% against Undead monster | 900 |
Melee physical damage +3-12% | 147 | ATK +3-25% against Brute monster | 900 |
ATK +3-25% against Neutral monster | 886 | ATK +3-25% against Plant monster | 900 |
ATK +3-25% against Water monster | 886 | ATK +3-25% against Insect monster | 900 |
ATK +3-25% against Earth monster | 886 | ATK +3-25% against Fish monster | 900 |
ATK +3-25% against Fire monster | 886 | ATK +3-25% against Demon monster | 900 |
ATK +3-25% against Wind monster | 886 | ATK +3-25% against Demihuman monster | 900 |
ATK +3-25% against Poison monster | 886 | ATK +3-25% against Angel monster | 900 |
ATK +3-25% against Holy monster | 886 | ATK +3-25% against Dragon monster | 900 |
ATK +3-25% against Shadow monster | 886 | ATK +1-12% against Normal monster | 100 |
ATK +3-25% against Ghost monster | 886 | ATK +1-12% against Boss monster | 100 |
ATK +3-25% against Undead monster | 886 | Indestructible in battle | 100 |
Hero Patent Weapons Magical Options
Receive 2 random options, with all options categories having different chances. |
Option 1 | Chance | Option 2 | Chance |
MATK +5-40 | 375 | MATK +1-7% | 200 |
Healing skills +3-25% | 526 | Variable cast time -3-12% | 500 |
Variable cast time -3-12% | 225 | MATK +3-20% against Formless monster | 900 |
After cast delay -1-5% | 75 | MATK +3-20% against Undead monster | 900 |
Neutral elemental magic skill damage +3-12% | 225 | MATK +3-20% against Brute monster | 900 |
Water elemental magic skill damage +3-12% | 225 | MATK +3-20% against Plant monster | 900 |
Earth elemental magic skill damage +3-12% | 225 | MATK +3-20% against Insect monster | 900 |
Fire elemental magic skill damage +3-12% | 225 | MATK +3-20% against Fish monster | 900 |
Wind elemental magic skill damage +3-12% | 225 | MATK +3-20% against Demon monster | 900 |
Poison elemental magic skill damage +3-12% | 225 | MATK +3-20% against Demihuman monster | 900 |
Holy elemental magic skill damage +3-12% | 225 | MATK +3-20% against Angel monster | 900 |
Shadow elemental magic skill damage +3-12% | 225 | MATK +3-20% against Dragon monster | 900 |
Ghost elemental magic skill damage +3-12% | 225 | MATK +1-10% against Normal monster | 150 |
MATK +3-25% against Neutral monster | 676 | MATK +1-10% against Boss monster | 150 |
MATK +3-25% against Water monster | 676 | - | - |
MATK +3-25% against Earth monster | 676 | - | - |
MATK +3-25% against Fire monster | 676 | - | - |
MATK +3-25% against Wind monster | 676 | - | - |
MATK +3-25% against Poison monster | 676 | - | - |
MATK +3-25% against Holy monster | 676 | - | - |
MATK +3-25% against Shadow monster | 676 | - | - |
MATK +3-25% against Ghost monster | 676 | - | - |
MATK +3-25% against Undead monster | 676 | - | - |
Hero Ancient Weapons Physical Options
Receive 2 random options, with all options categories having different chances. |
Option 1 | Chance | Option 2 | Chance |
ATK +5-30 | 500 | ATK +1-5% | 100 |
ASPD +1 | 125 | Critical attack +3-10% | 600 |
Delay after attack -3-10% | 250 | ATK +3-20% against Formless monster | 900 |
Long range physical attack +3-10% | 125 | ATK +3-20% against Undead monster | 900 |
ATK +3-20% against Neutral monster | 900 | ATK +3-20% against Brute monster | 900 |
ATK +3-20% against Water monster | 900 | ATK +3-20% against Plant monster | 900 |
ATK +3-20% against Earth monster | 900 | ATK +3-20% against Insect monster | 900 |
ATK +3-20% against Fire monster | 900 | ATK +3-20% against Fish monster | 900 |
ATK +3-20% against Wind monster | 900 | ATK +3-20% against Demon monster | 900 |
ATK +3-20% against Poison monster | 900 | ATK +3-20% against Demihuman monster | 900 |
ATK +3-20% against Holy monster | 900 | ATK +3-20% against Angel monster | 900 |
ATK +3-20% against Shadow monster | 900 | ATK +3-20% against Dragon monster | 900 |
ATK +3-20% against Ghost monster | 900 | ATK +1-10% against Normal monster | 100 |
ATK +3-20% against Undead monster | 900 | ATK +1-10% against Boss monster | 100 |
- | - | Indestructible in battle | 100 |
Hero Ancient Weapons Magical Options
Receive 2 random options, with all options categories having different chances. |
Option 1 | Chance | Option 2 | Chance |
Healing skills +3-20% | 693 | Variable cast time -3-10% | 500 |
Variable cast time -3-10% | 297 | MATK +1-5% | 200 |
After cast delay -1-5% | 99 | MATK +3-20% against Formless monster | 900 |
MATK +3-20% against Neutral monster | 891 | MATK +3-20% against Undead monster | 900 |
MATK +3-20% against Water monster | 891 | MATK +3-20% against Brute monster | 900 |
MATK +3-20% against Earth monster | 891 | MATK +3-20% against Plant monster | 900 |
MATK +3-20% against Fire monster | 891 | MATK +3-20% against Insect monster | 900 |
MATK +3-20% against Wind monster | 891 | MATK +3-20% against Fish monster | 900 |
MATK +3-20% against Poison monster | 891 | MATK +3-20% against Demon monster | 900 |
MATK +3-20% against Holy monster | 891 | MATK +3-20% against Demihuman monster | 900 |
MATK +3-20% against Shadow monster | 891 | MATK +3-20% against Angel monster | 900 |
MATK +3-20% against Ghost monster | 891 | MATK +3-20% against Dragon monster | 900 |
MATK +3-20% against Undead monster | 891 | MATK +1-10% against Normal monster | 150 |
- | - | MATK +1-10% against Boss monster | 150 |
Illusion Physical Options
Option 1 | Chance | Option 2 | Chance |
MaxHP +100-1500 | 5000 | FLEE 1-20 | 5000 |
ATK +1-3% | 5000 | After cast delay -1-5% | 5000 |
ATK +5-30 | 5000 | Critical attack +1-5% | 5000 |
Reduces SP cost by 1-10% | 5000 | Long range physical attack +1-5% | 5000 |
ATK +1-10% against Neutral monster | 5000 | Delay after attack -1-10% | 5000 |
ATK +1-10% against Water monster | 5000 | ATK +3-20% against Formless monster | 5000 |
ATK +1-10% against Earth monster | 5000 | ATK +3-20% against Undead monster | 5000 |
ATK +1-10% against Fire monster | 5000 | ATK +3-20% against Brute monster | 5000 |
ATK +1-10% against Wind monster | 5000 | ATK +3-20% against Plant monster | 5000 |
ATK +1-10% against Poison monster | 5000 | ATK +3-20% against Insect monster | 5000 |
ATK +1-10% against Holy monster | 5000 | ATK +3-20% against Fish monster | 5000 |
ATK +1-10% against Shadow monster | 5000 | ATK +3-20% against Demon monster | 5000 |
ATK +1-10% against Ghost monster | 5000 | ATK +3-20% against Demihuman monster | 5000 |
ATK +1-10% against Undead monster | 5000 | ATK +3-20% against Angel monster | 5000 |
- | - | ATK +3-20% against Dragon monster | 5000 |
- | - | ATK +1-5% against Small size monster | 5000 |
- | - | ATK +1-5% against Medium size monster | 5000 |
ATK +1-5% against Large size monster | 5000 |
Illusion Magical Options
Option 1 | Chance | Option 2 | Chance |
MaxHP +100-1500 | 5000 | After cast delay -1-5% | 5000 |
MATK +1-3% | 5000 | Delay after attack -1-10% | 5000 |
MATK +5-30 | 5000 | MATK +3-20% against Formless monster | 5000 |
Reduces SP cost by 1-10% | 5000 | MATK +3-20% against Undead monster | 5000 |
Variable cast time -1-15% | 5000 | MATK +3-20% against Brute monster | 5000 |
MATK +1-10% against Neutral monster | 5000 | MATK +3-20% against Plant monster | 5000 |
MATK +1-10% against Water monster | 5000 | MATK +3-20% against Insect monster | 5000 |
MATK +1-10% against Earth monster | 5000 | MATK +3-20% against Fish monster | 5000 |
MATK +1-10% against Fire monster | 5000 | MATK +3-20% against Demon monster | 5000 |
MATK +1-10% against Wind monster | 5000 | MATK +3-20% against Demihuman monster | 5000 |
MATK +1-10% against Poison monster | 5000 | MATK +3-20% against Angel monster | 5000 |
MATK +1-10% against Holy monster | 5000 | MATK +3-20% against Dragon monster | 5000 |
MATK +1-10% against Shadow monster | 5000 | MATK against Small size monster +1-5% | 5000 |
MATK +1-10% against Ghost monster | 5000 | MATK against Medium size monster +1-5% | 5000 |
MATK +1-10% against Undead monster | 5000 | MATK against Large size monster +1-5% | 5000 |
Illusion Physical Options Expanded
Option 1 | Chance | Option 2 | Chance |
MaxHP +100-5000 | 5000 | FLEE 5-50 | 5000 |
ATK +1-10% | 5000 | After cast delay -1-10% | 5000 |
ATK +5-50 | 5000 | Critical attack +1-10% | 5000 |
Reduces SP cost by 1-15% | 5000 | Long range physical attack +1-10% | 5000 |
ATK +1-20% against Neutral monster | 5000 | Delay after attack -1-10% | 5000 |
ATK +1-20% against Water monster | 5000 | ATK +1-20% against Formless monster | 5000 |
ATK +1-20% against Earth monster | 5000 | ATK +1-20% against Undead monster | 5000 |
ATK +1-20% against Fire monster | 5000 | ATK +1-20% against Brute monster | 5000 |
ATK +1-20% against Wind monster | 5000 | ATK +1-20% against Plant monster | 5000 |
ATK +1-20% against Poison monster | 5000 | ATK +1-20% against Insect monster | 5000 |
ATK +1-20% against Holy monster | 5000 | ATK +1-20% against Fish monster | 5000 |
ATK +1-20% against Shadow monster | 5000 | ATK +1-20% against Demon monster | 5000 |
ATK +1-20% against Ghost monster | 5000 | ATK +1-20% against Demihuman monster | 5000 |
ATK +1-20% against Undead monster | 5000 | ATK +1-20% against Angel monster | 5000 |
- | - | ATK +1-20% against Dragon monster | 5000 |
- | - | ATK +1-10% against Small size monster | 5000 |
- | - | ATK +1-10% against Medium size monster | 5000 |
|
|
ATK +1-10% against Large size monster | 5000 |
Option 3 | Chance | Option 4 (Random) | Chance |
Pierces 5-20% DEF of Formless monster | 5000 | Pierces 5-15% DEF of Normal monster | 2500 |
Pierces 5-20% DEF of Undead monster | 5000 | Pierces 5-15% DEF of Boss monster | 2500 |
Pierces 5-20% DEF of Brute monster | 5000 | ATK +1-15% against Normal monster | 2500 |
Pierces 5-20% DEF of Plant monster | 5000 | ATK +1-15% against Boss monster | 2500 |
Pierces 5-20% DEF of Insect monster | 5000 | - | - |
Pierces 5-20% DEF of Fish monster | 5000 | - | - |
Pierces 5-20% DEF of Demon monster | 5000 | - | - |
Pierces 5-20% DEF of Demihuman monster | 5000 | - | - |
Pierces 5-20% DEF of Angel monster | 5000 | - | - |
Pierces 5-20% DEF of Dragon monster | 5000 | - | - |
Illusion Magical Options Expanded
Option 1 | Chance | Option 2 | Chance |
MaxHP +100-5000 | 5000 | FLEE +5-50 | 5000 |
MATK +1-10% | 5000 | Healing skills +10-30% | 5000 |
MATK +5-50 | 5000 | MATK +1-20% against Formless monster | 5000 |
Reduces SP cost by 1-15% | 5000 | MATK +1-20% against Undead monster | 5000 |
Variable cast time -1-20% | 5000 | MATK +1-20% against Brute monster | 5000 |
MATK +1-20% against Neutral monster | 5000 | MATK +1-20% against Plant monster | 5000 |
