Guardian Ring Enchants

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Enchant ID: 9003

Target Item Slot Order Reset Process

Royal Guardian Ring [1]

4th -> 3rd

20% Reset Chance

Fee: 10 Infinity Core Piece + 100k zeny

4th Slot

4th Slot Random Enchantment

Fee: 10 Infinity Core Piece + 100k zeny

Enchant Ratio Description Enchant Ratio Description
STR+3 8500 - INT+3 8500 -
STR+4 4500 - INT+4 4500 -
STR+5 2170 - INT+5 2170 -
STR+6 1000 - INT+6 1000 -
STR+7 500 - INT+7 500 -
DEX+3 8500 - AGI+3 8500 -
DEX+4 4500 - AGI+4 4500 -
DEX+5 2170 - AGI+5 2170 -
DEX+6 1000 - AGI+6 1000 -
DEX+7 500 - AGI+7 500 -
VIT+3 8500 - LUK+3 8500 -
VIT+4 4500 - LUK+4 4500 -
VIT+5 2170 - LUK+5 2170 -
VIT+6 1000 - LUK+6 1000 -
VIT+7 500 - LUK+7 500 -

4th Slot Perfect Enchantment

Fee: 500 Infinity Core Piece + 500k zeny

Enchant Description Enchant Description
STR+7 - INT+7 -
DEX+7 - AGI+7 -
VIT+7 - LUK+7 -

3rd Slot

3rd Slot Random Enchantment

Fee: 10 Infinity Core Piece + 100k zeny

Enchant Ratio Description Enchant Ratio Description
Fighting Spirit3 6000 ATK +12, HIT +4 Spell3 6000 MATK +12, Decreases Variable Casting Time by 8%.
Fighting Spirit4 4000 ATK +15, HIT +5 Spell4 4000 MATK +15, Decreases Variable Casting Time by 10%.
Fighting Spirit5 3000 ATK +18, HIT +5 Spell5 3000 MATK +18, Decreases Variable Casting Time by 10%.
Fighting Spirit6 2000 ATK +21, HIT +5 Spell6 2000 MATK +21, Decreases Variable Casting Time by 10%.
Fighting Spirit7 1000 ATK +24, HIT +5 Spell7 1000 MATK +24, Decreases Variable Casting Time by 10%.
Sharp1 6000 Critical +6, HIT +2 Fatal 6000 Increases Critical Damage by 3%.
Sharp2 4000 Critical +9, HIT +3 Fatal1Lv 4000 Crit +1, Increases Critical Damage by 4%.
Sharp3 3000 Critical +12, HIT +4 Fatal2Lv 3000 Crit +2, Increases Critical Damage by 6%.
Sharp4 2000 Critical +14, HIT +5 Fatal3Lv 2000 Increases Critical Damage by 8%, Critical +3.
Sharp5 1000 Critical +15, HIT +6 Fatal4Lv 1000 Increases Critical Damage by 10%, Critical +4.
Atk1 4000 ATK +1% MATK + 1% 4000 MATK +1%
ATK+2% 2000 ATK +2% MATK + 2% 2000 MATK +2%
ATK+3% 1000 ATK +3% MATK + 3% 1000 MATK +3%
MATK+1% 3000 MATK +1%, Decreases Fixed Casting Time by 1%. MATK+2% 1000 MATK +2%, Decreases Fixed Casting Time by 1%.
MSP+1% 3000 MaxSP +1% Archbishop1Lv 3000 Increases Healing skills effectiveness by 3%.
Archbishop2Lv 2000 Increases Healing skills effectiveness by 6%.
Increases SP Consumption by 5%.
Archbishop3Lv 1000 Increases Healing skills effectiveness by 12%.
Increases SP Consumption by 10%.
Archbishop4Lv 500 Increases Healing skills effectiveness by 20%.
Increases SP Consumption by 15%.
Expert Archer1 3500 Increases Ranged Physical Damage by 2%.
Expert Archer2 2000 Increases Ranged Physical Damage by 4%. Expert Archer3 1000 Increases Ranged Physical Damage by 6%.
Atk Speed1 1500 ASPD +1 Atk Speed2 500 ASPD +2

3rd Slot Perfect Enchantment

Fee: 1000 Infinity Core Piece + 2m zeny

Enchant Description Enchant Description
Fighting Spirit7 - Spell7 -
Sharp5 - Fatal4Lv -
ATK+3% - MATK + 3% -
MATK+2% - Archbishop4Lv -
Expert Archer3 - Atk Speed2 -