Ready2Play Costume Hood Enchants

From Midgard Tales Wiki
Jump to: navigation, search
Target Items Slot Order Reset Process
Costume Novice Rabbit Hood, Costume Black Cat Hood

Costume Beginner Squirrel Ear Hat, Costume Beginner Black Moon Cat

4th -> 3rd -> 2nd N/A
4th Slot Perfect Enchantment | Fee: 50 to 150 Etel Dust
Item Name Description Item Name Description

Variable Cast Reduction Lower

Reduces variable casting time by 3%.

Fatal (Lower)

Increase critical damage by 3%.

Champion Stone (Bottom) Damage of Chain Combo +20%. Sniper Stone (Bottom)

ncrease damage of Arrow Shower by 20%.

Professor Stone (Bottom) Increase damage of Fire Bolt, Cold Bolt, Lightning Bolt by 20%. Lord Knight Stone (Bottom)

Increase ASPD by 1% per 1 skill level of Cavalry Mastery learned.

Creator Stone (Bottom)

Increase damage of Acid Terror by 20%.

High Wizard Stone (Bottom)

Increase damage of Fire Pillar by 20%.

Stalker Stone (Bottom) Increase damage of Raid by 20%. Whitesmith Stone (Bottom)

Increase damage of Cart Termination by 20%.

Clown Gypsy Stone (Bottom)

Increase damage of Arrow Vulcan by 20%.

High Priest Stone (Bottom)

Increase damage of Magnus Exorcismus by 20%.

Paladin Stone (Bottom)

Increase damage of Holy Cross by 20%.

Assassin Cross Stone (Bottom)

Increase damage of Sonic Blow by 20%.

Sura Stone II (Bottom) ATK +2 per 1 skill level of Divine Protection. Sorcerer Stone II (Bottom)

MATK + 2 per 1 skill level of Auto Spell.

Shadow Chaser Stone II (Bottom)

HIT + 1 per 1 skill level of Dodge.

Soul Linker Stone (Bottom)

For each level of Kaahi, reduces variable cast time by 2%.

Star Gladiator Stone (Bottom) Increase attack speed by 1% per 1 skill level of  Knowledge of Sun Moon Star. Ninja Stone (Bottom)

Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 20%.

Gunslinger Stone (Bottom)

Increase ranged physical damage by 1% per 2 skill level of Chain Action.

Doram Stone (Bottom)

Increases Silvervine Stem Spear damage by 20%.

Sniper Stone II (Bottom)

ATK + 2 per 1 skill level of Sight.

Whitesmith Stone II (Bottom)

Increase ranged physical damage by 1% per 1 skill level of Maximize Power.

High Priest Stone II (Bottom)

Reduce variable casting time by 1% per 2 skill levels of Kyrie Eleison.

High Wizard Stone II (Lower)

MATK + 2 for every level of Soul Drain learned.

Paladin Stone II (Upper) Increases holy property magical damage by 1% for every level of Grand Cross learned. Assassin Cross Stone II (Lower)

Increases physical damage against all size enemies by 2% for every level of Advanced Katar Mastery learned.

Lord Knight Stone II (Bottom) Increases Spiral Pierce damage by 20%. Creator Stone II (Bottom) For every 2 levels of Acid Bomb learned, increases long ranged physical damage by 1%.
Trentini Gypsy Stone II (Bottom)

Increases Musical Strike and Throw Arrow damage by 15%.

Range Stone (Bottom)

Increases long ranged physical damage by 3%.

Melee Stone (Bottom)

Increases melee physical damage by 3%.

Magic Power Stone(Lower)

Increases all property magical damage by 3%.

3rd Slot Perfect Enchantment | Fee: 50 to 150 Etel Dust
Item Name Description Item Name Description

Variable Cast Reduction Middle

Reduces variable casting time by 3%.

Fatal

Critical Damage + 3%.

Champion Stone (Upper II)

HIT +2 per 1 skill level of Dodge learned.

Sniper Stone (Upper II)

Reduce fixed casting of Sharpshooting by 0.5s..

Professor Stone (Upper II)

Reduce Fixed Casting of Double Bolt by 0.4s
(Cannot be stacked with other Fixed Casting option.)

Lord Knight Stone (Upper II)

Increase damage of Spiral Pierce by 15%.

Creator Stone (Upper II)

Increase healing and potion recovery by 2% per 1 skill level of Potion Pitcher learned.

High Wizard Stone (Upper II)

Increase damage of Meteor Storm by 20%.

Stalker Stone (Upper II)

HIT +2 per base level of Vulture's Eye.

Whitesmith Stone (Upper II)

HIT + 3 per base level of Skin Tempering.

Clown Gypsy Stone (Upper II)

Increases Musical Strike and Throw Arrow damage by 20%.

High Priest Stone (Upper II)

Increase critical damage by 2% per 1 skill level of Mace Mastery.

Paladin Stone (Upper II)

Increase ranged physical damage by 1% per 2 skill level of Spear Mastery.

Assassin Cross Stone (Upper II)

HIT + 2 per 1 skill level of Lefthand Mastery.

Sura Stone II (Upper II)

Increase damage of Combo Finish by 15%.

Sorcerer Stone II (Upper II)

Increase damage of Fire Bolt, Cold Bolt, Lightning Bolt by 20%.

Shadow Chaser Stone II (Upper II)

Increase damage of Back Stab by 15%.

Soul Linker Stone (Upper II)

Increase damage of Esma by 20%.