MATK +1-20% against Water monster | 5000 | MATK +1-20% against Insect monster | 5000 |
MATK +1-20% against Earth monster | 5000 | MATK +1-20% against Fish monster | 5000 |
MATK +1-20% against Fire monster | 5000 | MATK +1-20% against Demon monster | 5000 |
MATK +1-20% against Wind monster | 5000 | MATK +1-20% against Demihuman monster | 5000 |
MATK +1-20% against Poison monster | 5000 | MATK +1-20% against Angel monster | 5000 |
MATK +1-20% against Holy monster | 5000 | MATK +1-20% against Dragon monster | 5000 |
MATK +1-20% against Shadow monster | 5000 | MATK against Small size monster +1-10% | 5000 |
MATK +1-20% against Ghost monster | 5000 | MATK against Medium size monster +1-10% | 5000 |
MATK +1-20% against Undead monster | 5000 | MATK against Large size monster +1-10% | 5000 |
|
|
Reduces SP cost by 1-15% |
|
|
|
After cast delay -1-10% |
|
Option 3 | Chance | Option 4 (Random) | Chance |
Pierces 5-20% MDEF of Formless monster | 5000 | Pierces 5-15% MDEF of Normal monster | 2500 |
Pierces 5-20% MDEF of Undead monster | 5000 | Pierces 5-15% MDEF of Boss monster | 2500 |
Pierces 5-20% MDEF of Brute monster | 5000 | MATK +1-15% against Normal monster | 2500 |
Pierces 5-20% MDEF of Plant monster | 5000 | MATK +1-15% against Boss monster | 2500 |
Pierces 5-20% MDEF of Insect monster | 5000 | - | - |
Pierces 5-20% MDEF of Fish monster | 5000 | - | - |
Pierces 5-20% MDEF of Demon monster | 5000 | - | - |
Pierces 5-20% MDEF of Demihuman monster | 5000 | - | - |
Pierces 5-20% MDEF of Angel monster | 5000 | - | - |
Pierces 5-20% MDEF of Dragon monster | 5000 | - | - |
Lava Leather Options
Receive 4 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 | Option 4 |
MaxHP +150-350 | HP regen +15-50% | MaxHP +150-300 | Indestructible in battle |
MaxSP +25-50 | SP regen +15-50% | MaxSP +25-50 | Armor element: Water |
MaxHP +1-5% | FLEE +5-15 | Formless monster resistance +3-7% | Armor element: Earth |
MaxSP +1-5% | DEF +10-30 | Undead monster resistance +3-7% | Armor element: Fire |
- | MDEF +1-3 | Brute monster resistance +3-7% | Armor element: Wind |
- | Healing skills +3-7% | Plant monster resistance +3-7% | Armor element: Holy |
- | Variable cast time -5-10% | Insect monster resistance +3-7% | Armor element: Shadow |
- | Neutral monster physical resistance +5-10% | Fish monster resistance +3-7% | - |
- | Water monster physical resistance +5-10% | Demon monster resistance +3-7% | - |
- | Earth monster physical resistance +5-10% | Demihuman monster resistance +3-7% | - |
- | Fire monster physical resistance +5-10% | Angel monster resistance +3-7% | - |
- | Wind monster physical resistance +5-10% | Dragon monster resistance +3-7% | - |
- | Poison monster physical resistance +5-10% | - | - |
- | Holy monster physical resistance +5-10% | - | - |
- | Shadow monster physical resistance +5-10% | - | - |
- | Ghost monster physical resistance +5-10% | - | - |
- | Undead monster physical resistance +5-10% | - | - |
- | Neutral monster magic resistance +5-10% | - | - |
- | Water monster magic resistance +5-10% | - | - |
- | Earth monster magic resistance +5-10% | - | - |
- | Fire monster magic resistance +5-10% | - | - |
- | Wind monster magic resistance +5-10% | - | - |
- | Poison monster magic resistance +5-10% | - | - |
- | Holy monster magic resistance +5-10% | - | - |
- | Shadow monster magic resistance +5-10% | - | - |
- | Ghost monster magic resistance +5-10% | - | - |
- | Undead monster magic resistance +5-10% | - | - |
Einbech Weapon Physical Options
Receive 2 up to 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 (random 5000 chance) |
ATK +5-45 | HIT +5-35 | ATK +3-20% against Formless monster |
ATK +1-10% | FLEE +7-35 | ATK +3-20% against Undead monster |
- | ASPD +1-2 | ATK +3-20% against Brute monster |
- | CRIT +2-10 | ATK +3-20% against Plant monster |
- | Critical attack +5-20% | ATK +3-20% against Insect monster |
- | ATK +3-20% against Neutral monster | ATK +3-20% against Fish monster |
- | ATK +3-20% against Water monster | ATK +3-20% against Demon monster |
- | ATK +3-20% against Earth monster | ATK +3-20% against Demihuman monster |
- | ATK +3-20% against Fire monster | ATK +3-20% against Angel monster |
- | ATK +3-20% against Wind monster | ATK +3-20% against Dragon monster |
- | ATK +3-20% against Poison monster | ATK +3-20% against Normal monster |
- | ATK +3-20% against Holy monster | ATK +3-20% against Boss monster |
- | ATK +3-20% against Shadow monster | Pierces 3-25% DEF of Formless monster |
- | ATK +3-20% against Ghost monster | Pierces 3-25% DEF of Undead monster |
- | ATK +3-20% against Undead monster | Pierces 3-25% DEF of Brute monster |
- | Delay after attack -5-10% | Pierces 3-25% DEF of Plant monster |
- | - | Pierces 3-25% DEF of Insect monster |
- | - | Pierces 3-25% DEF of Fish monster |
- | - | Pierces 3-25% DEF of Demon monster |
- | - | Pierces 3-25% DEF of Demihuman monster |
- | - | Pierces 3-25% DEF of Angel monster |
- | - | Pierces 3-25% DEF of Dragon monster |
- | - | Pierces 3-18% DEF of Normal monster |
Einbech Weapon Magical Options
Receive 2 up to 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 (random 5000 chance) |
MATK +5-45 | FLEE +7-35 | Healing skills +7-25% |
MATK +1-10% | MATK +3-20% against Neutral monster | MATK +3-20% against Formless monster |
- | MATK +3-20% against Water monster | MATK +3-20% against Undead monster |
- | MATK +3-20% against Earth monster | MATK +3-20% against Brute monster |
- | MATK +3-20% against Fire monster | MATK +3-20% against Plant monster |
- | MATK +3-20% against Wind monster | MATK +3-20% against Insect monster |
- | MATK +3-20% against Poison monster | MATK +3-20% against Fish monster |
- | MATK +3-20% against Holy monster | MATK +3-20% against Devil monster |
- | MATK +3-20% against Shadow monster | MATK +3-20% against Demihuman monster |
- | MATK +3-20% against Ghost monster | MATK +3-20% against Angel monster |
- | MATK +3-20% against Undead monster | MATK +3-20% against Dragon monster |
- | Variable cast time -5-10% | MATK +3-20% against Normal monster |
- | - | MATK +3-20% against Boss monster |
- | - | Pierces 3-25% MDEF of Formless monster |
- | - | Pierces 3-25% MDEF of Undead monster |
- | - | Pierces 3-25% MDEF of Brute monster |
- | - | Pierces 3-25% MDEF of Plant monster |
- | - | Pierces 3-25% MDEF of Insect monster |
- | - | Pierces 3-25% MDEF of Fish monster |
- | - | Pierces 3-25% MDEF of Demon monster |
- | - | Pierces 3-25% MDEF of Demihuman monster |
- | - | Pierces 3-25% MDEF of Angel monster |
- | - | Pierces 3-25% MDEF of Dragon monster |
- | - | Pierces 3-18% MDEF of Normal monster |
- | - | Variable cast time -5-10% |
Dragon Plate Turbulence Options
Receive 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 |
MaxHP +500-1000 | HP regen +20-60% | MaxHP +500-1500 |
MaxSP +100-300 | SP regen +20-60% | MaxSP +100-300 |
MaxHP +5-10% | FLEE +3-25 | Formless monster resistance +3-7% |
MaxSP +5-10% | DEF +20-50 | Undead monster resistance +3-7% |
- | MDEF +2-6 | Brute monster resistance +3-7% |
- | Restoration gained from Healing skills +5-10% | Plant monster resistance +3-7% |
- | Variable cast time -5-10% | Insect monster resistance +3-7% |
- | Neutral monster physical resistance +5-10% | Fish monster resistance +3-7% |
- | Water monster physical resistance +5-10% | Demon monster resistance +3-7% |
- | Earth monster physical resistance +5-10% | Demihuman monster resistance +3-7% |
- | Fire monster physical resistance +5-10% | Angel monster resistance +3-7% |
- | Wind monster physical resistance +5-10% | Dragon monster resistance +3-7% |
- | Poison monster physical resistance +5-10% | - |
- | Holy monster physical resistance +5-10% | - |
- | Shadow monster physical resistance +5-10% | - |
- | Ghost monster physical resistance +5-10% | - |
- | Undead monster physical resistance +5-10% | - |
- | Neutral monster magic resistance +5-10% | - |
- | Water monster magic resistance +5-10% | - |
- | Earth monster magic resistance +5-10% | - |
- | Fire monster magic resistance +5-10% | - |
- | Wind monster magic resistance +5-10% | - |
- | Poison monster magic resistance +5-10% | - |
- | Holy monster magic resistance +5-10% | - |
- | Shadow monster magic resistance +5-10% | - |
- | Ghost monster magic resistance +5-10% | - |
- | Undead monster magic resistance +5-10% | - |
Dragon Plate Stable Options
Receive 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 |
MaxHP +750-2000 | HP regen +30-65% | MaxHP +550-1700 |
MaxSP +200-500 | SP regen +30-65% | MaxSP +150-400 |
MaxHP +5-13% | FLEE +5-30 | Formless monster resistance +4-7% |
MaxSP +5-13% | DEF +25-55 | Undead monster resistance +4-7% |
- | MDEF +3-8 | Brute monster resistance +4-7% |
- | Restoration gained from Healing skills +6-10% | Plant monster resistance +4-7% |
- | Variable cast time -6-10% | Insect monster resistance +4-7% |
- | Neutral monster physical resistance +6-10% | Fish monster resistance +4-7% |
- | Water monster physical resistance +6-10% | Demon monster resistance +4-7% |
- | Earth monster physical resistance +6-10% | Demihuman monster resistance +4-7% |
- | Fire monster physical resistance +6-10% | Angel monster resistance +4-7% |
- | Wind monster physical resistance +6-10% | Dragon monster resistance +4-7% |
- | Poison monster physical resistance +6-10% | - |
- | Holy monster physical resistance +6-10% | - |
- | Shadow monster physical resistance +6-10% | - |
- | Ghost monster physical resistance +6-10% | - |
- | Undead monster physical resistance +6-10% | - |
- | Neutral monster magic resistance +6-10% | - |
- | Water monster magic resistance +6-10% | - |
- | Earth monster magic resistance +6-10% | - |
- | Fire monster magic resistance +6-10% | - |
- | Wind monster magic resistance +6-10% | - |
- | Poison monster magic resistance +6-10% | - |
- | Holy monster magic resistance +6-10% | - |
- | Shadow monster magic resistance +6-10% | - |
- | Ghost monster magic resistance +6-10% | - |
- | Undead monster magic resistance +6-10% | - |
Dragon Hood Options
Receive 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 |
MaxHP +300-1000 | FLEE +3-18 | MaxHP +200-800 |
MaxSP +50-300 | DEF +12-55 | MaxSP +50-300 |
MaxHP +1-5% | MDEF +3-7 | Formless monster resistance +3-7% |
MaxSP +1-5% | Restoration gained from Healing skills +5-10% | Undead monster resistance +3-7% |
- | Variable cast time -5-10% | Brute monster resistance +3-7% |
