Cor Mission 2

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Summery

Cor Mission 2
Rebellion
  • Cor Mission 2
  • Entrance, inside Dimensional Library
  • Level 220+ to enter
  • Party Instance
  • 1 day cool down, resets at 04:00
  • 120 minutes instance time

A second sweep through Cor, where Elyumina's machines have stopped listening to their own creator.

Four marked sites hold her traps, and every box you touch calls in a wave of E-series machines. Clear all four and she opens the way to EL1-A17T inside the memorial.

Hunting Quest

Objective Reward
Defeat 5 EL1-A17T inside Cor Mission 2.

Only the boss EL1-A17T counts, 1 per run, so the quest takes 5 clears.

Only 1 character can do it per account on a 7 days Cool Down.

Unlock a new slot for another character for 100m zeny.

120 Chrono Coin S

10 Echo Scripture S

5 Netherglass

Guide

Step Image Details
1

Cor Mission 2
Rebellion

  • Talk to the Cor Mission 2 book at the Dimensional Library. The cloaked Rebellion beside it explains that Elyumina's security devices woke up and stopped obeying her.
  • Level 220 is required to read it, and only the party leader can create the instance.
  • Take the Hunting Quest from the book before you enter, it cannot be accepted inside.
  • On cool down, one Voidbreaker Key unlocks the instance again.
2

Elena Volkova
Elyumina

  • The party arrives at (176,169). Walk to Elena Volkova at (180,169), who hands the briefing over to Elyumina.
  • Elyumina marks four trap sites on the minimap: (140,79), (160,119), (220,170) and (222,236).
  • The order is to split the party and clear every site at once, then report back to the barracks.
3

Box
Box

  • Touching a Box explodes it and spawns that site's wave. Each site has its own Elyumina echo standing next to the box.
  • (222,236) spawns 13 machines, 10 E-EA1L and 3 E-13EN0.
  • (160,119) spawns 12 machines, 9 E-EA1L and 3 E-13EN0.
  • (220,170) spawns 12 machines, 9 E-EA2S and 3 E-13EN0.
  • (140,79) spawns 12 machines, 9 E-EA2S and 3 E-13EN0.
4

E-EA1L
E-EA2S
E-13EN0

  • All three E-series machines take only 10% of the damage they receive, so their listed HP is effectively ten times bigger.
  • E-EA2S buffs itself with Two Hand Quicken below 40% HP and answers long range attacks with Pneuma.
  • E-13EN0 is Water 4 and hits with Pierce, Range Attack and Water Attack, so water armour turns its damage into nothing.
  • The box only counts as cleared when its whole wave is dead.
5

Biological Battery
Chemical Poison

  • Every box is protected by a trap that stays armed while its wave is alive, so watch the tile you click from.
  • A Biological Battery trap at (222,235) and (160,118) spawns a Bio Battery that self destructs the moment it appears.
  • A Chemical Poison trap at (220,169) and (140,78) spawns a Chemical Poison that immediately transforms into Monster 3, a Ghost 4 mob that ignores every damage type, so every hit deals exactly 1 damage. Leave it alone and walk away.
6

Reinforced Energy

  • A Reinforced Energy node appears at (225,232) and (163,115) 7 seconds after you trigger the battery trap of that site.
  • Stepping on it triggers "Power, Overwhelming power!" and applies a 30 seconds Overwhelming Power state to your character.
  • The node is one time use per appearance and only the two battery sites have one.
7

Elyumina

  • With all four boxes cleared, the announcement points you to the barracks. Elyumina waits at (172,223).
  • Choose "Go in." and a portal opens at (161,221). "Don't go in yet." lets you stay outside.
  • Stepping on the portal warps the party to (151,220) and the fight begins.
8

EL1-A17T

  • EL1-A17T spawns at (137,221) with 100,000,000 HP and the same 10% damage taken modifier, which makes it the only kill that counts for the Hunting Quest.
  • It uses Agility Up, Power Up, Critical Slash, Sonic Blow and Land Protector, and it casts Land Protector on the ground under attack, so ground magic stops working on that cell.
  • Its attack range is melee but its skill range is 10 cells, so it can open from outside your own range.
9

Biological Battery
Chemical Poison

  • Every 30 seconds Elyumina announces "It's starting to spread something. Prepare yourself!" and arms one random trap from 11 slots around the arena.
  • The slots are (151,221), (145,220), (129,220), (138,206), (136,213), (138,228), (138,235), (102,220), (108,221), (115,219) and (122,221). Each slot is used once for each type, so the traps thin out over a long fight.
  • A Chemical Poison trap spawns its usual Monster 3, while a Biological Battery trap spawns a Bio Battery and then enables the Reinforced Energy node at (137,220) 7 seconds later, which is the only way to refresh the Overwhelming Power state during the boss.
10

Elena Volkova

  • Killing EL1-A17T clears every trap and enables Elena Volkova at (138,221), with Elyumina and two Rebellion soldiers appearing beside her.
  • The first clear gives Echo Scripture S x10 and a hidden achievement.
  • Choose "Go back to library." to leave. The leader receives 7 to 17 Chrono Coin S, members receive 3 to 13, and everyone is warped to the library at (125,81).
  • "Stay for a moment." lets you stay inside without ending the run.

Monster

Name HP Def/Mdef/Res/Mres Rare Drops
EL1-A17T 100000000 355/142/300/300 Rift Engine S
MvP Footprint A
Outer Galaxy Crystal
(MvP) EL A17T Card
E-EA1L 12000000 375/137/150/150 Infinity Core Piece
E-EA1L Card
E-EA2S 14000000 301/137/150/150 Infinity Core Piece
EA2S Card
E-13EN0 13000000 372/229/150/150 Infinity Core Piece
Chemical Poison 10000 200/200/0/0 None
Bio Battery 10000 200/200/0/0 None
Monster 3 10000 200/100/0/0 None