Star Gladiator Stone (Upper II)

Reduce fixed casting of Feeling of Sun Moon Star and Hatred of Sun Moon Star by 50%.

Ninja Stone (Upper II)

Increase damage of Throw Huuma Shuriken by 20%.

Gunslinger Stone (Upper II)

Increase damage of Desperado by 20%

Doram Stone (Upper II)

Increases Lunatic Carrot Beat damage by 20%.

Sniper Stone II (Upper II)

Increases ranged physical damage by 1% per 2 levels of Beast Bane.

Whitesmith Stone II (Upper II)

Increase damage of Cart Termination by 15%.

High Priest Stone II (Upper II)

Increase holy property magic damage by 1% per 1 skill level of Assumptio.

High Wizard Stone II (Upper II)

Increases neutral property magical damage by 2% for every level of Gravitational Field learned.

Paladin Stone II (Upper II)

Increases Pressure damage by 20%.

Assassin Cross Stone II (Upper II)

Increases Sonic Blow damage by 20%..

Lord Knight Stone II (Upper II)

Increases Bowling Bash damage by 20%.

Creator Stone II (Upper II)

Increases Acid Bomb damage by 25%.

Trentini Gypsy Stone II (Upper II)

For every level of Musical Strike or Throw Arrow learned, increases neutral property magical damage by 1%.

Melee Stone (Upper II)

Increases melee physical damage by 3%.

Range Stone (Upper II)

Increases long ranged physical damage by 3%.

Magic Power Stone(Upper II)

Increases all property magical damage by 3%.

2nd Slot Perfect Enchantment | Fee: 50 to 150 Etel Dust
Item Name Description Item Name Description

Variable Cast Reduction Upper

Reduces variable casting time by 3%.
When equipped with Variable Casting Stone(Middle) and (Lower), reduces variable casting by additional 6%.

Fatal (Upper)

Increase critical damage by 3%
When equipped with Fatal, Fatal(Lower) Stone, increase critical damage by additional 6%.

Champion Stone (Upper)

ATK +2 per 1 skill level of Iron Hand learned.

Sniper Stone (Upper)

ATK +2 per 1 skill level of Steel Crow learned. 

Professor Stone (Upper)

Reduce attack speed by 1% per 1 skill level of Advanced Book learned.

Lord Knight Stone (Top)

ATK+ 2 per 1 skill level of Spear Mastery learned.

Creator Stone (Top)

ATK +2 per 1 skill level of Learning Potion learned.

High Wizard Stone (Top)

MATK + 2 per 1 skill level of Mystical Amplification learned.

Stalker Stone (Upper)

ATK+ 2 per base level of Intimidate.

Whitesmith Stone (Upper)

ATK + 2 per base level of Weaponry Research.

Clown Gypsy Stone (Upper)

ATK+ 2 for each level of Dance Lessons or Music Lessons learned.

High Priest Stone (Upper)

Increase healing by 1% per 1 skill level of Meditatio.

Paladin Stone (Upper)

MaxHP + 1% per 2 skill level of Faith.

Assassin Cross Stone (Upper)

ATK + 2 per 1 skill level of Katar Mastery.

Sura Stone II (Upper)

Increase damage of Chain Crush Combo by 15%.

Sorcerer Stone II (Upper)

Increase damage of Earth Spike, Heaven's Drive by 20%.

Shadow Chaser Stone II (Upper)

ATK + 2 per 1 skill level of Snatcher.

Soul Linker Stone (Upper)

MATK + 2 per 1 skill level of Happy Break user learned.

Star Gladiator Stone (Upper)

ATK + 2 per 1 skill level of Peaceful Break user learned.

Ninja Stone (Upper)

ATK + 2, MATK + 2 per 1 skill level of Ninja Mastery user learned.

Gunslinger Stone (Upper)

ATK + 2 per 1 skill level of Snake Eye.

Doram Stone (Upper)

MATK + 7, ATK + 7 per 1 skill level of Scratch. 

Sniper Stone II (Top)

Increase ASPD by 1% per 2 levels of Wind Walker.

Whitesmith Stone II (Top)

Reduce cooldown of Axe Boomerang by 0.1 sec per 1 skill level of Maximum Power Thrust.

High Priest Stone II (Top)

Increase damage of Magnus Exorcismus by 15%.

High Wizard Stone II (Upper)

Increases Meteor Storm damage by 20%.

Paladin Stone II (Lower)

Reduces variable casting time by 1% for every level of Faith learned.

Assassin Cross Stone II (Upper)

Reduces global cooldown by 1% for every level of Soul Destroyer learned. 

Lord Knight Stone II (Top)

For every level of Spiral Pierce learned, increases long ranged physical damage by 1%.

Creator Stone II (Top)

For every level of Summon Flora learned, increases physical damage against all size enemies by 1% per level of Summon Flora. 

Trentini Gypsy Stone II (Top)

Increases Arrow Vulcan damage by 15%.

Range Stone (Top)

Increases long ranged physical damage by 3%.

When equipped with Range Stone Middle and Low, 

increases ranged physical damage by 6%.

Melee Stone (Top)

Increases melee physical damage by 3%.

When equipped with Melee Stone Middle and Low, 

increases melee physical damage by 6%.

Magic Power Stone(Upper)

 Increases all property magical damage by 3%.

When equipped with Magic Power Stone Middle and Low,  increases all property magical damage by 6%.