- | Neutral monster physical resistance +5-10% | Plant monster resistance +3-7% |
- | Water monster physical resistance +5-10% | Insect monster resistance +3-7% |
- | Earth monster physical resistance +5-10% | Fish monster resistance +3-7% |
- | Fire monster physical resistance +5-10% | Demon monster resistance +3-7% |
- | Wind monster physical resistance +5-10% | Demihuman monster resistance +3-7% |
- | Poison monster physical resistance +5-10% | Angel monster resistance +3-7% |
- | Holy monster physical resistance +5-10% | Dragon monster resistance +3-7% |
- | Shadow monster physical resistance +5-10% | - |
- | Ghost monster physical resistance +5-10% | - |
- | Undead monster physical resistance +5-10% | - |
- | Neutral monster magic resistance +5-10% | - |
- | Water monster magic resistance +5-10% | - |
- | Earth monster magic resistance +5-10% | - |
- | Fire monster magic resistance +5-10% | - |
- | Wind monster magic resistance +5-10% | - |
- | Poison monster magic resistance +5-10% | - |
- | Holy monster magic resistance +5-10% | - |
- | Shadow monster magic resistance +5-10% | - |
- | Ghost monster magic resistance +5-10% | - |
- | Undead monster magic resistance +5-10% | - |
- | Neutral elemental resistance +1-5% | - |
- | Water elemental resistance +1-5% | - |
- | Earth elemental resistance +1-5% | - |
- | Fire elemental resistance +1-5% | - |
- | Wind elemental resistance +1-5% | - |
- | Poison elemental resistance +1-5% | - |
- | Holy elemental resistance +1-5% | - |
- | Shadow elemental resistance +1-5% | - |
- | Ghost elemental resistance +1-5% | - |
- | Undead elemental resistance +1-5% | - |
Dragon Boots Options
Receive 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 |
MaxHP +200-800 | FLEE +8-18 | MaxHP +200-600 |
MaxSP +50-200 | DEF +12-55 | MaxSP +50-200 |
MaxHP +1-5% | MDEF +3-7 | Formless monster resistance +3-7% |
MaxSP +1-5% | Restoration gained from Healing skills +5-10% | Undead monster resistance +3-7% |
- | HIT +2-10 | Brute monster resistance +3-7% |
- | - | Plant monster resistance +3-7% |
- | - | Insect monster resistance +3-7% |
- | - | Fish monster resistance +3-7% |
- | - | Demon monster resistance +3-7% |
- | - | Demihuman monster resistance +3-7% |
- | - | Angel monster resistance +3-7% |
- | - | Dragon monster resistance +3-7% |
Deep Blue Sunglasses Options
Receive 2 random options, with all options categories having different chances. |
Option 1 and Option 2 | Chance |
MaxHP +50-200 | 950 |
MaxSP +10-100 | 950 |
MaxHP +1-7% | 900 |
MaxSP +1-7% | 900 |
FLEE +5-20 | 900 |
HIT +5-10 | 900 |
Healing skills +1-5% | 900 |
Restoration gained from Healing skills +1-5% | 900 |
ATK +1-3% | 600 |
ATK +1-10 | 600 |
MATK +1-3% | 600 |
MATK +1-10 | 600 |
Variable cast time -1-5% | 300 |
EXP Advisor Options
Receive 2 random options, with all options categories having different chances. |
Option 1 and Option 2 | Chance |
Experience gained from Formless race monsters +1-7% |
700 |
Experience gained from Undead race monsters +1-7% |
700 |
Experience gained from Brute race monsters +1-7% |
700 |
Experience gained from Plant race monsters +1-7% |
700 |
Experience gained from Insect race monsters +1-7% |
700 |
Experience gained from Fish race monsters +1-7% |
700 |
Experience gained from Demon race monsters +1-7% |
700 |
Experience gained from Demi-Human race monsters +1-7% |
700 |
Experience gained from Angel race monsters +1-7% |
700 |
Experience gained from Dragon race monsters +1-7% |
700 |
Experience gained from all race monsters +1-7% |
199 |
ATK +10-30 |
700 |
MATK +10-30 | 700 |
Delay after attack -1-5% | 700 |
Variable cast time -1-5% | 700 |
Thana Pendant Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 and Option 2 |
MaxHP +1-3% |
MaxSP +1-3% |
ATK +1-3% |
MATK +1-3% |
Delay after attack -3-5% |
Variable cast time -5-8% |
Critical attack +5-8% |
Water elemental resistance +3-5% |
Earth elemental resistance +3-5% |
Fire elemental resistance +3-5% |
Wind elemental resistance +3-5% |
All elemental resistance +1-3% |
Reduces SP cost by 3-5% |
Battle Processor Options
Receive 2 random options, with all options categories having different chances. |
Option 1 and Option 2 | Chance |
ATK +1-20 | 2000 |
MATK +1-20 | 2000 |
Melee physical damage +1-5% | 1000 |
Long range physical attack +1-5% | 1000 |
ASPD +1 | 400 |
Neutral elemental magic skill damage +1-7% | 400 |
Water elemental magic skill damage +1-7% | 400 |
Earth elemental magic skill damage +1-7% | 400 |
Fire elemental magic skill damage +1-7% | 400 |
Wind elemental magic skill damage +1-7% | 400 |
Poison elemental magic skill damage +1-7% | 400 |
Holy elemental magic skill damage +1-7% | 400 |
Shadow elemental magic skill damage +1-7% | 400 |
Ghost elemental magic skill damage +1-7% | 400 |
Victory Ears Options
Receive 2 random options, with all options categories having different chances. |
Option 1 | Chance | Option 2 | Chance |
ATK +1-10 | 857 | ATK +1-3% | 938 |
MATK +1-10 | 857 | MATK +1-3% | 938 |
CRIT +1-3 | 857 | CRIT +1-3 | 938 |
FLEE +5-20 | 857 | MaxHP +1-2% | 938 |
MaxHP +50-200 | 857 | MaxSP +1-2% | 938 |
MaxSP +10-100 | 857 | Delay after attack -1-5% | 938 |
HIT +5-10 | 857 | Healing skills +1-7% | 938 |
Healing skills +1-5% | 857 | Variable cast time -1-3% | 938 |
Variable cast time -1-3% | 857 | Critical attack +1-3% | 938 |
Critical attack +1-3% | 857 | Long range physical attack +1-3% | 938 |
Long range physical attack +1-3% | 857 | After cast delay -1-3% | 620 |
After cast delay -1-3% | 573 | - | - |
Temporal Armor Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
ATK +3-20 |
ATK +3-20 |
ATK +1-3% |
ATK +1-3% |
MATK +3-20 |
MATK +3-20 |
MATK +1-3% |
MATK +1-3% |
MaxHP +500-1000 |
MaxHP +500-1000 |
MaxHP +1-5% |
MaxHP +1-5% |
MaxSP +50-500 |
MaxSP +50-500 |
MaxSP +1-5% |
MaxSP +1-5% |
HIT +1-5 |
HIT +1-5 |
FLEE +5-30 |
FLEE +5-30 |
CRIT +1-5 |
CRIT +1-5 |
Variable cast time -1-5% |
Variable cast time -1-5% |
Delay after attack -1-5% |
Delay after attack -1-5% |
Critical attack +1-5% |
Critical attack +1-5% |
Healing skills +3-20% |
Healing skills +3-20% |
Long range physical attack +3-20% |
Long range physical attack +3-20% |
After cast delay -3-20% | After cast delay -3-20% |
- | Indestructible in battle |
- | Armor element: Water |
- | Armor element: Earth |
- | Armor element: Fire |
- | Armor element: Wind |
- | Armor element: Poison |
- | Armor element: Holy |
- | Armor element: Shadow |
- | Armor element: Ghost |
- | Armor element: Neutral |
Temporal Manteau Options
Receive 1 random option, with all options categories having equal chances. |
Option 1 |
ATK +5-40 |
ATK +1-6% |
MATK +5-40 |
MATK +1-6% |
MaxHP +500-2000 |
MaxHP +3-10% |
MaxSP +50-1000 |
MaxSP +3-10% |
HIT +3-10 |
FLEE +10-50 |
CRIT +3-10 |
Variable cast time -3-10% |
Delay after attack -3-10% |
Critical attack +3-10% |
Healing skills +3-10% |
Long range physical attack +3-10% |
After cast delay -3-15% |
Bloody Knight Shield Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Chance | Option 2 | Chance |
MDEF +3-10 | 833 | Delay after attack -1-5% | 833 |
MaxSP +20-200 | 833 | MDEF +3-10 | 833 |
MaxHP +100-1000 | 833 | MaxSP +20-200 | 833 |
DEF +30-100 | 833 | MaxHP +100-1000 | 833 |
Formless monster resistance +2-7% | 166 | DEF +30-100 | 833 |
Undead monster resistance +2-7% | 166 | Formless monster resistance +2-7% | 166 |
Brute monster resistance +2-7% | 166 | Undead monster resistance +2-7% | 166 |
Plant monster resistance +2-7% | 166 | Brute monster resistance +2-7% | 166 |
Insect monster resistance +2-7% | 166 | Plant monster resistance +2-7% | 166 |
Fish monster resistance +2-7% | 166 | Insect monster resistance +2-7% | 166 |
Demon monster resistance +2-7% | 166 | Fish monster resistance +2-7% | 166 |
Demihuman monster resistance +2-7% | 166 | Demon monster resistance +2-7% | 166 |
Angel monster resistance +2-7% | 166 | Demihuman monster resistance +2-7% | 166 |
Dragon monster resistance +2-7% | 166 | Angel monster resistance +2-7% | 166 |
ATK +1-5% against Formless monster | 166 | Dragon monster resistance +2-7% | 166 |
ATK +1-5% against Undead monster | 166 | ATK +1-5% against Formless monster | 166 |
ATK +1-5% against Brute monster | 166 | ATK +1-5% against Undead monster | 166 |
ATK +1-5% against Plant monster | 166 | ATK +1-5% against Brute monster | 166 |
ATK +1-5% against Insect monster | 166 | ATK +1-5% against Plant monster | 166 |
ATK +1-5% against Fish monster | 166 | ATK +1-5% against Insect monster | 166 |
ATK +1-5% against Demon monster | 166 | ATK +1-5% against Fish monster | 166 |
ATK +1-5% against Demihuman monster | 166 | ATK +1-5% against Demon monster | 166 |
ATK +1-5% against Angel monster | 166 | ATK +1-5% against Demihuman monster | 166 |
ATK +1-5% against Dragon monster | 166 | ATK +1-5% against Angel monster | 166 |
MATK +1-5% against Formless monster | 166 | ATK +1-5% against Dragon monster | 166 |
MATK +1-5% against Undead monster | 166 | MATK +1-5% against Formless monster | 166 |
MATK +1-5% against Brute monster | 166 | MATK +1-5% against Undead monster | 166 |
MATK +1-5% against Plant monster | 166 | MATK +1-5% against Brute monster | 166 |
MATK +1-5% against Insect monster | 166 | MATK +1-5% against Plant monster | 166 |
MATK +1-5% against Fish monster | 166 | MATK +1-5% against Insect monster | 166 |
MATK +1-5% against Devil monster | 166 | MATK +1-5% against Fish monster | 166 |
MATK +1-5% against Demihuman monster | 166 | MATK +1-5% against Devil monster | 166 |
MATK +1-5% against Angel monster | 166 | MATK +1-5% against Demihuman monster | 166 |
MATK +1-5% against Dragon monster | 166 | MATK +1-5% against Angel monster | 166 |
Healing skills +5-10% | 833 | MATK +1-5% against Dragon monster | 166 |
Variable cast time -1-5% | 833 | Healing skills +5-10% | 833 |
Purified Knight Shield Options
Receive 3 random options, with all options categories having equal chances. |
Option 1 | Chance | Option 2 | Chance | Option 3 | Chance |
MDEF +3-10 | 833 | Delay after attack -1-5% | 833 | ASPD +1 | 228 |
MaxSP +20-200 | 833 | MDEF +3-10 | 833 | MATK +5-10% against Formless monster | 228 |
MaxHP +100-1000 | 833 | MaxSP +20-200 | 833 | MATK +5-10% against Undead monster | 228 |
DEF +30-100 | 833 | MaxHP +100-1000 | 833 | MATK +5-10% against Brute monster | 228 |
Formless monster resistance +2-7% | 166 | DEF +30-100 | 833 | MATK +5-10% against Plant monster | 228 |
Undead monster resistance +2-7% | 166 | Formless monster resistance +2-7% | 166 | MATK +5-10% against Insect monster | 228 |
