| Step
|
Image
|
Details
|
| 1
|
Villa of Deception Aira
|
- Talk to the Villa of Deception book at the Dimensional Library.
- Only the party leader can create the instance.
- Take Hunting Quest from the book before you enter, it cannot be accepted inside.
- On cool down, one
Voidbreaker Key unlocks the instance again.
|
| 2
|
Goddess Guardian Cottage Keeper
|
- The party arrives at (111,19) and the first garden starts on its own.
- Kill 50 mobs, 25 spawn at once and each kill is replaced by one or two more until the 50 is used up.
- Only two species appear, Goddess Guardian and Cottage Keeper, spread between (63,89) and (184,182).
- Every garden mob runs with Relieve level 9, which cuts the damage it takes by 90%, so each kill takes far longer than its HP suggests.
|
| 3
|
Flame Trap
|
- 18 flame traps patrol the hallway at y=89, from (75,89) to (170,89), sliding up and down between y=89 and y=99.
- Each touch removes 50% of maximum HP and pushes you one cell, and the damage itself can kill.
- Cross through the gaps, standing still in the hallway is what kills people here.
|
| 4
|
Unidentified grudge Unidentified grudge
|
- Two Unidentified grudge NPCs stand at (67,182) on the left and (180,182) on the right.
- Both souls must be freed within 3 seconds of each other, choose "Do it" on both.
- If only one is freed, it re-arms itself and the party is told that both souls must be freed at the same time.
- Success opens the warp at (124,101), which sends the party to (124,115).
|
| 5
|
Feast Table
|
- Clear the second garden, 45 mobs between (76,125) and (171,205), same two species and the same 90% damage reduction.
- Four feast tables stand at (101,159), (101,125), (147,162) and (147,122).
- Clicking one is a 4 second channel, then it applies Confusion, Curse, Blind, Poison or Silence to the clicker for 30 seconds.
- Every two clicks removes one Plague of Corruption from the last garden. The grid holds 16 and the floor is 3, so 26 clicks take it all the way down.
|
| 6
|
Plague of Corruption Goddess Guardian Cottage Keeper
|
- Clear the last garden, 50 mobs between (109,219) and (138,248).
- Plague of Corruption occupies the 4x4 grid at x 109, 117, 125, 133 and y 219, 227, 235, 243, up to 16 at once, or as few as 3 if the feast tables were used.
- Each one has 100,000 HP but ignores every damage type, so a hit deals exactly 1 damage. It hits for 10,000 and casts a gravity field.
- They are wiped and respawned on new cells every 10 seconds, so do not fight them, run to the boss door.
|
| 7
|
Schulang Cottage Keeper
|
- With the garden empty, only the party leader can talk to the Schulang figure at (124,295).
- It walks to (124,290) and spawns Schulang there with a Cottage Keeper at (123,285).
- Schulang uses Telekinesis Attack, Power Up, Dark Strike, Blood Drain, wide Stone and wide Confuse, and it changes its own element to Wind, Holy or Telekinesis below 50% HP.
- Below 70% HP it also starts casting Vermilion.
|
| 8
|
Schulang
|
- Every 3 seconds Schulang marks a 5x5 Thunder Storm grid around itself, five rows landing 0.5 seconds apart and five columns wide.
- Exactly one column is safe in each cycle and it is re-rolled every cycle, so watch where the first row lands and move into the gap immediately.
- The same pattern runs for both Schulang forms and it does not stop while you reposition.
|
| 9
|
Thrusty Schulang Cottage Keeper
|
- 15 seconds after Schulang dies, Thrusty Schulang spawns at (124,290) with a second Cottage Keeper at (123,285).
- It has the same Thunder Storm grid and adds Deadly Curse, so the safe column matters even more.
- Kill it and the warp at (124,307) opens to (124,319), and the red switch at (124,358) appears.
|
| 10
|
Twisted God Freyja
|
- Only the party leader can press the red switch at (124,358). After a 4 second cutscene Twisted God Freyja appears at (124,346).
- Freyja reduces incoming damage by 10% per Relieve level, recalculated every 2 seconds from its distance to the chandelier at (124,356).
- The level is distance divided by 2 plus 1, capped at 10, so 18 cells away is 99% reduction.
- At spawn it is 10 cells away, which is level 6 and 60% reduction. Pull it onto the chandelier to drop it to level 1 and 10% reduction, that is your only real damage window.
- It uses Darkness Attack, Dark Strike, Blood Drain, Earthquake, Power Up, wide Stone, wide Confuse, wide Curse, Hell Judgment and Cane of Evil Eye, and it flips between Dark and Holy.
|
| 11
|
Dark Circle Magic Stone
|
- Four black circles appear at (124,337) and roam the arena between (108,325) and (139,351).
- Touching one removes 10% HP and warps you to (124,302) or (124,262), far away from the chandelier and the boss.
- Four magic stones stand at (108,358), (101,351), (139,358) and (145,351).
- Each stone channels for 1 to 10 seconds, draining 1% HP and 1% SP per half second while you cannot move or defend, so it can kill a low HP character.
- On success the circles stop for 10 seconds, and the stone cannot be reused for 20 seconds.
|
| 12
|
Awakened God Freyja
|
- 15 seconds after Twisted God Freyja dies, Awakened God Freyja spawns at (124,346).
- The chandelier rule is unchanged, so keep dragging her onto (124,356) for the whole fight.
- The circles keep roaming and the stones keep working, and she adds Deadly Curse on top of the same skill list.
- Kill her and the circles stop for good.
|
| 13
|
Exit
|
- The exit NPC appears at (123,358).
- First clear gives
Echo Scripture S x10.
- Choose "Back to Dimensional Library" to leave.
- The leader receives 49 to 59
Chrono Coin S, members receive 29 to 39.
- Every member is warped back to the library at (122,64).
|