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Image
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Details
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| 1
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Library Keeper
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- Talk to the Library Keeper at (81,81) in the Dimensional Library.
- Pick UFC Ring (SS) from his menu, then create the instance and enter through the same menu.
- Only the party leader can open a run.
- Level 250+ is checked here, the highest of the three.
- Entering spends one point of the SS reset counter, and the point is spent whether or not you finish the run.
- This counter is separate from the one the two S arenas share, so a full SS counter does not block the tree or the Colosseum.
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| 2
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- The ring opens on its own map and drops you at (40,50). The run begins the moment you land.
- Five welcome lines play, then a countdown from 7.
- Nothing attacks before the countdown ends, so it is the only quiet moment in the run.
- Round 1 starts by itself when the countdown finishes.
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| 3
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- The ring runs 60 rounds in ten blocks. The first five rounds of a block are waves, the sixth is a champion fight.
- A wave holds 5, 10, 15, 20 or 25 creatures, climbing by five across the five rounds.
- So a full clear is 750 wave creatures plus the 30 champions.
- Every wave creature is drawn at random from one shared pool of the Party SS instance monsters.
- They appear across the box (44,44) to (55,56). The ring is small, so the waves land on top of you.
- Anything still standing when a round begins is cleared out first, so nothing carries over between rounds.
- The next round opens five seconds after the last creature of a wave falls, and ten seconds before a champion fight.
- The ring is walled and does not allow warp, memo or teleport. Surviving the round is what carries the run forward.
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| Ring Manager
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Ring Manager
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- The ring has an outside, and a Ring Manager at (37,53) stands beside it from the moment you land.
- Ask to get into the ring and he moves you onto the floor at (37,49).
- Ask to get out of the ring and he moves you to the outside at (44,50).
- Either way you stay inside the instance, and neither option costs a reset point.
- Asking to leave the ring is not leaving the run. Only the exit NPC at the end actually finishes it.
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| Boss
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Amdarias Corruption Root Infinite Eddga Infinite Osiris Infinite Phreeoni Infinite Orc Hero Infinite Tao Gunka Evil Fanatics Faceworm Queen Red Faceworm Queen Green Faceworm Queen Blue Faceworm Queen Yellow Faceworm Queen Lich Lord Lich Lord Cursed King Schmidt Cursed King Schmidt Nidhoggur's Shadow Unsealed Baphomet Gloomy Coelacanth Weird Coelacanth Mutant Coelacanth Violent Coelacanth Bangungot Buwaya Bakonawa Rasgand Encroached Tan Rigel Simulation Juncea
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- Rounds 6, 12, 18, 24, 30, 36, 42, 48, 54 and 60 are champion fights. All three champions of the fight enter at once.
- The three spawn points never move: (49,50), (50,50) and (51,50). They walk in side by side at the centre of the ring.
- The run announces each fight as it starts and calls out all three names, so you always know what walked in.
- Fight 1 at round 6 Amdarias, Corruption Root, Infinite Eddga.
- Fight 2 at round 12 Infinite Osiris, Infinite Phreeoni, Infinite Orc Hero.
- Fight 3 at round 18 Infinite Tao Gunka, Evil Fanatics, Faceworm Queen.
- Fight 4 at round 24 Red Faceworm Queen, Green Faceworm Queen, Blue Faceworm Queen.
- Fight 5 at round 30 Yellow Faceworm Queen, Lich Lord, Lich Lord.
- Fight 6 at round 36 Cursed King Schmidt, Cursed King Schmidt, Nidhoggur's Shadow.
- Fight 7 at round 42 Unsealed Baphomet, Gloomy Coelacanth, Weird Coelacanth.
- Fight 8 at round 48 Mutant Coelacanth, Violent Coelacanth, Bangungot.
- Fight 9 at round 54 Buwaya, Bakonawa, Rasgand.
- Fight 10 at round 60 closes the ring with Encroached Tan, Rigel and Simulation Juncea.
- Fights 5 and 6 bring a pair with the same name. Each of the two Lich Lords and the two Cursed King Schmidts has its own health and defence, listed in the table below.
- Killing all three opens the next round. A champion round gives ten seconds of warning, a wave round only five.
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| Tips
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- Champions take only 1% of your damage and wave creatures take 10%, so every fight is about wearing a wall down.
- Three champions at once means three separate hate lists, three skill sets and three sets of summons. A build that only survives one target will not hold.
- All 30 champions are Level 270. Their health runs from 270M to 390M, and their defence is what separates them.
- The Bangungot that opens fight 8 is immune to melee, ranged, magic and misc damage. Round 48 cannot be closed while it stands.
- Every champion drops the same prize pool on every kill:
Rift Engine SS, Old Card Album and Voidbreaker Key.
- Clearing the run records a real time. The top three per job class each week are paid by mail every Monday at 00:00.
- The weekly mail carries 100
Silvervine Cat Fruit and 5 Blacksmith's Blessing.
- Shiranui is ranked as Shinkiro and Troubadour as Trouvere, so those pairs share a single bracket.
- The SS reset counter is separate from the S one. Spending it here does not lock you out of Kvashir's Tree or Abandoned Colosseum.
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| Exit
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Ring Announcer
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- A Ring Announcer at (42,50) inside the ring stays hidden until round 60 is cleared. Before that there is no way out of the instance.
- Talk to him and he offers to leave the ring. Saying yes warps you out.
- A full clear pays once per run: 500
Chrono Coin SS, 50 Echo Scripture SS, 5 Netherglass and 9 to 14 Librarian Crystal.
- He warps you back to the Dimensional Library at (80,78) and destroys the instance.
- The champions pay their own prize pool as they die, on top of this.
- The reset point was already spent on entering, so leaving early does not give it back.
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