Brute monster resistance +2-7% | 166 | Undead monster resistance +2-7% | 166 | MATK +5-10% against Fish monster | 228 |
Plant monster resistance +2-7% | 166 | Brute monster resistance +2-7% | 166 | MATK +5-10% against Devil monster | 228 |
Insect monster resistance +2-7% | 166 | Plant monster resistance +2-7% | 166 | MATK +5-10% against Demihuman monster | 228 |
Fish monster resistance +2-7% | 166 | Insect monster resistance +2-7% | 166 | MATK +5-10% against Angel monster | 228 |
Demon monster resistance +2-7% | 166 | Fish monster resistance +2-7% | 166 | MATK +5-10% against Dragon monster | 228 |
Demihuman monster resistance +2-7% | 166 | Demon monster resistance +2-7% | 166 | Pierces 30-60% MDEF of Formless monster | 228 |
Angel monster resistance +2-7% | 166 | Demihuman monster resistance +2-7% | 166 | Pierces 30-60% MDEF of Undead monster | 228 |
Dragon monster resistance +2-7% | 166 | Angel monster resistance +2-7% | 166 | Pierces 30-60% MDEF of Brute monster | 228 |
ATK +1-5% against Formless monster | 166 | Dragon monster resistance +2-7% | 166 | Pierces 30-60% MDEF of Plant monster | 228 |
ATK +1-5% against Undead monster | 166 | ATK +1-5% against Formless monster | 166 | Pierces 30-60% MDEF of Insect monster | 228 |
ATK +1-5% against Brute monster | 166 | ATK +1-5% against Undead monster | 166 | Pierces 30-60% MDEF of Fish monster | 228 |
ATK +1-5% against Plant monster | 166 | ATK +1-5% against Brute monster | 166 | Pierces 30-60% MDEF of Demon monster | 228 |
ATK +1-5% against Insect monster | 166 | ATK +1-5% against Plant monster | 166 | Pierces 30-60% MDEF of Demihuman monster | 228 |
ATK +1-5% against Fish monster | 166 | ATK +1-5% against Insect monster | 166 | Pierces 30-60% MDEF of Angel monster | 228 |
ATK +1-5% against Demon monster | 166 | ATK +1-5% against Fish monster | 166 | Pierces 30-60% MDEF of Dragon monster | 228 |
ATK +1-5% against Demihuman monster | 166 | ATK +1-5% against Demon monster | 166 | Pierces 30-60% DEF of Formless monster | 228 |
ATK +1-5% against Angel monster | 166 | ATK +1-5% against Demihuman monster | 166 | Pierces 30-60% DEF of Undead monster | 228 |
ATK +1-5% against Dragon monster | 166 | ATK +1-5% against Angel monster | 166 | Pierces 30-60% DEF of Brute monster | 228 |
MATK +1-5% against Formless monster | 166 | ATK +1-5% against Dragon monster | 166 | Pierces 30-60% DEF of Plant monster | 228 |
MATK +1-5% against Undead monster | 166 | MATK +1-5% against Formless monster | 166 | Pierces 30-60% DEF of Insect monster | 228 |
MATK +1-5% against Brute monster | 166 | MATK +1-5% against Undead monster | 166 | Pierces 30-60% DEF of Fish monster | 228 |
MATK +1-5% against Plant monster | 166 | MATK +1-5% against Brute monster | 166 | Pierces 30-60% DEF of Demon monster | 228 |
MATK +1-5% against Insect monster | 166 | MATK +1-5% against Plant monster | 166 | Pierces 30-60% DEF of Demihuman monster | 228 |
MATK +1-5% against Fish monster | 166 | MATK +1-5% against Insect monster | 166 | Pierces 30-60% DEF of Angel monster | 228 |
MATK +1-5% against Devil monster | 166 | MATK +1-5% against Fish monster | 166 | Pierces 30-60% DEF of Dragon monster | 228 |
MATK +1-5% against Demihuman monster | 166 | MATK +1-5% against Devil monster | 166 | ATK +5-10% against Formless monster | 228 |
MATK +1-5% against Angel monster | 166 | MATK +1-5% against Demihuman monster | 166 | ATK +5-10% against Formless monster | 228 |
MATK +1-5% against Dragon monster | 166 | MATK +1-5% against Angel monster | 166 | ATK +5-10% against Undead monster | 228 |
Healing skills +5-10% | 833 | MATK +1-5% against Dragon monster | 166 | ATK +5-10% against Brute monster | 228 |
Variable cast time -1-5% | 833 | Healing skills +5-10% | 833 | ATK +5-10% against Plant monster | 228 |
- | - | - | - | ATK +5-10% against Insect monster | 228 |
- | - | - | - | ATK +5-10% against Fish monster | 228 |
- | - | - | - | ATK +5-10% against Demon monster | 228 |
- | - | - | - | ATK +5-10% against Demihuman monster | 228 |
- | - | - | - | ATK +5-10% against Angel monster | 228 |
- | - | - | - | ATK +5-10% against Dragon monster | 228 |
- | - | - | - | After cast delay -1-5% | 228 |
- | - | - | - | Nullify weapon's damage size penalty | 45 |
- | - | - | - | Pierces 30-60% MDEF of Normal monster | 91 |
- | - | - | - | Pierces 30-60% MDEF of Boss monster | 91 |
- | - | - | - | Pierces 30-60% DEF of Normal monster | 91 |
- | - | - | - | Pierces 30-60% DEF of Boss monster | 91 |
Gambler Seal Bronze Options
Receive 2 random options, with all options categories having different chances. |
Option 1 and Option 2 | Chance |
MaxHP +300-1000 | 950 |
MaxSP +300-1000 | 950 |
MaxHP +1-5% | 950 |
MaxSP +1-5% | 950 |
ATK +1-5% | 700 |
ATK +1-20 | 700 |
DEF +10-30 | 1000 |
MDEF +5-10 | 1000 |
CRIT +1-5 | 600 |
Melee physical damage +1-5% | 600 |
Critical attack +1-5% | 600 |
Variable cast time -1-5% | 600 |
After cast delay -1-5% | 400 |
Gambler Seal White Options
Receive 2 random options, with all options categories having different chances. |
Option 1 and Option 2 | Chance |
MaxHP +300-1000 | 950 |
MaxSP +300-1000 | 950 |
MaxHP +1-5% | 950 |
MaxSP +1-5% | 950 |
MATK +1-5% | 700 |
MATK +1-20 | 700 |
DEF +10-30 | 1000 |
MDEF +5-10 | 1000 |
Healing skills +1-5% | 600 |
All elemental magic skill damage +1-5% | 600 |
S.MATK + 1-5 | 600 |
Variable cast time -1-5% | 600 |
After cast delay -1-5% | 400 |
Gambler Seal Black Options
Receive 2 random options, with all options categories having different chances. |
Option 1 and Option 2 | Chance |
MaxHP +300-1000 | 950 |
MaxSP +300-1000 | 950 |
MaxHP +1-5% | 950 |
MaxSP +1-5% | 950 |
ATK +1-5% | 700 |
ATK +1-20 | 700 |
DEF +10-30 | 1000 |
MDEF +5-10 | 1000 |
CRIT +1-5 | 600 |
Long range physical attack +1-5% | 600 |
Critical attack +1-5% | 600 |
Variable cast time -1-5% | 600 |
After cast delay -1-5% | 400 |
Gambler Seal Gold Options
Receive 2 random options, with all options categories having different chances. |
Option 1 and Option 2 | Chance |
MaxHP +300-1000 | 1130 |
MaxSP +300-1000 | 1130 |
MaxHP +1-5% | 1130 |
MaxSP +1-5% | 1130 |
DEF +20-100 | 1180 |
MDEF +5-25 | 1180 |
RES +1-20 | 720 |
MRES +1-10 | 720 |
STA +1-10 | 480 |
Variable cast time -1-5% | 720 |
After cast delay -1-5% | 480 |
Ace of Heart Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
STR +1-5 | CRIT +1-5 |
AGI +1-5 | Critical attack +1-7% |
VIT +1-5 | Melee physical damage +1-7% |
INT +1-5 | Variable cast time -1-5% |
DEX +1-5 | Delay after attack -1-5% |
LUK +1-5 | - |
Ace of Spade Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
STR +1-5 | Healing skills +1-5% |
AGI +1-5 | S.MATK +1-7 |
VIT +1-5 | All elemental magic skill damage +1-7% |
INT +1-5 | Variable cast time -1-5% |
DEX +1-5 | Delay after attack -1-5% |
LUK +1-5 | - |
Ace of Diamond Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
STR +1-5 | CRIT +1-5 |
AGI +1-5 | Critical attack +1-7% |
VIT +1-5 | Long range physical attack +1-7% |
INT +1-5 | Variable cast time -1-5% |
DEX +1-5 | Delay after attack -1-5% |
LUK +1-5 | - |
Ace of Clover Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
STR +1-5 | DEF +50-100 |
AGI +1-5 | MDEF +5-25 |
VIT +1-5 | RES +1-20 |
INT +1-5 | MRES +1-10 |
DEX +1-5 | Variable cast time -1-5% |
LUK +1-5 | Delay after attack -1-5% |
Sea Otter Fan LT Options
Receive 2 up to 3 random options, with all options categories having different chances. |
Option 1 | Chance | Option 2 | Chance | Option 3 | Chance |
MaxHP +1-5% | 1000 | MaxHP +1-5% | 1000 | Experience gained from Formless race monsters +5-10% | 5000 |
MaxSP +1-5% | 1000 | MaxSP +1-5% | 1000 | Experience gained from Undead race monsters +5-10% | 5000 |
ATK +1-5% | 900 | ATK +1-5% | 900 | Experience gained from Brute race monsters +5-10% | 5000 |
MATK +1-5% | 900 | MATK +1-5% | 900 | Experience gained from Plant race monsters +5-10% | 5000 |
Reduces SP cost by 3-5% | 600 | Reduces SP cost by 3-5% | 600 | Experience gained from Insect race monsters +5-10% | 5000 |
HIT +5-15 | 1000 | HIT +5-15 | 1000 | Experience gained from Fish race monsters +5-10% | 5000 |
CRIT +1-7 | 1000 | CRIT +1-7 | 1000 | Experience gained from Demon race monsters +5-10% | 5000 |
All elemental magic skill damage +1-7% | 600 | All elemental magic skill damage +1-7% | 600 | Experience gained from Demi-Human race monsters +5-10% | 5000 |
Long range physical attack +1-7% | 600 | Long range physical attack +1-7% | 600 | Experience gained from Angel race monsters +5-10% | 5000 |
Melee physical damage +1-7% | 600 | Melee physical damage +1-7% | 600 | Experience gained from Dragon race monsters +5-10% | 5000 |
Critical attack +3-10% | 600 | Critical attack +3-10% | 600 | Experience gained from all race monsters +3-5% | 1000 |
Variable cast time -3-10% | 600 | Variable cast time -3-10% | 600 | - | - |
Delay after attack -3-10% | 600 | Delay after attack -3-10% | 600 | - | - |
Booster Physical Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
ATK +5-30 | ATK +1-5% |
ASPD +1 | Critical attack +3-10% |
Delay after attack -3-10% | ATK +3-20% against Formless monster |
Long range physical attack +3-10% | ATK +3-20% against Undead monster |
ATK +3-20% against Neutral monster | ATK +3-20% against Brute monster |
ATK +3-20% against Water monster | ATK +3-20% against Plant monster |
ATK +3-20% against Earth monster | ATK +3-20% against Insect monster |
ATK +3-20% against Fire monster | ATK +3-20% against Fish monster |
ATK +3-20% against Wind monster | ATK +3-20% against Demon monster |
ATK +3-20% against Poison monster | ATK +3-20% against Demihuman monster |
ATK +3-20% against Holy monster | ATK +3-20% against Angel monster |
ATK +3-20% against Shadow monster | ATK +3-20% against Dragon monster |
ATK +3-20% against Ghost monster | ATK +1-10% against Normal monster |
ATK +3-20% against Undead monster | ATK +1-10% against Boss monster |
- | Indestructible in battle |
Booster Magical Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MATK +5-40 | MATK +1-5% |
Healing skills +3-20% | Variable cast time -3-10% |
Variable cast time -3-10% | MATK +3-20% against Formless monster |
After cast delay -1-5% | MATK +3-20% against Undead monster |
MATK +3-20% against Neutral monster | MATK +3-20% against Brute monster |
MATK +3-20% against Water monster | MATK +3-20% against Plant monster |
MATK +3-20% against Earth monster | MATK +3-20% against Insect monster |
