EDDA: Fall of Glast Heim

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Summery

Fall of Glastheim
  • Fall of Glastheim
  • Entrance, inside Dimensional Library
  • Level 250+ to enter
  • Party Instance
  • 1 day cool down, resets at 04:00
  • 60 minutes instance time

Glastheim fell in one night. The Orb took King Schmidt with it, and what walks the castle now is only the shape that his death left behind.

Oscar cannot change that night, so he settles for repeating it. He takes the party through four halls of the ruined castle, purifies what is left of its household, and then faces the thought of the Cursed King in the throne room.

Hunting Quest

Objective Reward
Defeat 14 Cursed King Schmidts inside Fall of Glastheim.

Both forms count, 2 per run, so the quest takes 7 clears.

Only 1 character can do it per account on a 7 days Cool Down.

Unlock a new slot for another character for 250m zeny.

620 Chrono Coin SS

10 Echo Scripture SS

10 Netherglass

Guide

Step Image Details
1

Oscar
Corrupted Maid

  • The party lands next to Oscar at (14,16). Touching him starts the run with the cooking room, where the maids who were preparing the meal took the worst of the fall.
  • Ten Corrupted Maid spawn across the room, from (13,15) to (81,75). Time here only moves once every one of them is purified, so the next area cannot be walked to early.
  • Five pairs of hazards were seeded at random cells before the party arrived, each one a Cursed Flame with a Thorn of Magic standing on it. They are not part of the clear.
  • The last maid dying warps the whole party to (121,64).
2

Oscar
Glastheim Khalitzburg

  • Oscar waits at (127,63) in the knights' shift room. There is no scene here, only the pull.
  • Ten Glastheim Khalitzburg, five Mad Khalitzburg and one Dark Guard Captain spawn in (118,14) to (187,77).
  • The Khalitzburg are Large, Demihuman and Fire 3, so fire damage is wasted on the whole room. The Captain is the only Undead, Dark 4.
  • Clearing the room warps the party to (148,114).
3

Oscar
Cursed Knight

  • Oscar at (148,121) opens the second dormitory and dining hall.
  • Ten Cursed Knight, five Knight Spirit and one Dark Guard Captain spawn in (106,111) to (187,189).
  • Both knight types are Holy 2 and Large. Shadow damage is halved on them, neutral is not.
  • Clearing the room warps the party to (76,176).
4

Oscar
Dark Guard Captain

  • Oscar at (69,176) has the military science library left. This is the largest pull of the run.
  • Ten Cursed Knight, ten Knight Spirit and fifteen Dark Guard Captain spawn in (14,114) to (69,189).
  • The Captain is Undead, Dark 4, and there are fifteen of them here. Spread the party instead of dragging the whole room onto one tank.
  • Once the room is empty the run timer stops, the boss NPC opens and the party is warped to (53,244).
Tips

Cursed Flame
Thorn of Magic

  • Every room is seeded before the party arrives: five Cursed Flame pairs in the first, then six, seven and eight. Each pair sits on a random walkable cell, so no two runs have them in the same place.
  • Cursed Flame ignores melee, ranged, magic and misc damage. It cannot be killed at all, and the damage from standing in it is unavoidable. Walk around it.
  • The Thorn of Magic beside it does die, but it has 5,400,000 health and 12 cells of reach. Killing one does not remove its flame, so it is rarely worth the detour.
  • Only the room spawns count towards the clear. The seeded pairs never hold the warp back.
5

Seal
Cursed King Schmidt
Eroded Roots

  • Talk to Oscar at (52,270) after the fourth room. He warns that the thing in the throne room only wears King Schmidt's shape, then warps everyone to (52,271).
  • Cursed King Schmidt spawns at (52,282) with 300,000,000 health. Four Eroded Roots rise at (36,260), (36,291), (67,260) and (67,291) and come back within a second of dying, so they cannot be cleared permanently.
  • Every second the boss has lost more than 10,000,000 health, its anger rises by one. Every third point Oscar shouts a warning and the boss is healed back to full. Slow, steady pressure is the only way through.
  • Anger also raises its attack: minimum damage grows 1% per point, maximum damage grows 1% on top of a 200% base.
  • Four Seal altars appear at (52,285), (43,276), (52,266) and (61,276). Touching all four resets its anger to zero and calms it for 10 seconds, then they re-arm after 60 to 180 seconds.
  • Two to four walls of Cursed Flame sweep the arena, 2 cells every half second. Oscar moves somewhere in the arena and offers a 10 second freeze: stand within 3 cells and hold the 2 second bar.
Boss

Cursed King Schmidt

  • The first form falling does not end the fight. Oscar shouts for 15 seconds, then the second form rises at the same spot (52,282) with 390,000,000 health, higher attack and much higher defence.
  • The roots, the seals and the flame walls all come back with it, and the anger counter starts again from zero.
  • Both forms only take 1% of incoming damage, so the two health bars are worth far more than the numbers suggest. Expect a long fight and keep the seals under control while nobody is bursting.
  • Nothing else changes in the arena, so a party that already handled the first form has the whole fight.
Exit

Oscar

  • Oscar reappears at (52,270) once the second form dies. Talk to him to leave.
  • First clear completes First time in Fall of Glastheim, unlocks its achievement and hands over 10 Echo Scripture SS.
  • Choosing I'm leaving too. pays the party leader 52 to 72 Chrono Coin SS and every other member 26 to 36.
  • Tuesday, Saturday and Sunday add 3 plus one per party member Chrono Coin SS, 2 Infinity Core per member and 5 to 15 Faint Magical Rune Stone.
  • The exit warps to the Dimensional Library at (99,120).

Monster

Name HP Def/Mdef/Res/Mres Rare Drops
Cursed King Schmidt 300000000 440/380/350/400 Rift Engine SS
Voidbreaker Key
Old Card Album
MvP Footprint B
Outer Galaxy Crystal
(MvP) Cursed Schmidt Card
Cursed King Schmidt 390000000 680/590/380/450 Rift Engine SS
Voidbreaker Key
Old Card Album
MvP Footprint B
Outer Galaxy Crystal
(MvP) Cursed Schmidt Card
Glastheim Khalitzburg 32000000 204/120/240/240 Infinity Core Piece
Infinity Core
Khalitzburg Knight Card
Mad Khalitzburg 38000000 408/280/240/240 Infinity Core Piece
Infinity Core
Khalitzburg Knight Card
Cursed Knight 35000000 204/155/240/240 Infinity Core Piece
Infinity Core
White Knight Card
Knight Spirit 38500000 408/280/240/240 Infinity Core Piece
Infinity Core
White Knight Card
Corrupted Maid 31000000 253/170/240/240 -
Dark Guard Captain 30000000 266/300/240/240 Infinity Core Piece
Infinity Core
Eroded Roots 25000000 333/333/240/240 -
Cursed Flame 10000 0/0/0/0 -
Thorn of Magic 5400000 71/66/0/0 -