MATK +3-20% against Fire monster | MATK +3-20% against Fish monster |
MATK +3-20% against Wind monster | MATK +3-20% against Demon monster |
MATK +3-20% against Poison monster | MATK +3-20% against Demihuman monster |
MATK +3-20% against Holy monster | MATK +3-20% against Angel monster |
MATK +3-20% against Shadow monster | MATK +3-20% against Dragon monster |
MATK +3-20% against Ghost monster | MATK +1-10% against Normal monster |
MATK +3-20% against Undead monster | MATK +1-10% against Boss monster |
Pontifex Courage Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MaxHP +200+1000 | ATK +2-10% against Neutral monster |
MaxSP +50+250 | ATK +2-10% against Water monster |
ATK +1-5% | ATK +2-10% against Earth monster |
ATK +10-50 | ATK +2-10% against Fire monster |
DEF +10-50 | ATK +2-10% against Wind monster |
FLEE +5-25 | ATK +2-10% against Poison monster |
HIT +5-25 | ATK +2-10% against Holy monster |
ATK +3-15% against Formless monster | ATK +2-10% against Shadow monster |
ATK +3-15% against Undead monster | ATK +2-10% against Ghost monster |
ATK +3-15% against Brute monster | ATK +2-10% against Undead monster |
ATK +3-15% against Plant monster | Long range physical attack +2-10% |
ATK +3-15% against Insect monster | Melee physical damage +2-10% |
ATK +3-15% against Fish monster | Critical attack +2-10% |
ATK +3-15% against Demon monster | ATK +2-10% against Small size monster |
ATK +3-15% against Demihuman monster | ATK +2-10% against Medium size monster |
ATK +3-15% against Angel monster | ATK +2-10% against Large size monster |
ATK +3-15% against Dragon monster | After cast delay -1-3% |
Long range physical attack +2-10% | - |
Melee physical damage +2-10% | - |
Critical attack +2-10% | - |
After cast delay -1-3% | - |
Pontifex Wisdom Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MaxHP +200+1000 | MATK +2-10% against Neutral monster |
MaxSP +50+250 | MATK +2-10% against Water monster |
MATK +1-5% | MATK +2-10% against Earth monster |
MATK +10-50 | MATK +2-10% against Fire monster |
DEF +10-50 | MATK +2-10% against Wind monster |
FLEE +5-25 | MATK +2-10% against Poison monster |
Variable cast time -2-10% | MATK +2-10% against Holy monster |
MATK +3-15% against Formless monster | MATK +2-10% against Shadow monster |
MATK +3-15% against Undead monster | MATK +2-10% against Ghost monster |
MATK +3-15% against Brute monster | MATK +2-10% against Undead monster |
MATK +3-15% against Plant monster | Water elemental magic skill damage +2-10% |
MATK +3-15% against Insect monster | Wind elemental magic skill damage +2-10% |
MATK +3-15% against Fish monster | Earth elemental magic skill damage +2-10% |
MATK +3-15% against Demon monster | Fire elemental magic skill damage +2-10% |
MATK +3-15% against Demihuman monster | Holy elemental magic skill damage +2-10% |
MATK +3-15% against Angel monster | Shadow elemental magic skill damage +2-10% |
MATK +3-15% against Dragon monster | Poison elemental magic skill damage +2-10% |
Water elemental magic skill damage +2-10% | Neutral elemental magic skill damage +2-10% |
Wind elemental magic skill damage +2-10% | Ghost elemental magic skill damage +2-10% |
Earth elemental magic skill damage +2-10% | MATK against Small size monster +2-10% |
Fire elemental magic skill damage +2-10% | MATK against Medium size monster +2-10% |
Holy elemental magic skill damage +2-10% | MATK against Large size monster +2-10% |
Shadow elemental magic skill damage +2-10% | After cast delay -1-3% |
Poison elemental magic skill damage +2-10% | - |
Neutral elemental magic skill damage +2-10% | - |
Ghost elemental magic skill damage +2-10% | - |
After cast delay -1-3% | - |
Pontifex Tenacity Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MaxHP +250+1250 | ATK +3-15% against Neutral monster |
MaxSP +75+375 | ATK +3-15% against Water monster |
ATK +2-10% | ATK +3-15% against Earth monster |
ATK +12-60 | ATK +3-15% against Fire monster |
DEF +12-60 | ATK +3-15% against Wind monster |
FLEE +6-30 | ATK +3-15% against Poison monster |
HIT +6-30 | ATK +3-15% against Holy monster |
ATK +4-20% against Formless monster | ATK +3-15% against Shadow monster |
ATK +4-20% against Undead monster | ATK +3-15% against Ghost monster |
ATK +4-20% against Brute monster | ATK +3-15% against Undead monster |
ATK +4-20% against Plant monster | Long range physical attack +3-15% |
ATK +4-20% against Insect monster | Melee physical damage +3-15% |
ATK +4-20% against Fish monster | Critical attack +3-15% |
ATK +4-20% against Demon monster | ATK +3-15% against Small size monster |
ATK +4-20% against Demihuman monster | ATK +3-15% against Medium size monster |
ATK +4-20% against Angel monster | ATK +3-15% against Large size monster |
ATK +4-20% against Dragon monster | After cast delay -1-5% |
Long range physical attack +2-10% | - |
Melee physical damage +2-10% | - |
Critical attack +2-10% | - |
After cast delay -1-5% | - |
Pontifex Belief Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MaxHP +250+1250 | MATK +3-15% against Neutral monster |
MaxSP +75+375 | MATK +3-15% against Water monster |
MATK +2-10% | MATK +3-15% against Earth monster |
MATK +12-60 | MATK +3-15% against Fire monster |
DEF +12-60 | MATK +3-15% against Wind monster |
FLEE +6-30 | MATK +3-15% against Poison monster |
Variable cast time -3-15% | MATK +3-15% against Holy monster |
MATK +4-20% against Formless monster | MATK +3-15% against Shadow monster |
MATK +4-20% against Undead monster | MATK +3-15% against Ghost monster |
MATK +4-20% against Brute monster | MATK +3-15% against Undead monster |
MATK +4-20% against Plant monster | Water elemental magic skill damage +3-15% |
MATK +4-20% against Insect monster | Wind elemental magic skill damage +3-15% |
MATK +4-20% against Fish monster | Earth elemental magic skill damage +3-15% |
MATK +4-20% against Demon monster | Fire elemental magic skill damage +3-15% |
MATK +4-20% against Demihuman monster | Holy elemental magic skill damage +3-15% |
MATK +4-20% against Angel monster | Shadow elemental magic skill damage +3-15% |
MATK +4-20% against Dragon monster | Poison elemental magic skill damage +3-15% |
Water elemental magic skill damage +3-15% | Neutral elemental magic skill damage +3-15% |
Wind elemental magic skill damage +3-15% | Ghost elemental magic skill damage +3-15% |
Earth elemental magic skill damage +3-15% | MATK against Small size monster +3-15% |
Fire elemental magic skill damage +3-15% | MATK against Medium size monster +3-15% |
Holy elemental magic skill damage +3-15% | MATK against Large size monster +3-15% |
Shadow elemental magic skill damage +3-15% | After cast delay -1-5% |
Poison elemental magic skill damage +3-15% | - |
Neutral elemental magic skill damage +3-15% | - |
Ghost elemental magic skill damage +3-15% | - |
After cast delay -1-5% | - |
OS Weapon Physical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
ATK +3-15% against Neutral monster | ASPD +1 |
ATK +3-15% against Water monster | FLEE +5-15 |
ATK +3-15% against Earth monster | ATK +3-10% against Small size monster |
ATK +3-15% against Fire monster | ATK +3-10% against Medium size monster |
ATK +3-15% against Wind monster | ATK +3-10% against Large size monster |
ATK +3-15% against Poison monster | Critical attack +3-10% |
ATK +3-15% against Holy monster | Delay after attack -3-10% |
ATK +3-15% against Shadow monster | Long range physical attack +3-10% |
ATK +3-15% against Ghost monster | ATK +3-10% against Formless monster |
ATK +3-15% against Undead monster | ATK +3-10% against Undead monster |
ATK +5-20 | ATK +3-10% against Brute monster |
ATK +1-5% | ATK +3-10% against Plant monster |
HIT +3-10 | ATK +3-10% against Insect monster |
CRIT +3-10 | ATK +3-10% against Fish monster |
- | ATK +3-10% against Demon monster |
- | ATK +3-10% against Demon monster |
- | ATK +3-10% against Angel monster |
- | ATK +3-10% against Dragon monster |
OS Advanced Weapon Physical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
ATK +3-20% against Neutral monster | ASPD +1 |
ATK +3-20% against Water monster | FLEE +5-30 |
ATK +3-20% against Earth monster | ATK +3-15% against Small size monster |
ATK +3-20% against Fire monster | ATK +3-15% against Medium size monster |
ATK +3-20% against Wind monster | ATK +3-15% against Large size monster |
ATK +3-20% against Poison monster | Critical attack +3-15% |
ATK +3-20% against Holy monster | Delay after attack -3-15% |
ATK +3-20% against Shadow monster | Long range physical attack +3-15% |
ATK +3-20% against Ghost monster | ATK +3-15% against Formless monster |
ATK +3-20% against Undead monster | ATK +3-15% against Undead monster |
ATK +15-40 | ATK +3-15% against Brute monster |
ATK +1-10% | ATK +3-15% against Plant monster |
HIT +3-15 | ATK +3-15% against Insect monster |
CRIT +3-15 | ATK +3-15% against Fish monster |
- | ATK +3-15% against Demon monster |
- | ATK +3-15% against Demon monster |
- | ATK +3-15% against Angel monster |
- | ATK +3-15% against Dragon monster |
- | Reduces SP cost by 1-5% |
OS Super Weapon Physical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
ATK +5-25% against Neutral monster | ASPD +1-2 |
ATK +5-25% against Water monster | FLEE +5-45 |
ATK +5-25% against Earth monster | ATK +3-20% against Small size monster |
ATK +5-25% against Fire monster | ATK +3-20% against Medium size monster |
ATK +5-25% against Wind monster | ATK +3-20% against Large size monster |
ATK +5-25% against Poison monster | Critical attack +3-20% |
ATK +5-25% against Holy monster | Delay after attack -3-20% |
ATK +5-25% against Shadow monster | Long range physical attack +3-20% |
ATK +5-25% against Ghost monster | ATK +3-20% against Formless monster |
ATK +5-25% against Undead monster | ATK +3-20% against Undead monster |
ATK +20-60 | ATK +3-20% against Brute monster |
ATK +3-15% | ATK +3-20% against Plant monster |
HIT +3-20 | ATK +3-20% against Insect monster |
CRIT +3-20 | ATK +3-20% against Fish monster |
- | ATK +3-20% against Demon monster |
- | ATK +3-20% against Demon monster |
- | ATK +3-20% against Angel monster |
- | ATK +3-20% against Dragon monster |
- | Reduces SP cost by 1-10% |
- | Indestructible in battle |
OS Weapon Magical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MATK +3-15% against Neutral monster | ASPD +1 |
MATK +3-15% against Water monster | FLEE +5-15 |
MATK +3-15% against Earth monster | MATK +3-10% against Small size monster |
MATK +3-15% against Fire monster | MATK +3-10% against Medium size monster |
MATK +3-15% against Wind monster | MATK +3-10% against Large size monster |
MATK +3-15% against Poison monster | Variable cast time -3-10% |
MATK +3-15% against Holy monster | MATK +3-10% against Formless monster |
MATK +3-15% against Shadow monster | MATK +3-10% against Undead monster |
MATK +3-15% against Ghost monster | MATK +3-10% against Brute monster |
MATK +3-15% against Undead monster | MATK +3-10% against Plant monster |
MATK +5-20 | MATK +3-10% against Insect monster |
MATK +1-5% | MATK +3-10% against Fish monster |
Delay after attack -3-10% | MATK +3-10% against Demon monster |
- | MATK +3-10% against Demon monster |
- | MATK +3-10% against Angel monster |
- | MATK +3-10% against Dragon monster |
OS Advanced Weapon Magical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MATK +3-20% against Neutral monster | ASPD +1 |
MATK +3-20% against Water monster | FLEE +5-30 |
MATK +3-20% against Earth monster | MATK +3-15% against Small size monster |
MATK +3-20% against Fire monster | MATK +3-15% against Medium size monster |
MATK +3-20% against Wind monster | MATK +3-15% against Large size monster |
MATK +3-20% against Poison monster | Variable cast time -3-15% |
MATK +3-20% against Holy monster | MATK +3-15% against Formless monster |
MATK +3-20% against Shadow monster | MATK +3-15% against Undead monster |
MATK +3-20% against Ghost monster | MATK +3-15% against Brute monster |
MATK +3-20% against Undead monster | MATK +3-15% against Plant monster |
MATK +15-40 | MATK +3-15% against Insect monster |
MATK +1-10% | MATK +3-15% against Fish monster |
Delay after attack -3-10% | MATK +3-15% against Demon monster |
- | MATK +3-15% against Demon monster |
- | MATK +3-15% against Angel monster |
- | MATK +3-15% against Dragon monster |
- | Reduces SP cost by 1-5% |
OS Super Weapon Magical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MATK +5-25% against Neutral monster | ASPD +1-2 |
MATK +5-25% against Water monster | FLEE +5-45 |
MATK +5-25% against Earth monster | MATK +3-20% against Small size monster |
MATK +5-25% against Fire monster | MATK +3-20% against Medium size monster |
MATK +5-25% against Wind monster | MATK +3-20% against Large size monster |
MATK +5-25% against Poison monster | Variable cast time -3-20% |
MATK +5-25% against Holy monster | MATK +3-20% against Formless monster |
MATK +5-25% against Shadow monster | MATK +3-20% against Undead monster |
MATK +5-25% against Ghost monster | MATK +3-20% against Brute monster |
MATK +5-25% against Undead monster | MATK +3-20% against Plant monster |
MATK +20-60 | MATK +3-20% against Insect monster |
MATK +3-15% | MATK +3-20% against Fish monster |
Delay after attack -3-10% | MATK +3-20% against Demon monster |
- | MATK +3-20% against Demon monster |
- | MATK +3-20% against Angel monster |
- | MATK +3-20% against Dragon monster |
- | Reduces SP cost by 1-10% |
- | Indestructible in battle |
Imperial Manteau Physical Options
Receive 1 random option, with all options categories having equal chances. |
Option 1 |
ATK +1-5% against Neutral monster |
ATK +1-5% against Water monster |
ATK +1-5% against Earth monster |
ATK +1-5% against Fire monster |
ATK +1-5% against Wind monster |
ATK +1-5% against Poison monster |
ATK +1-5% against Holy monster |
ATK +1-5% against Shadow monster |
ATK +1-5% against Ghost monster |
ATK +1-5% against Undead monster |
Imperial Manteau Magical Options
Receive 1 random option, with all options categories having equal chances. |
Option 1 |
MATK +1-5% against Neutral monster |
MATK +1-5% against Water monster |
MATK +1-5% against Earth monster |
MATK +1-5% against Fire monster |
MATK +1-5% against Wind monster |
MATK +1-5% against Poison monster |
MATK +1-5% against Holy monster |
MATK +1-5% against Shadow monster |
MATK +1-5% against Ghost monster |
MATK +1-5% against Undead monster |
Imperial Armor Physical Options
Receive 1 random option, with all options categories having equal chances. |
Option 1 |
Fire elemental resistance +1-5% |
Wind elemental resistance +1-5% |
Earth elemental resistance +1-5% |
Water elemental resistance +1-5% |
All elemental resistance +1-5% |
Reduces SP cost by 1-5% |
MaxHP +1-5% |
MaxSP +1-5% |
Imperial Armor Magical Options
Receive 1 random option, with all options categories having equal chances. |
Option 1 |
MATK +1-5% against Neutral monster |
MATK +1-5% against Water monster |
MATK +1-5% against Earth monster |
MATK +1-5% against Fire monster |
MATK +1-5% against Wind monster |
MATK +1-5% against Poison monster |
MATK +1-5% against Holy monster |
MATK +1-5% against Shadow monster |
MATK +1-5% against Ghost monster |
MATK +1-5% against Undead monster |
Grace Manteau Physical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
ATK +1-5% against Neutral monster | ATK +1-5% against Formless monster |
ATK +1-5% against Water monster | ATK +1-5% against Undead monster |
ATK +1-5% against Earth monster | ATK +1-5% against Brute monster |
ATK +1-5% against Fire monster | ATK +1-5% against Brute monster |
ATK +1-5% against Wind monster | ATK +1-5% against Insect monster |
ATK +1-5% against Poison monster | ATK +1-5% against Fish monster |
ATK +1-5% against Holy monster | ATK +1-5% against Demon monster |
ATK +1-5% against Shadow monster | ATK +1-5% against Demihuman monster |
ATK +1-5% against Ghost monster | ATK +1-5% against Angel monster |
ATK +1-5% against Undead monster | ATK +1-5% against Dragon monster |
- | ATK +1-5% against Small size monster |
- | ATK +1-5% against Medium size monster |
- | ATK +1-5% against Large size monster |
Grace Manteau Magical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MATK +1-5% against Neutral monster | MATK +1-5% against Formless monster |
MATK +1-5% against Water monster | MATK +1-5% against Undead monster |
MATK +1-5% against Earth monster | MATK +1-5% against Brute monster |
MATK +1-5% against Fire monster | MATK +1-5% against Brute monster |
MATK +1-5% against Wind monster | MATK +1-5% against Insect monster |
MATK +1-5% against Poison monster | MATK +1-5% against Fish monster |
MATK +1-5% against Holy monster | MATK +1-5% against Demon monster |
MATK +1-5% against Shadow monster | MATK +1-5% against Demihuman monster |
MATK +1-5% against Ghost monster | MATK +1-5% against Angel monster |
MATK +1-5% against Undead monster | MATK +1-5% against Dragon monster |
- | MATK +1-5% against Small size monster |
- | MATK +1-5% against Medium size monster |
- | MATK +1-5% against Large size monster |
Grace Armor Physical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
Fire elemental resistance +1-5% | ATK +1-5% against Small size monster |
Wind elemental resistance +1-5% | ATK +1-5% against Medium size monster |
Earth elemental resistance +1-5% | ATK +1-5% against Large size monster |
Water elemental resistance +1-5% | Formless monster resistance +1-5% |
All elemental resistance +1-5% | Undead monster resistance +1-5% |
Reduces SP cost by 1-5% | Brute monster resistance +1-5% |
MaxHP +1-5% | Plant monster resistance +1-5% |
MaxSP +1-5% | Insect monster resistance +1-5% |
- | Fish monster resistance +1-5% |
- | Demon monster resistance +1-5% |
- | Demihuman monster resistance +1-5% |
- | Angel monster resistance +1-5% |
- | Dragon monster resistance +1-5% |
Grace Armor Magical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
Fire elemental resistance +1-5% | MATK +1-5% against Small size monster |
Wind elemental resistance +1-5% | MATK +1-5% against Medium size monster |
Earth elemental resistance +1-5% | MATK +1-5% against Large size monster |
Water elemental resistance +1-5% | Formless monster resistance +1-5% |
All elemental resistance +1-5% | Undead monster resistance +1-5% |
Reduces SP cost by 1-5% | Brute monster resistance +1-5% |
MaxHP +1-5% | Plant monster resistance +1-5% |
MaxSP +1-5% | Insect monster resistance +1-5% |
- | Fish monster resistance +1-5% |
- | Demon monster resistance +1-5% |
- | Demihuman monster resistance +1-5% |
- | Angel monster resistance +1-5% |
- | Dragon monster resistance +1-5% |
Automatic Weapon Physical Options 1
Receive 1 random option, with all options categories having equal chances. |
Option 1 |
HIT +3-10 |
CRIT +3-10 |
ATK +5-25 |
ATK +1-5% |
ATK +3-20% against Neutral monster |
ATK +3-20% against Water monster |
ATK +3-20% against Earth monster |
ATK +3-20% against Fire monster |
ATK +3-20% against Wind monster |
ATK +3-20% against Poison monster |
ATK +3-20% against Holy monster |
ATK +3-20% against Shadow monster |
ATK +3-20% against Ghost monster |
ATK +3-20% against Undead monster |
Automatic Weapon Physical Options 2
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
HIT +3-10 | Delay after attack -3-15% |
CRIT +3-10 | ATK +3-15% against Formless monster |
ATK +5-25 | ATK +3-15% against Undead monster |
ATK +1-5% | ATK +3-15% against Brute monster |
ATK +3-20% against Neutral monster | ATK +3-15% against Plant monster |
ATK +3-20% against Water monster | ATK +3-15% against Insect monster |
ATK +3-20% against Earth monster | ATK +3-15% against Fish monster |
ATK +3-20% against Fire monster | ATK +3-15% against Demon monster |
ATK +3-20% against Wind monster | ATK +3-15% against Demihuman monster |
ATK +3-20% against Poison monster | ATK +3-15% against Angel monster |
ATK +3-20% against Holy monster | ATK +3-15% against Dragon monster |
ATK +3-20% against Shadow monster | ATK +3-15% against Small size monster |
ATK +3-20% against Ghost monster | ATK +3-15% against Medium size monster |
ATK +3-20% against Undead monster | ATK +3-15% against Large size monster |
Automatic Weapon Physical Options 3
Receive 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 |
HIT +3-10 | Delay after attack -3-15% | DEF +30-100 |
CRIT +3-10 | ATK +3-15% against Formless monster | MDEF +10-40 |
ATK +5-25 | ATK +3-15% against Undead monster | MaxHP +1-5% |
ATK +1-5% | ATK +3-15% against Brute monster | MaxSP +1-5% |
ATK +3-20% against Neutral monster | ATK +3-15% against Plant monster | Variable cast time -3-10% |
ATK +3-20% against Water monster | ATK +3-15% against Insect monster | ATK +1-10% against Normal monster |
ATK +3-20% against Earth monster | ATK +3-15% against Fish monster | Pierces 3-15% DEF of Normal monster |
ATK +3-20% against Fire monster | ATK +3-15% against Demon monster | ATK +1-10% against Boss monster |
ATK +3-20% against Wind monster | ATK +3-15% against Demihuman monster | Pierces 3-15% DEF of Boss monster |
ATK +3-20% against Poison monster | ATK +3-15% against Angel monster | After cast delay -1-5% |
ATK +3-20% against Holy monster | ATK +3-15% against Dragon monster | - |
ATK +3-20% against Shadow monster | ATK +3-15% against Small size monster | - |
ATK +3-20% against Ghost monster | ATK +3-15% against Medium size monster | - |
ATK +3-20% against Undead monster | ATK +3-15% against Large size monster | - |
- | ASPD +1-2 | - |
- | FLEE +5-45 | - |
- | Reduces SP cost by 1-10% | - |
- | Indestructible in battle | - |
- | Long range physical attack +3-20% | - |
- | Melee physical damage +3-20% | - |
- | Critical attack +3-20% | - |
Automatic Weapon Magical Options 1
Receive 1 random option, with all options categories having equal chances. |
Option 1 |
Delay after attack -3-10% |
MATK +5-25 |
MATK +1-5% |
MATK +3-20% against Neutral monster |
MATK +3-20% against Water monster |
MATK +3-20% against Earth monster |
MATK +3-20% against Fire monster |
MATK +3-20% against Wind monster |
MATK +3-20% against Poison monster |
MATK +3-20% against Holy monster |
MATK +3-20% against Shadow monster |
MATK +3-20% against Ghost monster |
MATK +3-20% against Undead monster |
Automatic Weapon Magical Options 2
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
Delay after attack -3-10% | Variable cast time -3-10% |
MATK +5-25 | MATK +3-15% against Formless monster |
MATK +1-5% | MATK +3-15% against Undead monster |
MATK +3-20% against Neutral monster | MATK +3-15% against Brute monster |
MATK +3-20% against Water monster | MATK +3-15% against Plant monster |
MATK +3-20% against Earth monster | MATK +3-15% against Insect monster |
MATK +3-20% against Fire monster | MATK +3-15% against Fish monster |
MATK +3-20% against Wind monster | MATK +3-15% against Devil monster |
MATK +3-20% against Poison monster | MATK +3-15% against Demihuman monster |
MATK +3-20% against Holy monster | MATK +3-15% against Angel monster |
MATK +3-20% against Shadow monster | MATK +3-15% against Dragon monster |
MATK +3-20% against Ghost monster | MATK against Small size monster +3-15% |
MATK +3-20% against Undead monster | MATK against Medium size monster +3-15% |
- | MATK against Medium size monster +3-15% |
Automatic Weapon Magical Options 3
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 |
Delay after attack -3-10% | Variable cast time -3-10% | DEF +30-100 |
MATK +5-25 | MATK +3-15% against Formless monster | MDEF +10-40 |
MATK +1-5% | MATK +3-15% against Undead monster | MaxHP +1-5% |
MATK +3-20% against Neutral monster | MATK +3-15% against Brute monster | MaxSP +1-5% |
MATK +3-20% against Water monster | MATK +3-15% against Plant monster | Variable cast time -3-10% |
MATK +3-20% against Earth monster | MATK +3-15% against Insect monster | MATK +1-10% against Normal monster |
MATK +3-20% against Fire monster | MATK +3-15% against Fish monster | Pierces 3-15% MDEF of Normal monster |
MATK +3-20% against Wind monster | MATK +3-15% against Devil monster | MATK +1-10% against Boss monster |
MATK +3-20% against Poison monster | MATK +3-15% against Demihuman monster | Pierces 3-15% MDEF of Boss monster |
MATK +3-20% against Holy monster | MATK +3-15% against Angel monster | After cast delay -1-5% |
MATK +3-20% against Shadow monster | MATK +3-15% against Dragon monster | - |
MATK +3-20% against Ghost monster | MATK against Small size monster +3-15% | - |
MATK +3-20% against Undead monster | MATK against Medium size monster +3-15% | - |
- | MATK against Medium size monster +3-15% | - |
- | ASPD +1-2 | - |
- | FLEE +5-45 | - |
- | Reduces SP cost by 1-10% | - |
- | Indestructible in battle | - |
- | Variable cast time -3-15% | - |
Unknown Boots Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MaxHP +1-10% | HP regen +25-50% |
MaxSP +1-10% | SP regen +25-50% |
- | MaxHP +50-1000 |
- | MaxSP +10-300 |
- | Delay after attack -1-7% |
- | Variable cast time -1-10% |
Sakray Fury Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MaxHP +200-500 | Delay after attack -10-18% |
MaxSP +30-120 | ATK +5-10% |
CRIT +3-10 | Long range physical attack +5-15% |
FLEE +10-30 | Melee physical damage +5-15% |
HIT +10-30 | ATK +5-15% against Neutral monster |
ASPD +1-2 | ATK +5-15% against Water monster |
ATK +20-70 | ATK +5-15% against Earth monster |
- | ATK +5-15% against Fire monster |
- | ATK +5-15% against Wind monster |
- | ATK +5-15% against Poison monster |
- | ATK +5-15% against Holy monster |
- | ATK +5-15% against Shadow monster |
- | ATK +5-15% against Ghost monster |
- | ATK +5-15% against Undead monster |
Sakray Fury 2 Random Options
Receive 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 |
MaxHP +200-500 | Delay after attack -10-18% | DEF +30-100 |
MaxSP +30-120 | ATK +5-10% | MDEF +10-40 |
CRIT +3-10 | Long range physical attack +5-15% | MaxHP +1-5% |
FLEE +10-30 | Melee physical damage +5-15% | MaxSP +1-5% |
HIT +10-30 | ATK +5-15% against Neutral monster | ATK +5-10% against Small size monster |
ASPD +1-2 | ATK +5-15% against Water monster | ATK +5-10% against Medium size monster |
ATK +20-70 | ATK +5-15% against Earth monster | ATK +5-10% against Large size monster |
- | ATK +5-15% against Fire monster | ATK +5-10% against Normal monster |
- | ATK +5-15% against Wind monster | ATK +5-10% against Boss monster |
- | ATK +5-15% against Poison monster | - |
- | ATK +5-15% against Holy monster | - |
- | ATK +5-15% against Shadow monster | - |
- | ATK +5-15% against Ghost monster | - |
- | ATK +5-15% against Undead monster | - |
Sakray Regret Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MaxHP +200-500 | Delay after attack -10-18% |
MaxSP +30-120 | MATK +5-10% |
DEF +10-50 | Variable cast time -5-15% |
FLEE +10-30 | Reduces SP cost by 5-10% |
Healing skills +10-30% | MATK +5-15% against Neutral monster |
ASPD +1-2 | MATK +5-15% against Water monster |
MATK +20-70 | MATK +5-15% against Earth monster |
- | MATK +5-15% against Fire monster |
- | MATK +5-15% against Wind monster |
- | MATK +5-15% against Poison monster |
- | MATK +5-15% against Holy monster |
- | MATK +5-15% against Shadow monster |
- | MATK +5-15% against Ghost monster |
- | MATK +5-15% against Undead monster |
Sakray Regret 2 Random Options
Receive 3 random options, with all options categories having equal chances. |
Option 1 | Option 2 | Option 3 |
MaxHP +200-500 | Delay after attack -10-18% | DEF +30-100 |
MaxSP +30-120 | MATK +5-10% | MDEF +10-40 |
DEF +10-50 | Variable cast time -5-15% | MaxHP +1-5% |
FLEE +10-30 | Reduces SP cost by 5-10% | MaxSP +1-5% |
Healing skills +10-30% | MATK +5-15% against Neutral monster | MATK against Small size monster +5-10% |
ASPD +1-2 | MATK +5-15% against Water monster | MATK against Small size monster +5-10% |
MATK +20-70 | MATK +5-15% against Earth monster | MATK against Large size monster +5-10% |
- | MATK +5-15% against Fire monster | MATK +5-10% against Normal monster |
- | MATK +5-15% against Wind monster | MATK +5-10% against Boss monster |
- | MATK +5-15% against Poison monster | - |
- | MATK +5-15% against Holy monster | - |
- | MATK +5-15% against Shadow monster | - |
- | MATK +5-15% against Ghost monster | - |
- | MATK +5-15% against Undead monster | - |
Geffen Arena Armor Random Options
Receive 3 random options, with all options categories having equal chances |
Option 1 | Option 2 | Option 3 |
MaxHP +100-1500 | HP regen +30-65% | MaxHP +100-1000 |
MaxSP +100-500 | SP regen +30-65% | MaxSP +100-500 |
MaxHP +1-10% | FLEE +2-30 | - |
MaxSP +1-10% | DEF +10-55 | - |
- | MDEF +1-6 | - |
- | Restoration gained from Healing skills +5-10% | - |
- | Variable cast time -1-10% | - |
- | Neutral monster physical resistance +5-10% | - |
- | Water monster physical resistance +5-10% | - |
- | Earth monster physical resistance +5-10% | - |
- | Fire monster physical resistance +5-10% | - |
- | Wind monster physical resistance +5-10% | - |
- | Poison monster physical resistance +5-10% | - |
- | Holy monster physical resistance +5-10% | - |
- | Shadow monster physical resistance +5-10% | - |
- | Ghost monster physical resistance +5-10% | - |
- | Undead monster physical resistance +5-10% | - |
- | Neutral monster magic resistance +5-10% | - |
- | Water monster magic resistance +5-10% | - |
- | Earth monster magic resistance +5-10% | - |
- | Fire monster magic resistance +5-10% | - |
- | Wind monster magic resistance +5-10% | - |
- | Poison monster magic resistance +5-10% | - |
- | Holy monster magic resistance +5-10% | - |
- | Shadow monster magic resistance +5-10% | - |
- | Ghost monster magic resistance +5-10% | - |
- | Undead monster magic resistance +5-10% | - |
Geffen Arena Manteau Random Options
Receive 3 random options, with all options categories having equal chances |
Option 1 | Option 2 | Option 3 |
MaxHP +100-1000 | FLEE +5-20 | MaxHP +200-800 |
MaxSP +100-300 | DEF +5-60 | MaxSP +50-300 |
MaxHP +1-5% | MDEF +1-6 | - |
MaxSP +1-5% | Restoration gained from Healing skills +5-10% | - |
- | Variable cast time -1-10% | - |
- | Neutral monster physical resistance +5-10% | - |
- | Water monster physical resistance +5-10% | - |
- | Earth monster physical resistance +5-10% | - |
- | Fire monster physical resistance +5-10% | - |
- | Wind monster physical resistance +5-10% | - |
- | Poison monster physical resistance +5-10% | - |
- | Holy monster physical resistance +5-10% | - |
- | Shadow monster physical resistance +5-10% | - |
- | Ghost monster physical resistance +5-10% | - |
- | Undead monster physical resistance +5-10% | - |
- | Neutral monster magic resistance +5-10% | - |
- | Water monster magic resistance +5-10% | - |
- | Earth monster magic resistance +5-10% | - |
- | Fire monster magic resistance +5-10% | - |
- | Wind monster magic resistance +5-10% | - |
- | Poison monster magic resistance +5-10% | - |
- | Holy monster magic resistance +5-10% | - |
- | Shadow monster magic resistance +5-10% | - |
- | Ghost monster magic resistance +5-10% | - |
- | Undead monster magic resistance +5-10% | - |
- | Neutral elemental resistance +1-5% | - |
- | Water elemental resistance +1-5% | - |
- | Earth elemental resistance +1-5% | - |
- | Fire elemental resistance +1-5% | - |
- | Wind elemental resistance +1-5% | - |
- | Poison elemental resistance +1-5% | - |
- | Poison elemental resistance +1-5% | - |
- | Shadow elemental resistance +1-5% | - |
- | Ghost elemental resistance +1-5% | - |
- | Ghost elemental resistance +1-5% | - |
Geffen Arena Accessory Random Options
Receive 2 random options, with all options categories having equal chances |
Option 1 | Option 2 |
Delay after attack -3-7% | Delay after attack -3-7% |
Variable cast time -5-10% | Variable cast time -5-10% |
CRIT +5-10 | CRIT +5-10 |
Fire elemental resistance +3-5% | Fire elemental resistance +3-5% |
Water elemental resistance +3-5% | Water elemental resistance +3-5% |
Earth elemental resistance +3-5% | Earth elemental resistance +3-5% |
Wind elemental resistance +3-5% | Wind elemental resistance +3-5% |
Reduces SP cost by 3-5% | Reduces SP cost by 3-5% |
MaxHP +1-5% | MaxHP +1-3% |
MaxSP +1-5% | MaxSP +1-3% |
ATK +1-5% | ATK +1-3% |
MATK +1-5% | MATK +1-3% |
Geffen Arena Shield Random Options
Receive 3 random options, with all options categories having equal chances |
Option 1 and Option 2 | Option 3 |
MDEF +3-10 | ASPD + 1 |
DEF +30-100 | ATK +5-10% against Formless monster |
MaxHP +100-1000 | ATK +5-10% against Undead monster |
MaxSP +20-200 | ATK +5-10% against Brute monster |
Formless monster resistance +2-7% | ATK +5-10% against Plant monster |
Undead monster resistance +2-7% | ATK +5-10% against Insect monster |
Brute monster resistance +2-7% | ATK +5-10% against Fish monster |
Plant monster resistance +2-7% | ATK +5-10% against Demon monster |
Insect monster resistance +2-7% | ATK +5-10% against Demihuman monster |
Fish monster resistance +2-7% | ATK +5-10% against Angel monster |
Demon monster resistance +2-7% | ATK +5-10% against Dragon monster |
Demihuman monster resistance +2-7% | MATK +5-10% against Formless monster |
Angel monster resistance +2-7% | MATK +5-10% against Undead monster |
Dragon monster resistance +2-7% | MATK +5-10% against Brute monster |
ATK +1-5% against Formless monster | MATK +5-10% against Plant monster |
ATK +1-5% against Undead monster | MATK +5-10% against Insect monster |
ATK +1-5% against Brute monster | MATK +5-10% against Fish monster |
ATK +1-5% against Plant monster | MATK +5-10% against Devil monster |
ATK +1-5% against Insect monster | MATK +5-10% against Demihuman monster |
ATK +1-5% against Fish monster | MATK +5-10% against Angel monster |
ATK +1-5% against Demon monster | MATK +5-10% against Dragon monster |
ATK +1-5% against Demihuman monster | After cast delay -1-3% |
ATK +1-5% against Angel monster | Pierces 30-60% DEF of Formless monster |
ATK +1-5% against Dragon monster | Pierces 30-60% DEF of Undead monster |
MATK +1-5% against Formless monster | Pierces 30-60% DEF of Brute monster |
MATK +1-5% against Undead monster | Pierces 30-60% DEF of Plant monster |
MATK +1-5% against Brute monster | Pierces 30-60% DEF of Insect monster |
MATK +1-5% against Plant monster | Pierces 30-60% DEF of Fish monster |
MATK +1-5% against Insect monster | Pierces 30-60% DEF of Demon monster |
MATK +1-5% against Fish monster | Pierces 30-60% DEF of Demihuman monster |
MATK +1-5% against Devil monster | Pierces 30-60% DEF of Angel monster |
MATK +1-5% against Demihuman monster | Pierces 30-60% DEF of Dragon monster |
MATK +1-5% against Angel monster | Pierces 30-60% MDEF of Formless monster |
MATK +1-5% against Dragon monster | Pierces 30-60% MDEF of Undead monster |
Healing skills +5-10% | Pierces 30-60% MDEF of Brute monster |
Variable cast time -1-5% | Pierces 30-60% MDEF of Plant monster |
- | Pierces 30-60% MDEF of Insect monster |
- | Pierces 30-60% MDEF of Fish monster |
- | Pierces 30-60% MDEF of Demon monster |
- | Pierces 30-60% MDEF of Demihuman monster |
- | Pierces 30-60% MDEF of Angel monster |
- | Pierces 30-60% MDEF of Dragon monster |
Charleston Weapon Physical Options
Receive 1 random option, with all options categories having equal chances |
Option 1 |
ATK +1-20% against Neutral monster |
ATK +1-20% against Water monster |
ATK +1-20% against Earth monster |
ATK +1-20% against Fire monster |
ATK +1-20% against Wind monster |
ATK +1-20% against Poison monster |
ATK +1-20% against Holy monster |
ATK +1-20% against Shadow monster |
ATK +1-20% against Ghost monster |
ATK +1-20% against Undead monster |
Critical attack +1-20% |
Delay after attack -5-15% |
HIT +5-15 |
CRIT +1-15 |
ATK +3-7% |
ASPD +1 |
ATK +1-20% against Small size monster |
ATK +1-20% against Medium size monster |
ATK +1-20% against Large size monster |
Weapon element: Water |
Weapon element: Earth |
Weapon element: Fire |
Weapon element: Wind |
Weapon element: Holy |
Weapon element: Shadow |
Nullify weapon's damage size penalty |
Charleston Weapon Ranged Options
Receive 1 random option, with all options categories having equal chances |
Option 1 |
ATK +1-20% against Neutral monster |
ATK +1-20% against Water monster |
ATK +1-20% against Earth monster |
ATK +1-20% against Fire monster |
ATK +1-20% against Wind monster |
ATK +1-20% against Poison monster |
ATK +1-20% against Holy monster |
ATK +1-20% against Shadow monster |
ATK +1-20% against Ghost monster |
ATK +1-20% against Undead monster |
Delay after attack -5-15% |
HIT +5-15 |
Long range physical attack +3-7% |
ATK +5-20 |
ASPD +1 |
ATK +1-20% against Small size monster |
ATK +1-20% against Medium size monster |
ATK +1-20% against Large size monster |
Weapon element: Water |
Weapon element: Earth |
Weapon element: Fire |
Weapon element: Wind |
Weapon element: Holy |
Weapon element: Shadow |
Nullify weapon's damage size penalty |
Thanos Weapon Ranged Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
ATK +1-20% against Neutral monster | ATK +1-20% against Formless monster |
ATK +1-20% against Water monster | ATK +1-20% against Undead monster |
ATK +1-20% against Earth monster | ATK +1-20% against Brute monster |
ATK +1-20% against Fire monster | ATK +1-20% against Plant monster |
ATK +1-20% against Wind monster | ATK +1-20% against Insect monster |
ATK +1-20% against Poison monster | ATK +1-20% against Insect monster |
ATK +1-20% against Holy monster | ATK +1-20% against Demon monster |
ATK +1-20% against Shadow monster | ATK +1-20% against Demihuman monster |
ATK +1-20% against Ghost monster | ATK +1-20% against Angel monster |
ATK +1-20% against Undead monster | ATK +1-20% against Dragon monster |
Nullify weapon's damage size penalty | ATK +5-10% against Normal monster |
ASPD + 1 | ATK +5-10% against Boss monster |
Delay after attack -5-10% | ATK +3-7% |
Long range physical attack +5-10% | Critical attack +5-20% |
Indestructible in battle | - |
Thanos Weapon Magical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
MATK +1-20% against Neutral monster | MATK +1-20% against Formless monster |
MATK +1-20% against Water monster | MATK +1-20% against Undead monster |
MATK +1-20% against Earth monster | MATK +1-20% against Brute monster |
MATK +1-20% against Fire monster | MATK +1-20% against Plant monster |
MATK +1-20% against Wind monster | MATK +1-20% against Insect monster |
MATK +1-20% against Poison monster | MATK +1-20% against Insect monster |
MATK +1-20% against Holy monster | MATK +1-20% against Demon monster |
MATK +1-20% against Shadow monster | MATK +1-20% against Demihuman monster |
MATK +1-20% against Ghost monster | MATK +1-20% against Angel monster |
MATK +1-20% against Undead monster | MATK +1-20% against Dragon monster |
Variable cast time -5-10% | MATK +1-10% against Normal monster |
Restoration gained from Healing skills +5-20% | MATK +1-10% against Boss monster |
Reduces SP cost by 5-10% | MATK +3-7% |
After cast delay -1-5% | Variable cast time -5-10% |
Thanos Weapon Physical Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 | Option 2 |
ATK +1-20% against Neutral monster | ATK +1-20% against Formless monster |
ATK +1-20% against Water monster | ATK +1-20% against Undead monster |
ATK +1-20% against Earth monster | ATK +1-20% against Brute monster |
ATK +1-20% against Fire monster | ATK +1-20% against Plant monster |
ATK +1-20% against Wind monster | ATK +1-20% against Insect monster |
ATK +1-20% against Poison monster | ATK +1-20% against Insect monster |
ATK +1-20% against Holy monster | ATK +1-20% against Demon monster |
ATK +1-20% against Shadow monster | ATK +1-20% against Demihuman monster |
ATK +1-20% against Ghost monster | ATK +1-20% against Angel monster |
ATK +1-20% against Undead monster | ATK +1-20% against Dragon monster |
Nullify weapon's damage size penalty | ATK +1-10% against Normal monster |
ASPD + 1 | ATK +1-10% against Boss monster |
Delay after attack -5-10% | ATK +3-5% |
Weapon element: Water | Critical attack +5-20% |
Weapon element: Earth | Indestructible in battle |
Weapon element: Fire | - |
Weapon element: Wind | - |
Weapon element: Holy | - |
Weapon element: Shadow | - |
True Hunting Physical Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 and Option 2 |
MaxHP +100-500 |
MaxSP +10-50 |
ATK +5-10 |
ATK +1-3% |
DEF +5-20 |
FLEE +10-20 |
ATK +1-5% against Brute monster |
ATK +1-5% against Insect monster |
ATK +1-5% against Fish monster |
ATK +1-5% against Dragon monster |
ATK +1-5% against Small size monster |
ATK +1-5% against Medium size monster |
ATK +1-5% against Medium size monster |
True Hunting Magical Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 and Option 2 |
MaxHP +100-500 |
MaxSP +10-50 |
MATK +5-10 |
MATK +1-3% |
DEF +5-20 |
FLEE +10-20 |
MATK +1-5% against Brute monster |
MATK +1-5% against Insect monster |
MATK +1-5% against Fish monster |
MATK +1-5% against Dragon monster |
MATK +1-5% against Small size monster |
MATK +1-5% against Medium size monster |
MATK +1-5% against Medium size monster |
Aegirnian Physical Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 and Option 2 |
MaxHP +1-5% |
MaxSP +1-5% |
ATK +10-30 |
ATK +1-7% |
DEF +20-50 |
FLEE +10-20 |
ATK +1-7% against Demihuman monster |
ATK +1-7% against Fish monster |
ATK +1-7% against Water monster |
ATK +1-7% against Neutral monster |
ATK +1-7% against Small size monster |
ATK +1-7% against Medium size monster |
ATK +1-7% against Medium size monster |
Aegirnian Magical Random Options
Receive 2 random options, with all options categories having equal chances. |
Option 1 and Option 2 |
MaxHP +1-5% |
MaxSP +1-5% |
MATK +10-30 |
MATK +1-7% |
MDEF +10-30 |
Variable cast time reduce +5-10% |
MATK +1-7% against Demihuman monster |
MATK +1-7% against Fish monster |
MATK +1-7% against Water monster |
MATK +1-7% against Neutral monster |
MATK +1-7% against Small size monster |
MATK +1-7% against Medium size monster |
MATK +1-7% against Medium size monster |